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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef SVGTextLayoutEngineBaseline_h | 20 #ifndef SVGTextLayoutEngineBaseline_h |
21 #define SVGTextLayoutEngineBaseline_h | 21 #define SVGTextLayoutEngineBaseline_h |
22 | 22 |
23 #include "core/style/SVGComputedStyleDefs.h" | 23 #include "core/style/SVGComputedStyleDefs.h" |
| 24 #include "wtf/Allocator.h" |
24 #include "wtf/Noncopyable.h" | 25 #include "wtf/Noncopyable.h" |
25 #include "wtf/text/Unicode.h" | 26 #include "wtf/text/Unicode.h" |
26 | 27 |
27 namespace blink { | 28 namespace blink { |
28 | 29 |
29 class Font; | 30 class Font; |
30 class LayoutObject; | 31 class LayoutObject; |
31 class ComputedStyle; | 32 class ComputedStyle; |
32 class SVGComputedStyle; | 33 class SVGComputedStyle; |
33 class SVGTextMetrics; | 34 class SVGTextMetrics; |
34 | 35 |
35 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. | 36 // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'do
minant-baseline' and 'baseline-shift'. |
36 class SVGTextLayoutEngineBaseline { | 37 class SVGTextLayoutEngineBaseline { |
| 38 STACK_ALLOCATED(); |
37 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); | 39 WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngineBaseline); |
38 public: | 40 public: |
39 SVGTextLayoutEngineBaseline(const Font&, float effectiveZoom); | 41 SVGTextLayoutEngineBaseline(const Font&, float effectiveZoom); |
40 | 42 |
41 float calculateBaselineShift(const ComputedStyle&) const; | 43 float calculateBaselineShift(const ComputedStyle&) const; |
42 float calculateAlignmentBaselineShift(bool isVerticalText, const LayoutObjec
t* textLayoutObject) const; | 44 float calculateAlignmentBaselineShift(bool isVerticalText, const LayoutObjec
t* textLayoutObject) const; |
43 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGComputedS
tyle&, const UChar& character) const; | 45 float calculateGlyphOrientationAngle(bool isVerticalText, const SVGComputedS
tyle&, const UChar& character) const; |
44 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText
Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const
; | 46 float calculateGlyphAdvanceAndOrientation(bool isVerticalText, const SVGText
Metrics&, float angle, float& xOrientationShift, float& yOrientationShift) const
; |
45 | 47 |
46 private: | 48 private: |
47 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const LayoutObject* textLayoutObject) const; | 49 EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText,
const LayoutObject* textLayoutObject) const; |
48 | 50 |
49 const Font& m_font; | 51 const Font& m_font; |
50 | 52 |
51 // Everything we read from the m_font's font descriptor during layout is sca
led by the effective | 53 // Everything we read from the m_font's font descriptor during layout is sca
led by the effective |
52 // zoom, as fonts always are in computed style. Since layout inside SVG take
s place in unzoomed | 54 // zoom, as fonts always are in computed style. Since layout inside SVG take
s place in unzoomed |
53 // coordinates we have to compensate for zoom when reading values from the f
ont descriptor. | 55 // coordinates we have to compensate for zoom when reading values from the f
ont descriptor. |
54 float m_effectiveZoom; | 56 float m_effectiveZoom; |
55 }; | 57 }; |
56 | 58 |
57 } // namespace blink | 59 } // namespace blink |
58 | 60 |
59 #endif | 61 #endif |
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