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1 /* | 1 /* |
2 * Copyright (c) 2011, Google Inc. All rights reserved. | 2 * Copyright (c) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef WEBPImageEncoder_h | 31 #ifndef WEBPImageEncoder_h |
32 #define WEBPImageEncoder_h | 32 #define WEBPImageEncoder_h |
33 | 33 |
34 #include "wtf/Vector.h" | 34 #include "wtf/Vector.h" |
35 | 35 |
36 class SkBitmap; | |
37 | |
38 namespace blink { | 36 namespace blink { |
39 | 37 |
40 struct ImageDataBuffer; | 38 struct ImageDataBuffer; |
41 | 39 |
42 class WEBPImageEncoder { | 40 class WEBPImageEncoder { |
43 public: | 41 public: |
44 // Encode the input data with a compression quality in [0-100]. | 42 // Encode the input data with a compression quality in [0-100]. |
45 static bool encode(const SkBitmap&, int quality, Vector<unsigned char>*); | |
46 static bool encode(const ImageDataBuffer&, int quality, Vector<unsigned char
>*); | 43 static bool encode(const ImageDataBuffer&, int quality, Vector<unsigned char
>*); |
47 | 44 |
48 // For callers: provide a reasonable compression quality default. | 45 // For callers: provide a reasonable compression quality default. |
49 enum Quality { DefaultCompressionQuality = 80 }; | 46 enum Quality { DefaultCompressionQuality = 80 }; |
50 }; | 47 }; |
51 | 48 |
52 } // namespace blink | 49 } // namespace blink |
53 | 50 |
54 #endif | 51 #endif |
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