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Side by Side Diff: Source/core/html/canvas/WebGLContextObject.h

Issue 131973002: Update HTML canvas classes to use OVERRIDE / FINAL when needed (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 23 matching lines...) Expand all
34 class WebGLRenderingContext; 34 class WebGLRenderingContext;
35 35
36 // WebGLContextObject the base class for objects that are owned by a specific 36 // WebGLContextObject the base class for objects that are owned by a specific
37 // WebGLRenderingContext. 37 // WebGLRenderingContext.
38 class WebGLContextObject : public WebGLObject { 38 class WebGLContextObject : public WebGLObject {
39 public: 39 public:
40 virtual ~WebGLContextObject(); 40 virtual ~WebGLContextObject();
41 41
42 WebGLRenderingContext* context() const { return m_context; } 42 WebGLRenderingContext* context() const { return m_context; }
43 43
44 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const 44 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const OVERRIDE FINAL
45 { 45 {
46 return context == m_context; 46 return context == m_context;
47 } 47 }
48 48
49 void detachContext(); 49 void detachContext();
50 50
51 protected: 51 protected:
52 WebGLContextObject(WebGLRenderingContext*); 52 WebGLContextObject(WebGLRenderingContext*);
53 53
54 virtual bool hasGroupOrContext() const 54 virtual bool hasGroupOrContext() const OVERRIDE FINAL
55 { 55 {
56 return m_context; 56 return m_context;
57 } 57 }
58 58
59 virtual GraphicsContext3D* getAGraphicsContext3D() const; 59 virtual GraphicsContext3D* getAGraphicsContext3D() const OVERRIDE FINAL;
60 60
61 private: 61 private:
62 WebGLRenderingContext* m_context; 62 WebGLRenderingContext* m_context;
63 }; 63 };
64 64
65 } // namespace WebCore 65 } // namespace WebCore
66 66
67 #endif // WebGLContextObject_h 67 #endif // WebGLContextObject_h
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