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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef GraphicsLayerUpdater_h | 27 #ifndef GraphicsLayerUpdater_h |
28 #define GraphicsLayerUpdater_h | 28 #define GraphicsLayerUpdater_h |
29 | 29 |
30 #include "platform/graphics/GraphicsLayer.h" | 30 #include "platform/graphics/GraphicsLayer.h" |
| 31 #include "wtf/Allocator.h" |
31 | 32 |
32 namespace blink { | 33 namespace blink { |
33 | 34 |
34 class DeprecatedPaintLayer; | 35 class DeprecatedPaintLayer; |
35 | 36 |
36 class GraphicsLayerUpdater { | 37 class GraphicsLayerUpdater { |
37 | 38 STACK_ALLOCATED(); |
38 public: | 39 public: |
39 GraphicsLayerUpdater(); | 40 GraphicsLayerUpdater(); |
40 ~GraphicsLayerUpdater(); | 41 ~GraphicsLayerUpdater(); |
41 | 42 |
42 enum UpdateType { | 43 enum UpdateType { |
43 DoNotForceUpdate, | 44 DoNotForceUpdate, |
44 ForceUpdate, | 45 ForceUpdate, |
45 }; | 46 }; |
46 | 47 |
47 void update(DeprecatedPaintLayer&, Vector<DeprecatedPaintLayer*>& layersNeed
ingPaintInvalidation); | 48 void update(DeprecatedPaintLayer&, Vector<DeprecatedPaintLayer*>& layersNeed
ingPaintInvalidation); |
48 | 49 |
49 bool needsRebuildTree() const { return m_needsRebuildTree; } | 50 bool needsRebuildTree() const { return m_needsRebuildTree; } |
50 | 51 |
51 #if ENABLE(ASSERT) | 52 #if ENABLE(ASSERT) |
52 static void assertNeedsToUpdateGraphicsLayerBitsCleared(DeprecatedPaintLayer
&); | 53 static void assertNeedsToUpdateGraphicsLayerBitsCleared(DeprecatedPaintLayer
&); |
53 #endif | 54 #endif |
54 | 55 |
55 private: | 56 private: |
56 class UpdateContext; | 57 class UpdateContext; |
57 | 58 |
58 void updateRecursive(DeprecatedPaintLayer&, UpdateType, const UpdateContext&
, Vector<DeprecatedPaintLayer*>& layersNeedingPaintInvalidation); | 59 void updateRecursive(DeprecatedPaintLayer&, UpdateType, const UpdateContext&
, Vector<DeprecatedPaintLayer*>& layersNeedingPaintInvalidation); |
59 | 60 |
60 bool m_needsRebuildTree; | 61 bool m_needsRebuildTree; |
61 }; | 62 }; |
62 | 63 |
63 } // namespace blink | 64 } // namespace blink |
64 | 65 |
65 #endif // GraphicsLayerUpdater_h | 66 #endif // GraphicsLayerUpdater_h |
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