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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGTextQuery_h | 20 #ifndef SVGTextQuery_h |
21 #define SVGTextQuery_h | 21 #define SVGTextQuery_h |
22 | 22 |
23 #include "platform/geometry/FloatPoint.h" | 23 #include "platform/geometry/FloatPoint.h" |
24 #include "platform/geometry/FloatRect.h" | 24 #include "platform/geometry/FloatRect.h" |
| 25 #include "wtf/Allocator.h" |
25 | 26 |
26 namespace blink { | 27 namespace blink { |
27 | 28 |
28 class LayoutObject; | 29 class LayoutObject; |
29 | 30 |
30 class SVGTextQuery { | 31 class SVGTextQuery { |
| 32 STACK_ALLOCATED(); |
31 public: | 33 public: |
32 SVGTextQuery(LayoutObject* layoutObject) : m_queryRootLayoutObject(layoutObj
ect) { } | 34 SVGTextQuery(LayoutObject* layoutObject) : m_queryRootLayoutObject(layoutObj
ect) { } |
33 | 35 |
34 unsigned numberOfCharacters() const; | 36 unsigned numberOfCharacters() const; |
35 float textLength() const; | 37 float textLength() const; |
36 float subStringLength(unsigned startPosition, unsigned length) const; | 38 float subStringLength(unsigned startPosition, unsigned length) const; |
37 FloatPoint startPositionOfCharacter(unsigned position) const; | 39 FloatPoint startPositionOfCharacter(unsigned position) const; |
38 FloatPoint endPositionOfCharacter(unsigned position) const; | 40 FloatPoint endPositionOfCharacter(unsigned position) const; |
39 float rotationOfCharacter(unsigned position) const; | 41 float rotationOfCharacter(unsigned position) const; |
40 FloatRect extentOfCharacter(unsigned position) const; | 42 FloatRect extentOfCharacter(unsigned position) const; |
41 int characterNumberAtPosition(const FloatPoint&) const; | 43 int characterNumberAtPosition(const FloatPoint&) const; |
42 | 44 |
43 private: | 45 private: |
44 LayoutObject* m_queryRootLayoutObject; | 46 LayoutObject* m_queryRootLayoutObject; |
45 }; | 47 }; |
46 | 48 |
47 } | 49 } |
48 | 50 |
49 #endif | 51 #endif |
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