Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(379)

Side by Side Diff: src/opts/SkColorCubeFilter_opts.h

Issue 1319413003: Move float<->byte conversions into Sk4f. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: ranges Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/core/SkPMFloat.h ('k') | src/opts/SkNx_neon.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SkColorCubeFilter_opts_DEFINED 5 #ifndef SkColorCubeFilter_opts_DEFINED
6 #define SkColorCubeFilter_opts_DEFINED 6 #define SkColorCubeFilter_opts_DEFINED
7 7
8 #include "SkColor.h" 8 #include "SkColor.h"
9 #include "SkPMFloat.h" 9 #include "SkNx.h"
10 #include "SkUnPreMultiply.h" 10 #include "SkUnPreMultiply.h"
11 11
12 namespace SK_OPTS_NS { 12 namespace SK_OPTS_NS {
13 13
14 void color_cube_filter_span(const SkPMColor src[], 14 void color_cube_filter_span(const SkPMColor src[],
15 int count, 15 int count,
16 SkPMColor dst[], 16 SkPMColor dst[],
17 const int* colorToIndex[2], 17 const int* colorToIndex[2],
18 const SkScalar* colorToFactors[2], 18 const SkScalar* colorToFactors[2],
19 int dim, 19 int dim,
20 const SkColor* colorCube) { 20 const SkColor* colorCube) {
21 uint8_t* ptr_dst = reinterpret_cast<uint8_t*>(dst);
22 uint8_t r, g, b, a; 21 uint8_t r, g, b, a;
23 22
24 for (int i = 0; i < count; ++i) { 23 for (int i = 0; i < count; ++i) {
25 const SkPMColor input = src[i]; 24 const SkPMColor input = src[i];
26 a = input >> SK_A32_SHIFT; 25 a = input >> SK_A32_SHIFT;
27 26
28 if (a != 255) { 27 if (a != 255) {
29 const SkColor source = SkUnPreMultiply::PMColorToColor(input); 28 const SkColor source = SkUnPreMultiply::PMColorToColor(input);
30 r = SkColorGetR(source); 29 r = SkColorGetR(source);
31 g = SkColorGetG(source); 30 g = SkColorGetG(source);
(...skipping 12 matching lines...) Expand all
44 const Sk4f g0b0(g0*b0), 43 const Sk4f g0b0(g0*b0),
45 g0b1(g0*b1), 44 g0b1(g0*b1),
46 g1b0(g1*b0), 45 g1b0(g1*b0),
47 g1b1(g1*b1); 46 g1b1(g1*b1);
48 47
49 const int i00 = (colorToIndex[0][g] + colorToIndex[0][b] * dim) * dim; 48 const int i00 = (colorToIndex[0][g] + colorToIndex[0][b] * dim) * dim;
50 const int i01 = (colorToIndex[0][g] + colorToIndex[1][b] * dim) * dim; 49 const int i01 = (colorToIndex[0][g] + colorToIndex[1][b] * dim) * dim;
51 const int i10 = (colorToIndex[1][g] + colorToIndex[0][b] * dim) * dim; 50 const int i10 = (colorToIndex[1][g] + colorToIndex[0][b] * dim) * dim;
52 const int i11 = (colorToIndex[1][g] + colorToIndex[1][b] * dim) * dim; 51 const int i11 = (colorToIndex[1][g] + colorToIndex[1][b] * dim) * dim;
53 52
54 SkPMFloat color(0,0,0,0); 53 Sk4f color(0,0,0,0);
55
56 for (int x = 0; x < 2; ++x) { 54 for (int x = 0; x < 2; ++x) {
57 const int ix = colorToIndex[x][r]; 55 const int ix = colorToIndex[x][r];
58 56
59 const SkColor lutColor00 = colorCube[ix + i00]; 57 const SkColor lutColor00 = colorCube[ix + i00];
60 const SkColor lutColor01 = colorCube[ix + i01]; 58 const SkColor lutColor01 = colorCube[ix + i01];
61 const SkColor lutColor10 = colorCube[ix + i10]; 59 const SkColor lutColor10 = colorCube[ix + i10];
62 const SkColor lutColor11 = colorCube[ix + i11]; 60 const SkColor lutColor11 = colorCube[ix + i11];
63 61
64 Sk4f sum = SkPMFloat::FromOpaqueColor(lutColor00) * g0b0; 62 Sk4f sum = Sk4f::FromBytes((const uint8_t*)&lutColor00) * g0b0;
65 sum = sum + SkPMFloat::FromOpaqueColor(lutColor01) * g0b1; 63 sum = sum + Sk4f::FromBytes((const uint8_t*)&lutColor01) * g0b1;
66 sum = sum + SkPMFloat::FromOpaqueColor(lutColor10) * g1b0; 64 sum = sum + Sk4f::FromBytes((const uint8_t*)&lutColor10) * g1b0;
67 sum = sum + SkPMFloat::FromOpaqueColor(lutColor11) * g1b1; 65 sum = sum + Sk4f::FromBytes((const uint8_t*)&lutColor11) * g1b1;
68
69 color = color + sum * Sk4f((float)colorToFactors[x][r]); 66 color = color + sum * Sk4f((float)colorToFactors[x][r]);
70 } 67 }
71
72 if (a != 255) { 68 if (a != 255) {
73 color = color * Sk4f(a * 1.0f/255); 69 color = color * Sk4f(a * (1.0f/255));
74 } 70 }
75 71
76 dst[i] = color.round(); 72 // color is BGRA (SkColor order), dst is SkPMColor order, so may need to swap R+B.
77 73 #if defined(SK_PMCOLOR_IS_RGBA)
Noel Gordon 2015/09/01 04:00:05 round() clamped as well. Dose the new CL clamp?
78 ptr_dst[SK_A32_SHIFT / 8] = a; 74 color = Sk4f(color.kth<2>(), color.kth<1>(), color.kth<0>(), color.kth<3 >());
79 ptr_dst += 4; 75 #endif
76 uint8_t* dstBytes = (uint8_t*)(dst+i);
77 color.toBytes(dstBytes);
78 dstBytes[SK_A32_SHIFT/8] = a;
80 } 79 }
81 } 80 }
82 81
83 } // namespace SK_OPTS NS 82 } // namespace SK_OPTS NS
84 83
85 #endif // SkColorCubeFilter_opts_DEFINED 84 #endif // SkColorCubeFilter_opts_DEFINED
OLDNEW
« no previous file with comments | « src/core/SkPMFloat.h ('k') | src/opts/SkNx_neon.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698