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1 /* | 1 /* |
2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef CompositedSelectionBound_h | 31 #ifndef CompositedSelectionBound_h |
32 #define CompositedSelectionBound_h | 32 #define CompositedSelectionBound_h |
33 | 33 |
34 #include "platform/geometry/FloatPoint.h" | 34 #include "platform/geometry/FloatPoint.h" |
35 #include "platform/graphics/GraphicsLayer.h" | 35 #include "platform/graphics/GraphicsLayer.h" |
| 36 #include "wtf/Allocator.h" |
36 | 37 |
37 namespace blink { | 38 namespace blink { |
38 | 39 |
39 struct CompositedSelectionBound { | 40 struct CompositedSelectionBound { |
| 41 STACK_ALLOCATED(); |
40 CompositedSelectionBound() | 42 CompositedSelectionBound() |
41 : layer(nullptr) | 43 : layer(nullptr) |
42 , isTextDirectionRTL(false) | 44 , isTextDirectionRTL(false) |
43 { | 45 { |
44 } | 46 } |
45 | 47 |
46 // The structure describes the position of a caret in space of the GraphicsL
ayer the caret resides in. | 48 // The structure describes the position of a caret in space of the GraphicsL
ayer the caret resides in. |
47 // Where edgeTopInLayer is the top point of the caret, usually on the ascend
line of the line box, | 49 // Where edgeTopInLayer is the top point of the caret, usually on the ascend
line of the line box, |
48 // and edgeBottomInLayer it the bottom point, on the baseline of the line bo
x. | 50 // and edgeBottomInLayer it the bottom point, on the baseline of the line bo
x. |
49 GraphicsLayer* layer; | 51 GraphicsLayer* layer; |
50 FloatPoint edgeTopInLayer; | 52 FloatPoint edgeTopInLayer; |
51 FloatPoint edgeBottomInLayer; | 53 FloatPoint edgeBottomInLayer; |
52 | 54 |
53 bool isTextDirectionRTL; | 55 bool isTextDirectionRTL; |
54 }; | 56 }; |
55 | 57 |
56 } // namespace blink | 58 } // namespace blink |
57 | 59 |
58 #endif | 60 #endif |
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