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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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31 #define ANGLEInstancedArrays_h | 31 #define ANGLEInstancedArrays_h |
32 | 32 |
33 #include "bindings/v8/ScriptWrappable.h" | 33 #include "bindings/v8/ScriptWrappable.h" |
34 #include "core/html/canvas/WebGLExtension.h" | 34 #include "core/html/canvas/WebGLExtension.h" |
35 #include "wtf/PassRefPtr.h" | 35 #include "wtf/PassRefPtr.h" |
36 | 36 |
37 namespace WebCore { | 37 namespace WebCore { |
38 | 38 |
39 class WebGLRenderingContext; | 39 class WebGLRenderingContext; |
40 | 40 |
41 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { | 41 class ANGLEInstancedArrays FINAL : public WebGLExtension, public ScriptWrappable
{ |
42 public: | 42 public: |
43 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); | 43 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); |
44 static bool supported(WebGLRenderingContext*); | 44 static bool supported(WebGLRenderingContext*); |
45 static const char* extensionName(); | 45 static const char* extensionName(); |
46 | 46 |
47 virtual ~ANGLEInstancedArrays(); | 47 virtual ~ANGLEInstancedArrays(); |
48 virtual ExtensionName name() const; | 48 virtual ExtensionName name() const OVERRIDE; |
49 | 49 |
50 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz
ei primcount); | 50 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz
ei primcount); |
51 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLi
ntptr offset, GLsizei primcount); | 51 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLi
ntptr offset, GLsizei primcount); |
52 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); | 52 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); |
53 | 53 |
54 private: | 54 private: |
55 ANGLEInstancedArrays(WebGLRenderingContext*); | 55 ANGLEInstancedArrays(WebGLRenderingContext*); |
56 }; | 56 }; |
57 | 57 |
58 } // namespace WebCore | 58 } // namespace WebCore |
59 | 59 |
60 #endif // ANGLEInstancedArrays_h | 60 #endif // ANGLEInstancedArrays_h |
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