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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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31 #include "wtf/HashSet.h" | 31 #include "wtf/HashSet.h" |
32 #include "wtf/RefPtr.h" | 32 #include "wtf/RefPtr.h" |
33 | 33 |
34 namespace blink { | 34 namespace blink { |
35 | 35 |
36 class AudioNodeInput; | 36 class AudioNodeInput; |
37 | 37 |
38 // AudioNodeOutput represents a single output for an AudioNode. | 38 // AudioNodeOutput represents a single output for an AudioNode. |
39 // It may be connected to one or more AudioNodeInputs. | 39 // It may be connected to one or more AudioNodeInputs. |
40 class AudioNodeOutput final { | 40 class AudioNodeOutput final { |
| 41 WTF_MAKE_FAST_ALLOCATED(AudioNodeOutput); |
41 public: | 42 public: |
42 // It's OK to pass 0 for numberOfChannels in which case | 43 // It's OK to pass 0 for numberOfChannels in which case |
43 // setNumberOfChannels() must be called later on. | 44 // setNumberOfChannels() must be called later on. |
44 static PassOwnPtr<AudioNodeOutput> create(AudioHandler*, unsigned numberOfCh
annels); | 45 static PassOwnPtr<AudioNodeOutput> create(AudioHandler*, unsigned numberOfCh
annels); |
45 void dispose(); | 46 void dispose(); |
46 | 47 |
47 // Causes our AudioNode to process if it hasn't already for this render quan
tum. | 48 // Causes our AudioNode to process if it hasn't already for this render quan
tum. |
48 // It returns the bus containing the processed audio for this output, return
ing inPlaceBus if in-place processing was possible. | 49 // It returns the bus containing the processed audio for this output, return
ing inPlaceBus if in-place processing was possible. |
49 // Called from context's audio thread. | 50 // Called from context's audio thread. |
50 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess); | 51 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess); |
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158 unsigned m_renderingParamFanOutCount; | 159 unsigned m_renderingParamFanOutCount; |
159 | 160 |
160 // This collection of raw pointers is safe because they are retained by | 161 // This collection of raw pointers is safe because they are retained by |
161 // AudioParam objects retained by m_connectedParams of the owner AudioNode. | 162 // AudioParam objects retained by m_connectedParams of the owner AudioNode. |
162 HashSet<AudioParamHandler*> m_params; | 163 HashSet<AudioParamHandler*> m_params; |
163 }; | 164 }; |
164 | 165 |
165 } // namespace blink | 166 } // namespace blink |
166 | 167 |
167 #endif // AudioNodeOutput_h | 168 #endif // AudioNodeOutput_h |
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