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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/interpreter/bytecode-array-builder.h" | 7 #include "src/interpreter/bytecode-array-builder.h" |
8 #include "test/unittests/test-utils.h" | 8 #include "test/unittests/test-utils.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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32 .LoadUndefined() | 32 .LoadUndefined() |
33 .LoadNull() | 33 .LoadNull() |
34 .LoadTheHole() | 34 .LoadTheHole() |
35 .LoadTrue() | 35 .LoadTrue() |
36 .LoadFalse(); | 36 .LoadFalse(); |
37 | 37 |
38 // Emit accumulator transfers. | 38 // Emit accumulator transfers. |
39 Register reg(0); | 39 Register reg(0); |
40 builder.LoadAccumulatorWithRegister(reg).StoreAccumulatorInRegister(reg); | 40 builder.LoadAccumulatorWithRegister(reg).StoreAccumulatorInRegister(reg); |
41 | 41 |
42 // Emit load property operations. | 42 // Emit load / store property operations. |
43 builder.LoadNamedProperty(reg, 0, LanguageMode::SLOPPY); | 43 builder.LoadNamedProperty(reg, 0, LanguageMode::SLOPPY) |
44 builder.LoadKeyedProperty(reg, 0, LanguageMode::STRICT); | 44 .LoadKeyedProperty(reg, 0, LanguageMode::SLOPPY) |
| 45 .StoreNamedProperty(reg, reg, 0, LanguageMode::SLOPPY) |
| 46 .StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY); |
45 | 47 |
46 // Emit binary operators invocations. | 48 // Emit binary operators invocations. |
47 builder.BinaryOperation(Token::Value::ADD, reg) | 49 builder.BinaryOperation(Token::Value::ADD, reg) |
48 .BinaryOperation(Token::Value::SUB, reg) | 50 .BinaryOperation(Token::Value::SUB, reg) |
49 .BinaryOperation(Token::Value::MUL, reg) | 51 .BinaryOperation(Token::Value::MUL, reg) |
50 .BinaryOperation(Token::Value::DIV, reg) | 52 .BinaryOperation(Token::Value::DIV, reg) |
51 .BinaryOperation(Token::Value::MOD, reg); | 53 .BinaryOperation(Token::Value::MOD, reg); |
52 | 54 |
53 // Emit control flow. Return must be the last instruction. | 55 // Emit control flow. Return must be the last instruction. |
54 builder.Return(); | 56 builder.Return(); |
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171 .LoadLiteral(heap_num_2_copy); | 173 .LoadLiteral(heap_num_2_copy); |
172 | 174 |
173 Handle<BytecodeArray> array = builder.ToBytecodeArray(); | 175 Handle<BytecodeArray> array = builder.ToBytecodeArray(); |
174 // Should only have one entry for each identical constant. | 176 // Should only have one entry for each identical constant. |
175 CHECK_EQ(array->constant_pool()->length(), 3); | 177 CHECK_EQ(array->constant_pool()->length(), 3); |
176 } | 178 } |
177 | 179 |
178 } // namespace interpreter | 180 } // namespace interpreter |
179 } // namespace internal | 181 } // namespace internal |
180 } // namespace v8 | 182 } // namespace v8 |
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