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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BlockFlowPainter_h | 5 #ifndef BlockFlowPainter_h |
6 #define BlockFlowPainter_h | 6 #define BlockFlowPainter_h |
7 | 7 |
| 8 #include "wtf/Allocator.h" |
| 9 |
8 namespace blink { | 10 namespace blink { |
9 | 11 |
10 class LayoutPoint; | 12 class LayoutPoint; |
11 struct PaintInfo; | 13 struct PaintInfo; |
12 class LayoutBlockFlow; | 14 class LayoutBlockFlow; |
13 | 15 |
14 class BlockFlowPainter { | 16 class BlockFlowPainter { |
| 17 STACK_ALLOCATED(); |
15 public: | 18 public: |
16 BlockFlowPainter(LayoutBlockFlow& layoutBlockFlow) : m_layoutBlockFlow(layou
tBlockFlow) { } | 19 BlockFlowPainter(LayoutBlockFlow& layoutBlockFlow) : m_layoutBlockFlow(layou
tBlockFlow) { } |
17 void paintFloats(const PaintInfo&, const LayoutPoint&, bool preservePhase); | 20 void paintFloats(const PaintInfo&, const LayoutPoint&, bool preservePhase); |
18 void paintSelection(const PaintInfo&, const LayoutPoint&); | 21 void paintSelection(const PaintInfo&, const LayoutPoint&); |
19 private: | 22 private: |
20 LayoutBlockFlow& m_layoutBlockFlow; | 23 LayoutBlockFlow& m_layoutBlockFlow; |
21 }; | 24 }; |
22 | 25 |
23 } // namespace blink | 26 } // namespace blink |
24 | 27 |
25 #endif // BlockFlowPainter_h | 28 #endif // BlockFlowPainter_h |
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