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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Library General Public License for more details. | 13 * Library General Public License for more details. |
14 * | 14 * |
15 * You should have received a copy of the GNU Library General Public License | 15 * You should have received a copy of the GNU Library General Public License |
16 * along with this library; see the file COPYING.LIB. If not, write to | 16 * along with this library; see the file COPYING.LIB. If not, write to |
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
18 * Boston, MA 02110-1301, USA. | 18 * Boston, MA 02110-1301, USA. |
19 * | 19 * |
20 */ | 20 */ |
21 | 21 |
22 #ifndef HitTestLocation_h | 22 #ifndef HitTestLocation_h |
23 #define HitTestLocation_h | 23 #define HitTestLocation_h |
24 | 24 |
25 #include "core/CoreExport.h" | 25 #include "core/CoreExport.h" |
26 #include "platform/geometry/FloatQuad.h" | 26 #include "platform/geometry/FloatQuad.h" |
27 #include "platform/geometry/FloatRect.h" | 27 #include "platform/geometry/FloatRect.h" |
28 #include "platform/geometry/LayoutRect.h" | 28 #include "platform/geometry/LayoutRect.h" |
| 29 #include "wtf/Allocator.h" |
29 #include "wtf/Forward.h" | 30 #include "wtf/Forward.h" |
30 #include "wtf/ListHashSet.h" | 31 #include "wtf/ListHashSet.h" |
31 #include "wtf/OwnPtr.h" | 32 #include "wtf/OwnPtr.h" |
32 #include "wtf/RefPtr.h" | 33 #include "wtf/RefPtr.h" |
33 | 34 |
34 namespace blink { | 35 namespace blink { |
35 | 36 |
36 class FloatRoundedRect; | 37 class FloatRoundedRect; |
37 | 38 |
38 class CORE_EXPORT HitTestLocation { | 39 class CORE_EXPORT HitTestLocation { |
| 40 DISALLOW_ALLOCATION(); |
39 public: | 41 public: |
40 | 42 |
41 // Note that all points are in contents (aka "page") coordinate space for th
e | 43 // Note that all points are in contents (aka "page") coordinate space for th
e |
42 // document that is being hit tested. | 44 // document that is being hit tested. |
43 HitTestLocation(); | 45 HitTestLocation(); |
44 HitTestLocation(const LayoutPoint&); | 46 HitTestLocation(const LayoutPoint&); |
45 HitTestLocation(const FloatPoint&); | 47 HitTestLocation(const FloatPoint&); |
46 HitTestLocation(const FloatPoint&, const FloatQuad&); | 48 HitTestLocation(const FloatPoint&, const FloatQuad&); |
47 // Pass non-zero padding values to perform a rect-based hit test. | 49 // Pass non-zero padding values to perform a rect-based hit test. |
48 HitTestLocation(const LayoutPoint& centerPoint, unsigned topPadding, unsigne
d rightPadding, unsigned bottomPadding, unsigned leftPadding); | 50 HitTestLocation(const LayoutPoint& centerPoint, unsigned topPadding, unsigne
d rightPadding, unsigned bottomPadding, unsigned leftPadding); |
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85 FloatPoint m_transformedPoint; | 87 FloatPoint m_transformedPoint; |
86 FloatQuad m_transformedRect; | 88 FloatQuad m_transformedRect; |
87 | 89 |
88 bool m_isRectBased; | 90 bool m_isRectBased; |
89 bool m_isRectilinear; | 91 bool m_isRectilinear; |
90 }; | 92 }; |
91 | 93 |
92 } // namespace blink | 94 } // namespace blink |
93 | 95 |
94 #endif // HitTestLocation_h | 96 #endif // HitTestLocation_h |
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