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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Flags: --harmony-sharedarraybuffer | 5 // Flags: --harmony-sharedarraybuffer |
| 6 | 6 |
| 7 function Module(stdlib, foreign, heap) { | 7 function Module(stdlib, foreign, heap) { |
| 8 "use asm"; | 8 "use asm"; |
| 9 var MEM8 = new stdlib.Int8Array(heap); | 9 var MEM8 = new stdlib.Int8Array(heap); |
| 10 var MEM16 = new stdlib.Int16Array(heap); | 10 var MEM16 = new stdlib.Int16Array(heap); |
| 11 var MEM32 = new stdlib.Int32Array(heap); | 11 var MEM32 = new stdlib.Int32Array(heap); |
| 12 var MEMU8 = new stdlib.Uint8Array(heap); | 12 var MEMU8 = new stdlib.Uint8Array(heap); |
| 13 var MEMU16 = new stdlib.Uint16Array(heap); | 13 var MEMU16 = new stdlib.Uint16Array(heap); |
| 14 var MEMU32 = new stdlib.Uint32Array(heap); | 14 var MEMU32 = new stdlib.Uint32Array(heap); |
| 15 var MEMF32 = new stdlib.Float32Array(heap); | |
| 16 var MEMF64 = new stdlib.Float64Array(heap); | |
| 17 var load = stdlib.Atomics.load; | 15 var load = stdlib.Atomics.load; |
| 18 var fround = stdlib.Math.fround; | 16 var fround = stdlib.Math.fround; |
| 19 | 17 |
| 20 function loadi8(i) { | 18 function loadi8(i) { |
| 21 i = i | 0; | 19 i = i | 0; |
| 22 return load(MEM8, i)|0; | 20 return load(MEM8, i)|0; |
| 23 } | 21 } |
| 24 | 22 |
| 25 function loadi16(i) { | 23 function loadi16(i) { |
| 26 i = i | 0; | 24 i = i | 0; |
| (...skipping 13 matching lines...) Expand all Loading... |
| 40 function loadu16(i) { | 38 function loadu16(i) { |
| 41 i = i | 0; | 39 i = i | 0; |
| 42 return load(MEMU16, i)>>>0; | 40 return load(MEMU16, i)>>>0; |
| 43 } | 41 } |
| 44 | 42 |
| 45 function loadu32(i) { | 43 function loadu32(i) { |
| 46 i = i | 0; | 44 i = i | 0; |
| 47 return load(MEMU32, i)>>>0; | 45 return load(MEMU32, i)>>>0; |
| 48 } | 46 } |
| 49 | 47 |
| 50 function loadf32(i) { | |
| 51 i = i | 0; | |
| 52 return fround(load(MEMF32, i)); | |
| 53 } | |
| 54 | |
| 55 function loadf64(i) { | |
| 56 i = i | 0; | |
| 57 return +load(MEMF64, i); | |
| 58 } | |
| 59 | |
| 60 return { | 48 return { |
| 61 loadi8: loadi8, | 49 loadi8: loadi8, |
| 62 loadi16: loadi16, | 50 loadi16: loadi16, |
| 63 loadi32: loadi32, | 51 loadi32: loadi32, |
| 64 loadu8: loadu8, | 52 loadu8: loadu8, |
| 65 loadu16: loadu16, | 53 loadu16: loadu16, |
| 66 loadu32: loadu32, | 54 loadu32: loadu32, |
| 67 loadf32: loadf32, | |
| 68 loadf64: loadf64 | |
| 69 }; | 55 }; |
| 70 } | 56 } |
| 71 | 57 |
| 72 var sab = new SharedArrayBuffer(16); | 58 var sab = new SharedArrayBuffer(16); |
| 73 var m = Module(this, {}, sab); | 59 var m = Module(this, {}, sab); |
| 74 | 60 |
| 75 function clearArray() { | 61 function clearArray() { |
| 76 var ui8 = new Uint8Array(sab); | 62 var ui8 = new Uint8Array(sab); |
| 77 for (var i = 0; i < sab.byteLength; ++i) { | 63 for (var i = 0; i < sab.byteLength; ++i) { |
| 78 ui8[i] = 0; | 64 ui8[i] = 0; |
| (...skipping 12 matching lines...) Expand all Loading... |
| 91 assertEquals(oobValue, f(-1), name); | 77 assertEquals(oobValue, f(-1), name); |
| 92 assertEquals(oobValue, f(ta.length), name); | 78 assertEquals(oobValue, f(ta.length), name); |
| 93 } | 79 } |
| 94 | 80 |
| 95 testElementType(Int8Array, m.loadi8, 0); | 81 testElementType(Int8Array, m.loadi8, 0); |
| 96 testElementType(Int16Array, m.loadi16, 0); | 82 testElementType(Int16Array, m.loadi16, 0); |
| 97 testElementType(Int32Array, m.loadi32, 0); | 83 testElementType(Int32Array, m.loadi32, 0); |
| 98 testElementType(Uint8Array, m.loadu8, 0); | 84 testElementType(Uint8Array, m.loadu8, 0); |
| 99 testElementType(Uint16Array, m.loadu16, 0); | 85 testElementType(Uint16Array, m.loadu16, 0); |
| 100 testElementType(Uint32Array, m.loadu32, 0); | 86 testElementType(Uint32Array, m.loadu32, 0); |
| 101 testElementType(Float32Array, m.loadf32, NaN); | |
| 102 testElementType(Float64Array, m.loadf64, NaN); | |
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