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Side by Side Diff: Source/core/html/canvas/WebGLSharedObject.h

Issue 131973002: Update HTML canvas classes to use OVERRIDE / FINAL when needed (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 25 matching lines...) Expand all
36 36
37 // WebGLSharedObject the base class for objects that can be shared by multiple 37 // WebGLSharedObject the base class for objects that can be shared by multiple
38 // WebGLRenderingContexts. 38 // WebGLRenderingContexts.
39 class WebGLSharedObject : public WebGLObject { 39 class WebGLSharedObject : public WebGLObject {
40 public: 40 public:
41 virtual ~WebGLSharedObject(); 41 virtual ~WebGLSharedObject();
42 42
43 WebGLContextGroup* contextGroup() const { return m_contextGroup; } 43 WebGLContextGroup* contextGroup() const { return m_contextGroup; }
44 44
45 virtual bool isBuffer() const { return false; } 45 virtual bool isBuffer() const { return false; }
46 virtual bool isFramebuffer() const { return false; }
47 virtual bool isProgram() const { return false; } 46 virtual bool isProgram() const { return false; }
48 virtual bool isRenderbuffer() const { return false; } 47 virtual bool isRenderbuffer() const { return false; }
49 virtual bool isShader() const { return false; } 48 virtual bool isShader() const { return false; }
50 virtual bool isTexture() const { return false; } 49 virtual bool isTexture() const { return false; }
51 50
52 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend eringContext*) const 51 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend eringContext*) const OVERRIDE FINAL
53 { 52 {
54 return contextGroup == m_contextGroup; 53 return contextGroup == m_contextGroup;
55 } 54 }
56 55
57 void detachContextGroup(); 56 void detachContextGroup();
58 57
59 protected: 58 protected:
60 WebGLSharedObject(WebGLRenderingContext*); 59 WebGLSharedObject(WebGLRenderingContext*);
61 60
62 virtual bool hasGroupOrContext() const 61 virtual bool hasGroupOrContext() const OVERRIDE FINAL
63 { 62 {
64 return m_contextGroup; 63 return m_contextGroup;
65 } 64 }
66 65
67 virtual GraphicsContext3D* getAGraphicsContext3D() const; 66 virtual GraphicsContext3D* getAGraphicsContext3D() const OVERRIDE FINAL;
68 67
69 private: 68 private:
70 WebGLContextGroup* m_contextGroup; 69 WebGLContextGroup* m_contextGroup;
71 }; 70 };
72 71
73 } // namespace WebCore 72 } // namespace WebCore
74 73
75 #endif // WebGLSharedObject_h 74 #endif // WebGLSharedObject_h
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