Index: Source/core/animation/InterpolationEffect.h |
diff --git a/Source/core/animation/InterpolationEffect.h b/Source/core/animation/InterpolationEffect.h |
index 76fdd3cf8efe025b7f90f955ba6ee03de5ee7839..bb43e4f9ce3d8414d7648e9d03904a338ba9d248 100644 |
--- a/Source/core/animation/InterpolationEffect.h |
+++ b/Source/core/animation/InterpolationEffect.h |
@@ -15,11 +15,11 @@ |
namespace blink { |
-class CORE_EXPORT InterpolationEffect : public RefCountedWillBeGarbageCollected<InterpolationEffect> { |
+class CORE_EXPORT InterpolationEffect : public GarbageCollected<InterpolationEffect> { |
public: |
- static PassRefPtrWillBeRawPtr<InterpolationEffect> create() |
+ static InterpolationEffect* create() |
{ |
- return adoptRefWillBeNoop(new InterpolationEffect()); |
+ return new InterpolationEffect(); |
} |
void getActiveInterpolations(double fraction, double iterationDuration, OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>>&) const; |
@@ -45,7 +45,7 @@ private: |
{ |
} |
- class InterpolationRecord : public NoBaseWillBeGarbageCollectedFinalized<InterpolationRecord> { |
+ class InterpolationRecord : public GarbageCollectedFinalized<InterpolationRecord> { |
public: |
RefPtrWillBeMember<Interpolation> m_interpolation; |
RefPtr<TimingFunction> m_easing; |
@@ -54,9 +54,9 @@ private: |
double m_applyFrom; |
double m_applyTo; |
- static PassOwnPtrWillBeRawPtr<InterpolationRecord> create(PassRefPtrWillBeRawPtr<Interpolation> interpolation, PassRefPtr<TimingFunction> easing, double start, double end, double applyFrom, double applyTo) |
+ static InterpolationRecord* create(PassRefPtrWillBeRawPtr<Interpolation> interpolation, PassRefPtr<TimingFunction> easing, double start, double end, double applyFrom, double applyTo) |
{ |
- return adoptPtrWillBeNoop(new InterpolationRecord(interpolation, easing, start, end, applyFrom, applyTo)); |
+ return new InterpolationRecord(interpolation, easing, start, end, applyFrom, applyTo); |
} |
DECLARE_TRACE(); |
@@ -73,7 +73,7 @@ private: |
} |
}; |
- WillBeHeapVector<OwnPtrWillBeMember<InterpolationRecord>> m_interpolations; |
+ HeapVector<Member<InterpolationRecord>> m_interpolations; |
}; |
} // namespace blink |