| Index: cmake/example.cpp
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| diff --git a/cmake/example.cpp b/cmake/example.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ea10bed759ccb94497809eaad5772dc3873cc1b4
|
| --- /dev/null
|
| +++ b/cmake/example.cpp
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| @@ -0,0 +1,91 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "../include/core/SkCanvas.h"
|
| +#include "../include/core/SkData.h"
|
| +#include "../include/core/SkSurface.h"
|
| +#include "../include/effects/SkGradientShader.h"
|
| +#include "../include/gpu/GrContext.h"
|
| +
|
| +// These headers are just handy for writing this example file. Nothing Skia specific.
|
| +#include <cstdlib>
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| +#include <ctime>
|
| +#include <fstream>
|
| +#include <iostream>
|
| +#include <memory>
|
| +
|
| +#if defined(__APPLE__)
|
| + #include <OpenGL/OpenGL.h>
|
| + static void setup_gl_context() {
|
| + // This is not meant to represent good form. It's just a quick hack to get us going.
|
| + CGLPixelFormatAttribute attributes[] = { (CGLPixelFormatAttribute)0 };
|
| + CGLPixelFormatObj format;
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| + GLint npix;
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| + CGLChoosePixelFormat(attributes, &format, &npix);
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| + CGLContextObj context;
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| + CGLCreateContext(format, nullptr, &context);
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| + CGLSetCurrentContext(context);
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| + CGLReleasePixelFormat(format);
|
| + }
|
| +#endif
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| +
|
| +// Most pointers returned by Skia are derived from SkRefCnt,
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| +// meaning we need to call ->unref() on them when done rather than delete them.
|
| +template <typename T> std::shared_ptr<T> adopt(T* ptr) {
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| + return std::shared_ptr<T>(ptr, [](T* p) { p->unref(); });
|
| +}
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| +
|
| +static std::shared_ptr<SkSurface> create_raster_surface(int w, int h) {
|
| + std::cout << "Using raster surface" << std::endl;
|
| + return adopt(SkSurface::NewRasterN32Premul(w, h));
|
| +}
|
| +
|
| +static std::shared_ptr<SkSurface> create_opengl_surface(int w, int h) {
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| + std::cout << "Using opengl surface" << std::endl;
|
| + std::shared_ptr<GrContext> grContext = adopt(GrContext::Create(kOpenGL_GrBackend, 0));
|
| + return adopt(SkSurface::NewRenderTarget(grContext.get(),
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| + SkSurface::kNo_Budgeted,
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| + SkImageInfo::MakeN32Premul(w,h)));
|
| +}
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| +
|
| +int main(int, char**) {
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| + setup_gl_context();
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| + srand(time(nullptr));
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| + std::shared_ptr<SkSurface> surface = (rand() % 2) ? create_raster_surface(320, 240)
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| + : create_opengl_surface(320, 240);
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| +
|
| + // Create a left-to-right green-to-purple gradient shader.
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| + SkPoint pts[] = { {0,0}, {320,240} };
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| + SkColor colors[] = { 0xFF00FF00, 0xFFFF00FF };
|
| + std::shared_ptr<SkShader> shader = adopt(
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| + SkGradientShader::CreateLinear(pts, colors, nullptr, 2, SkShader::kRepeat_TileMode));
|
| +
|
| + // Our text will draw with this paint: size 24, antialiased, with the shader.
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| + SkPaint paint;
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| + paint.setTextSize(24);
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| + paint.setAntiAlias(true);
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| + paint.setShader(shader.get());
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| +
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| + // Draw to the surface via its SkCanvas.
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| + SkCanvas* canvas = surface->getCanvas(); // We don't manage this pointer's lifetime.
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| + static const char* msg = "Hello world!";
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| + canvas->clear(SK_ColorWHITE);
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| + canvas->drawText(msg, strlen(msg), 90,120, paint);
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| +
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| + // Grab a snapshot of the surface as an immutable SkImage.
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| + std::shared_ptr<SkImage> image = adopt(surface->newImageSnapshot());
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| + // Encode that image as a .png into a blob in memory.
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| + std::shared_ptr<SkData> png = adopt(image->encode(SkImageEncoder::kPNG_Type, 100));
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| +
|
| + // This code is no longer Skia-specific. We just dump the .png to disk. Any way works.
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| + static const char* path = "example.png";
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| + std::ofstream(path, std::ios::out | std::ios::binary)
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| + .write((const char*)png->data(), png->size());
|
| + std::cout << "Wrote " << path << std::endl;
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| +
|
| + return 0;
|
| +}
|
|
|