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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/picture_layer_impl.h" | 5 #include "cc/layers/picture_layer_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <limits> | 9 #include <limits> |
| 10 #include <set> | 10 #include <set> |
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| 620 | 620 |
| 621 Region PictureLayerImpl::GetInvalidationRegion() { | 621 Region PictureLayerImpl::GetInvalidationRegion() { |
| 622 // |invalidation_| gives the invalidation contained in the source frame, but | 622 // |invalidation_| gives the invalidation contained in the source frame, but |
| 623 // is not cleared after drawing from the layer. However, update_rect() is | 623 // is not cleared after drawing from the layer. However, update_rect() is |
| 624 // cleared once the invalidation is drawn, which is useful for debugging | 624 // cleared once the invalidation is drawn, which is useful for debugging |
| 625 // visualizations. This method intersects the two to give a more exact | 625 // visualizations. This method intersects the two to give a more exact |
| 626 // representation of what was invalidated that is cleared after drawing. | 626 // representation of what was invalidated that is cleared after drawing. |
| 627 return IntersectRegions(invalidation_, update_rect()); | 627 return IntersectRegions(invalidation_, update_rect()); |
| 628 } | 628 } |
| 629 | 629 |
| 630 ScopedTilePtr PictureLayerImpl::CreateTile(float contents_scale, | 630 ScopedTilePtr PictureLayerImpl::CreateTile(const Tile::CreateInfo& info) { |
| 631 const gfx::Rect& content_rect) { | |
| 632 int flags = 0; | 631 int flags = 0; |
| 633 | 632 |
| 634 // We don't handle solid color masks, so we shouldn't bother analyzing those. | 633 // We don't handle solid color masks, so we shouldn't bother analyzing those. |
| 635 // Otherwise, always analyze to maximize memory savings. | 634 // Otherwise, always analyze to maximize memory savings. |
| 636 if (!is_mask_) | 635 if (!is_mask_) |
| 637 flags = Tile::USE_PICTURE_ANALYSIS; | 636 flags = Tile::USE_PICTURE_ANALYSIS; |
| 638 | 637 |
| 639 return layer_tree_impl()->tile_manager()->CreateTile( | 638 return layer_tree_impl()->tile_manager()->CreateTile( |
| 640 content_rect.size(), content_rect, contents_scale, id(), | 639 info, id(), layer_tree_impl()->source_frame_number(), flags); |
| 641 layer_tree_impl()->source_frame_number(), flags); | |
| 642 } | 640 } |
| 643 | 641 |
| 644 const Region* PictureLayerImpl::GetPendingInvalidation() { | 642 const Region* PictureLayerImpl::GetPendingInvalidation() { |
| 645 if (layer_tree_impl()->IsPendingTree()) | 643 if (layer_tree_impl()->IsPendingTree()) |
| 646 return &invalidation_; | 644 return &invalidation_; |
| 647 if (layer_tree_impl()->IsRecycleTree()) | 645 if (layer_tree_impl()->IsRecycleTree()) |
| 648 return nullptr; | 646 return nullptr; |
| 649 DCHECK(layer_tree_impl()->IsActiveTree()); | 647 DCHECK(layer_tree_impl()->IsActiveTree()); |
| 650 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) | 648 if (PictureLayerImpl* twin_layer = GetPendingOrActiveTwinLayer()) |
| 651 return &twin_layer->invalidation_; | 649 return &twin_layer->invalidation_; |
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| 1238 | 1236 |
| 1239 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { | 1237 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
| 1240 return !layer_tree_impl()->IsRecycleTree(); | 1238 return !layer_tree_impl()->IsRecycleTree(); |
| 1241 } | 1239 } |
| 1242 | 1240 |
| 1243 bool PictureLayerImpl::HasValidTilePriorities() const { | 1241 bool PictureLayerImpl::HasValidTilePriorities() const { |
| 1244 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); | 1242 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); |
| 1245 } | 1243 } |
| 1246 | 1244 |
| 1247 } // namespace cc | 1245 } // namespace cc |
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