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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DeprecatedPaintLayerPainter_h | 5 #ifndef DeprecatedPaintLayerPainter_h |
6 #define DeprecatedPaintLayerPainter_h | 6 #define DeprecatedPaintLayerPainter_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
9 #include "core/paint/DeprecatedPaintLayerFragment.h" | 9 #include "core/paint/DeprecatedPaintLayerFragment.h" |
10 #include "core/paint/DeprecatedPaintLayerPaintingInfo.h" | 10 #include "core/paint/DeprecatedPaintLayerPaintingInfo.h" |
| 11 #include "wtf/Allocator.h" |
11 | 12 |
12 namespace blink { | 13 namespace blink { |
13 | 14 |
14 class ClipRect; | 15 class ClipRect; |
15 class DeprecatedPaintLayer; | 16 class DeprecatedPaintLayer; |
16 class GraphicsContext; | 17 class GraphicsContext; |
17 class LayoutPoint; | 18 class LayoutPoint; |
18 | 19 |
19 class CORE_EXPORT DeprecatedPaintLayerPainter { | 20 class CORE_EXPORT DeprecatedPaintLayerPainter { |
| 21 STACK_ALLOCATED(); |
20 public: | 22 public: |
21 enum FragmentPolicy { AllowMultipleFragments, ForceSingleFragment }; | 23 enum FragmentPolicy { AllowMultipleFragments, ForceSingleFragment }; |
22 | 24 |
23 DeprecatedPaintLayerPainter(DeprecatedPaintLayer& paintLayer) : m_paintLayer
(paintLayer) { } | 25 DeprecatedPaintLayerPainter(DeprecatedPaintLayer& paintLayer) : m_paintLayer
(paintLayer) { } |
24 | 26 |
25 // The paint() method paints the layers that intersect the damage rect from
back to front. | 27 // The paint() method paints the layers that intersect the damage rect from
back to front. |
26 // paint() assumes that the caller will clip to the bounds of damageRect if
necessary. | 28 // paint() assumes that the caller will clip to the bounds of damageRect if
necessary. |
27 void paint(GraphicsContext*, const LayoutRect& damageRect, const GlobalPaint
Flags = GlobalPaintNormalPhase, LayoutObject* paintingRoot = 0, PaintLayerFlags
= 0); | 29 void paint(GraphicsContext*, const LayoutRect& damageRect, const GlobalPaint
Flags = GlobalPaintNormalPhase, LayoutObject* paintingRoot = 0, PaintLayerFlags
= 0); |
28 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. | 30 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. |
29 void paintLayer(GraphicsContext*, const DeprecatedPaintLayerPaintingInfo&, P
aintLayerFlags); | 31 void paintLayer(GraphicsContext*, const DeprecatedPaintLayerPaintingInfo&, P
aintLayerFlags); |
(...skipping 28 matching lines...) Expand all Loading... |
58 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedDeprecatedPaintLayerMapping to draw into composi
ted | 60 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedDeprecatedPaintLayerMapping to draw into composi
ted |
59 // layers). | 61 // layers). |
60 bool shouldPaintLayerInSoftwareMode(const GlobalPaintFlags, PaintLayerFlags
paintFlags); | 62 bool shouldPaintLayerInSoftwareMode(const GlobalPaintFlags, PaintLayerFlags
paintFlags); |
61 | 63 |
62 DeprecatedPaintLayer& m_paintLayer; | 64 DeprecatedPaintLayer& m_paintLayer; |
63 }; | 65 }; |
64 | 66 |
65 } // namespace blink | 67 } // namespace blink |
66 | 68 |
67 #endif // DeprecatedPaintLayerPainter_h | 69 #endif // DeprecatedPaintLayerPainter_h |
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