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Side by Side Diff: Source/modules/webaudio/AudioNodeOutput.h

Issue 1318793005: [part 2] Make classes and structures in modules fast-allocated. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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31 #include "wtf/HashSet.h" 31 #include "wtf/HashSet.h"
32 #include "wtf/RefPtr.h" 32 #include "wtf/RefPtr.h"
33 33
34 namespace blink { 34 namespace blink {
35 35
36 class AudioNodeInput; 36 class AudioNodeInput;
37 37
38 // AudioNodeOutput represents a single output for an AudioNode. 38 // AudioNodeOutput represents a single output for an AudioNode.
39 // It may be connected to one or more AudioNodeInputs. 39 // It may be connected to one or more AudioNodeInputs.
40 class AudioNodeOutput final { 40 class AudioNodeOutput final {
41 WTF_MAKE_FAST_ALLOCATED(AudioNodeOutput);
41 public: 42 public:
42 // It's OK to pass 0 for numberOfChannels in which case 43 // It's OK to pass 0 for numberOfChannels in which case
43 // setNumberOfChannels() must be called later on. 44 // setNumberOfChannels() must be called later on.
44 static PassOwnPtr<AudioNodeOutput> create(AudioHandler*, unsigned numberOfCh annels); 45 static PassOwnPtr<AudioNodeOutput> create(AudioHandler*, unsigned numberOfCh annels);
45 void dispose(); 46 void dispose();
46 47
47 // Causes our AudioNode to process if it hasn't already for this render quan tum. 48 // Causes our AudioNode to process if it hasn't already for this render quan tum.
48 // It returns the bus containing the processed audio for this output, return ing inPlaceBus if in-place processing was possible. 49 // It returns the bus containing the processed audio for this output, return ing inPlaceBus if in-place processing was possible.
49 // Called from context's audio thread. 50 // Called from context's audio thread.
50 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess); 51 AudioBus* pull(AudioBus* inPlaceBus, size_t framesToProcess);
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158 unsigned m_renderingParamFanOutCount; 159 unsigned m_renderingParamFanOutCount;
159 160
160 // This collection of raw pointers is safe because they are retained by 161 // This collection of raw pointers is safe because they are retained by
161 // AudioParam objects retained by m_connectedParams of the owner AudioNode. 162 // AudioParam objects retained by m_connectedParams of the owner AudioNode.
162 HashSet<AudioParamHandler*> m_params; 163 HashSet<AudioParamHandler*> m_params;
163 }; 164 };
164 165
165 } // namespace blink 166 } // namespace blink
166 167
167 #endif // AudioNodeOutput_h 168 #endif // AudioNodeOutput_h
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