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Issue 1319123004: Reland Vector ICs: platform support for vector-based stores. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix for arm[64] release build failure. Created 5 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/ast.h" 5 #include "src/ast.h"
6 6
7 #include <cmath> // For isfinite. 7 #include <cmath> // For isfinite.
8 #include "src/builtins.h" 8 #include "src/builtins.h"
9 #include "src/code-stubs.h" 9 #include "src/code-stubs.h"
10 #include "src/contexts.h" 10 #include "src/contexts.h"
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336 } 336 }
337 337
338 338
339 FeedbackVectorRequirements ObjectLiteral::ComputeFeedbackRequirements( 339 FeedbackVectorRequirements ObjectLiteral::ComputeFeedbackRequirements(
340 Isolate* isolate, const ICSlotCache* cache) { 340 Isolate* isolate, const ICSlotCache* cache) {
341 if (!FLAG_vector_stores) return FeedbackVectorRequirements(0, 0); 341 if (!FLAG_vector_stores) return FeedbackVectorRequirements(0, 0);
342 342
343 // This logic that computes the number of slots needed for vector store 343 // This logic that computes the number of slots needed for vector store
344 // ics must mirror FullCodeGenerator::VisitObjectLiteral. 344 // ics must mirror FullCodeGenerator::VisitObjectLiteral.
345 int ic_slots = 0; 345 int ic_slots = 0;
346 bool saw_computed_name = false;
346 for (int i = 0; i < properties()->length(); i++) { 347 for (int i = 0; i < properties()->length(); i++) {
347 ObjectLiteral::Property* property = properties()->at(i); 348 ObjectLiteral::Property* property = properties()->at(i);
348 if (property->IsCompileTimeValue()) continue; 349 if (property->IsCompileTimeValue()) continue;
350 saw_computed_name |= property->is_computed_name();
349 351
350 Expression* value = property->value(); 352 Expression* value = property->value();
351 if (property->is_computed_name() && 353 if (saw_computed_name &&
352 property->kind() != ObjectLiteral::Property::PROTOTYPE) { 354 property->kind() != ObjectLiteral::Property::PROTOTYPE) {
353 if (FunctionLiteral::NeedsHomeObject(value)) ic_slots++; 355 if (FunctionLiteral::NeedsHomeObject(value)) ic_slots++;
354 } else if (property->emit_store()) { 356 } else if (property->emit_store()) {
355 if (property->kind() == ObjectLiteral::Property::MATERIALIZED_LITERAL || 357 if (property->kind() == ObjectLiteral::Property::MATERIALIZED_LITERAL ||
356 property->kind() == ObjectLiteral::Property::COMPUTED) { 358 property->kind() == ObjectLiteral::Property::COMPUTED) {
357 Literal* key = property->key()->AsLiteral(); 359 Literal* key = property->key()->AsLiteral();
358 if (key->value()->IsInternalizedString()) ic_slots++; 360 if (key->value()->IsInternalizedString()) ic_slots++;
359 if (FunctionLiteral::NeedsHomeObject(value)) ic_slots++; 361 if (FunctionLiteral::NeedsHomeObject(value)) ic_slots++;
360 } else if (property->kind() == ObjectLiteral::Property::GETTER || 362 } else if (property->kind() == ObjectLiteral::Property::GETTER ||
361 property->kind() == ObjectLiteral::Property::SETTER) { 363 property->kind() == ObjectLiteral::Property::SETTER) {
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1151 bool Literal::Match(void* literal1, void* literal2) { 1153 bool Literal::Match(void* literal1, void* literal2) {
1152 const AstValue* x = static_cast<Literal*>(literal1)->raw_value(); 1154 const AstValue* x = static_cast<Literal*>(literal1)->raw_value();
1153 const AstValue* y = static_cast<Literal*>(literal2)->raw_value(); 1155 const AstValue* y = static_cast<Literal*>(literal2)->raw_value();
1154 return (x->IsString() && y->IsString() && x->AsString() == y->AsString()) || 1156 return (x->IsString() && y->IsString() && x->AsString() == y->AsString()) ||
1155 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber()); 1157 (x->IsNumber() && y->IsNumber() && x->AsNumber() == y->AsNumber());
1156 } 1158 }
1157 1159
1158 1160
1159 } // namespace internal 1161 } // namespace internal
1160 } // namespace v8 1162 } // namespace v8
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