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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #ifndef SVGTextChunkBuilder_h | 20 #ifndef SVGTextChunkBuilder_h |
| 21 #define SVGTextChunkBuilder_h | 21 #define SVGTextChunkBuilder_h |
| 22 | 22 |
| 23 #include "wtf/Allocator.h" |
| 23 #include "wtf/Vector.h" | 24 #include "wtf/Vector.h" |
| 24 | 25 |
| 25 namespace blink { | 26 namespace blink { |
| 26 | 27 |
| 27 class AffineTransform; | 28 class AffineTransform; |
| 28 class SVGInlineTextBox; | 29 class SVGInlineTextBox; |
| 29 struct SVGTextFragment; | 30 struct SVGTextFragment; |
| 30 | 31 |
| 31 // SVGTextChunkBuilder performs the third layout phase for SVG text. | 32 // SVGTextChunkBuilder performs the third layout phase for SVG text. |
| 32 // | 33 // |
| 33 // Phase one built the layout information from the SVG DOM stored in the LayoutS
VGInlineText objects (SVGTextLayoutAttributes). | 34 // Phase one built the layout information from the SVG DOM stored in the LayoutS
VGInlineText objects (SVGTextLayoutAttributes). |
| 34 // Phase two performed the actual per-character layout, computing the final posi
tions for each character, stored in the SVGInlineTextBox objects (SVGTextFragmen
t). | 35 // Phase two performed the actual per-character layout, computing the final posi
tions for each character, stored in the SVGInlineTextBox objects (SVGTextFragmen
t). |
| 35 // Phase three performs all modifications that have to be applied to each indivi
dual text chunk (text-anchor & textLength). | 36 // Phase three performs all modifications that have to be applied to each indivi
dual text chunk (text-anchor & textLength). |
| 36 | 37 |
| 37 class SVGTextChunkBuilder { | 38 class SVGTextChunkBuilder { |
| 39 STACK_ALLOCATED(); |
| 38 WTF_MAKE_NONCOPYABLE(SVGTextChunkBuilder); | 40 WTF_MAKE_NONCOPYABLE(SVGTextChunkBuilder); |
| 39 public: | 41 public: |
| 40 SVGTextChunkBuilder(); | 42 SVGTextChunkBuilder(); |
| 41 | 43 |
| 42 void processTextChunks(const Vector<SVGInlineTextBox*>&); | 44 void processTextChunks(const Vector<SVGInlineTextBox*>&); |
| 43 | 45 |
| 44 protected: | 46 protected: |
| 45 typedef Vector<SVGInlineTextBox*>::const_iterator BoxListConstIterator; | 47 typedef Vector<SVGInlineTextBox*>::const_iterator BoxListConstIterator; |
| 46 | 48 |
| 47 virtual void handleTextChunk(BoxListConstIterator boxStart, BoxListConstIter
ator boxEnd); | 49 virtual void handleTextChunk(BoxListConstIterator boxStart, BoxListConstIter
ator boxEnd); |
| 48 | 50 |
| 49 private: | 51 private: |
| 50 void processTextLengthSpacingCorrection(bool isVerticalText, float textLengt
hShift, Vector<SVGTextFragment>&, unsigned& atCharacter); | 52 void processTextLengthSpacingCorrection(bool isVerticalText, float textLengt
hShift, Vector<SVGTextFragment>&, unsigned& atCharacter); |
| 51 void applyTextLengthScaleAdjustment(const AffineTransform&, Vector<SVGTextFr
agment>&); | 53 void applyTextLengthScaleAdjustment(const AffineTransform&, Vector<SVGTextFr
agment>&); |
| 52 void processTextAnchorCorrection(bool isVerticalText, float textAnchorShift,
Vector<SVGTextFragment>&); | 54 void processTextAnchorCorrection(bool isVerticalText, float textAnchorShift,
Vector<SVGTextFragment>&); |
| 53 }; | 55 }; |
| 54 | 56 |
| 55 class SVGTextPathChunkBuilder final : public SVGTextChunkBuilder { | 57 class SVGTextPathChunkBuilder final : public SVGTextChunkBuilder { |
| 58 STACK_ALLOCATED(); |
| 56 WTF_MAKE_NONCOPYABLE(SVGTextPathChunkBuilder); | 59 WTF_MAKE_NONCOPYABLE(SVGTextPathChunkBuilder); |
| 57 public: | 60 public: |
| 58 SVGTextPathChunkBuilder(); | 61 SVGTextPathChunkBuilder(); |
| 59 | 62 |
| 60 float totalLength() const { return m_totalLength; } | 63 float totalLength() const { return m_totalLength; } |
| 61 unsigned totalCharacters() const { return m_totalCharacters; } | 64 unsigned totalCharacters() const { return m_totalCharacters; } |
| 62 float totalTextAnchorShift() const { return m_totalTextAnchorShift; } | 65 float totalTextAnchorShift() const { return m_totalTextAnchorShift; } |
| 63 | 66 |
| 64 private: | 67 private: |
| 65 void handleTextChunk(BoxListConstIterator boxStart, BoxListConstIterator box
End) override; | 68 void handleTextChunk(BoxListConstIterator boxStart, BoxListConstIterator box
End) override; |
| 66 | 69 |
| 67 float m_totalLength; | 70 float m_totalLength; |
| 68 unsigned m_totalCharacters; | 71 unsigned m_totalCharacters; |
| 69 float m_totalTextAnchorShift; | 72 float m_totalTextAnchorShift; |
| 70 }; | 73 }; |
| 71 | 74 |
| 72 } // namespace blink | 75 } // namespace blink |
| 73 | 76 |
| 74 #endif | 77 #endif |
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