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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef FrameSetPainter_h | 5 #ifndef FrameSetPainter_h |
6 #define FrameSetPainter_h | 6 #define FrameSetPainter_h |
7 | 7 |
| 8 #include "wtf/Allocator.h" |
| 9 |
8 namespace blink { | 10 namespace blink { |
9 | 11 |
10 class IntRect; | 12 class IntRect; |
11 struct PaintInfo; | 13 struct PaintInfo; |
12 class LayoutFrameSet; | 14 class LayoutFrameSet; |
13 class LayoutPoint; | 15 class LayoutPoint; |
14 | 16 |
15 class FrameSetPainter { | 17 class FrameSetPainter { |
| 18 STACK_ALLOCATED(); |
16 public: | 19 public: |
17 FrameSetPainter(LayoutFrameSet& layoutFrameSet) : m_layoutFrameSet(layoutFra
meSet) { } | 20 FrameSetPainter(LayoutFrameSet& layoutFrameSet) : m_layoutFrameSet(layoutFra
meSet) { } |
18 | 21 |
19 void paint(const PaintInfo&, const LayoutPoint& paintOffset); | 22 void paint(const PaintInfo&, const LayoutPoint& paintOffset); |
20 | 23 |
21 private: | 24 private: |
22 void paintBorders(const PaintInfo&, const LayoutPoint& adjustedPaintOffset); | 25 void paintBorders(const PaintInfo&, const LayoutPoint& adjustedPaintOffset); |
23 void paintChildren(const PaintInfo&, const LayoutPoint& adjustedPaintOffset)
; | 26 void paintChildren(const PaintInfo&, const LayoutPoint& adjustedPaintOffset)
; |
24 void paintRowBorder(const PaintInfo&, const IntRect&); | 27 void paintRowBorder(const PaintInfo&, const IntRect&); |
25 void paintColumnBorder(const PaintInfo&, const IntRect&); | 28 void paintColumnBorder(const PaintInfo&, const IntRect&); |
26 | 29 |
27 LayoutFrameSet& m_layoutFrameSet; | 30 LayoutFrameSet& m_layoutFrameSet; |
28 }; | 31 }; |
29 | 32 |
30 } // namespace blink | 33 } // namespace blink |
31 | 34 |
32 #endif // FrameSetPainter_h | 35 #endif // FrameSetPainter_h |
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