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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 36 | 36 |
| 37 // WebGLSharedObject the base class for objects that can be shared by multiple | 37 // WebGLSharedObject the base class for objects that can be shared by multiple |
| 38 // WebGLRenderingContexts. | 38 // WebGLRenderingContexts. |
| 39 class WebGLSharedObject : public WebGLObject { | 39 class WebGLSharedObject : public WebGLObject { |
| 40 public: | 40 public: |
| 41 virtual ~WebGLSharedObject(); | 41 virtual ~WebGLSharedObject(); |
| 42 | 42 |
| 43 WebGLContextGroup* contextGroup() const { return m_contextGroup; } | 43 WebGLContextGroup* contextGroup() const { return m_contextGroup; } |
| 44 | 44 |
| 45 virtual bool isBuffer() const { return false; } | 45 virtual bool isBuffer() const { return false; } |
| 46 virtual bool isFramebuffer() const { return false; } | |
| 47 virtual bool isProgram() const { return false; } | 46 virtual bool isProgram() const { return false; } |
| 48 virtual bool isRenderbuffer() const { return false; } | 47 virtual bool isRenderbuffer() const { return false; } |
| 49 virtual bool isShader() const { return false; } | 48 virtual bool isShader() const { return false; } |
| 50 virtual bool isTexture() const { return false; } | 49 virtual bool isTexture() const { return false; } |
| 51 | 50 |
| 52 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContext*) const | 51 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContext*) const OVERRIDE FINAL |
| 53 { | 52 { |
| 54 return contextGroup == m_contextGroup; | 53 return contextGroup == m_contextGroup; |
| 55 } | 54 } |
| 56 | 55 |
| 57 void detachContextGroup(); | 56 void detachContextGroup(); |
| 58 | 57 |
| 59 protected: | 58 protected: |
| 60 WebGLSharedObject(WebGLRenderingContext*); | 59 WebGLSharedObject(WebGLRenderingContext*); |
| 61 | 60 |
| 62 virtual bool hasGroupOrContext() const | 61 virtual bool hasGroupOrContext() const OVERRIDE FINAL |
| 63 { | 62 { |
| 64 return m_contextGroup; | 63 return m_contextGroup; |
| 65 } | 64 } |
| 66 | 65 |
| 67 virtual GraphicsContext3D* getAGraphicsContext3D() const; | 66 virtual GraphicsContext3D* getAGraphicsContext3D() const OVERRIDE FINAL; |
| 68 | 67 |
| 69 private: | 68 private: |
| 70 WebGLContextGroup* m_contextGroup; | 69 WebGLContextGroup* m_contextGroup; |
| 71 }; | 70 }; |
| 72 | 71 |
| 73 } // namespace WebCore | 72 } // namespace WebCore |
| 74 | 73 |
| 75 #endif // WebGLSharedObject_h | 74 #endif // WebGLSharedObject_h |
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