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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 #include "core/animation/css/CSSAnimations.h" | 35 #include "core/animation/css/CSSAnimations.h" |
| 36 #include "wtf/HashCountedSet.h" | 36 #include "wtf/HashCountedSet.h" |
| 37 #include "wtf/HashMap.h" | 37 #include "wtf/HashMap.h" |
| 38 #include "wtf/RefPtr.h" | 38 #include "wtf/RefPtr.h" |
| 39 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 class CSSAnimations; | 43 class CSSAnimations; |
| 44 | 44 |
| 45 using AnimationCountedSet = WillBeHeapHashCountedSet<RawPtrWillBeWeakMember<Anim
ation>>; | 45 using AnimationCountedSet = HeapHashCountedSet<WeakMember<Animation>>; |
| 46 | 46 |
| 47 class ElementAnimations : public NoBaseWillBeGarbageCollectedFinalized<ElementAn
imations> { | 47 class ElementAnimations : public GarbageCollectedFinalized<ElementAnimations> { |
| 48 WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED(ElementAnimations); | |
| 49 WTF_MAKE_NONCOPYABLE(ElementAnimations); | 48 WTF_MAKE_NONCOPYABLE(ElementAnimations); |
| 50 public: | 49 public: |
| 51 ElementAnimations(); | 50 ElementAnimations(); |
| 52 ~ElementAnimations(); | 51 ~ElementAnimations(); |
| 53 | 52 |
| 54 // Animations that are currently active for this element, their effects will
be applied | 53 // Animations that are currently active for this element, their effects will
be applied |
| 55 // during a style recalc. CSS Transitions are included in this stack. | 54 // during a style recalc. CSS Transitions are included in this stack. |
| 56 AnimationStack& defaultStack() { return m_defaultStack; } | 55 AnimationStack& defaultStack() { return m_defaultStack; } |
| 57 const AnimationStack& defaultStack() const { return m_defaultStack; } | 56 const AnimationStack& defaultStack() const { return m_defaultStack; } |
| 58 // Tracks the state of active CSS Animations and Transitions. The individual
animations | 57 // Tracks the state of active CSS Animations and Transitions. The individual
animations |
| 59 // will also be part of the default stack, but the mapping betwen animation
name and | 58 // will also be part of the default stack, but the mapping betwen animation
name and |
| 60 // animation is kept here. | 59 // animation is kept here. |
| 61 CSSAnimations& cssAnimations() { return m_cssAnimations; } | 60 CSSAnimations& cssAnimations() { return m_cssAnimations; } |
| 62 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } | 61 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } |
| 63 | 62 |
| 64 // Animations which have effects targeting this element. | 63 // Animations which have effects targeting this element. |
| 65 AnimationCountedSet& animations() { return m_animations; } | 64 AnimationCountedSet& animations() { return m_animations; } |
| 66 | 65 |
| 67 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_animations.isEmpty(); } | 66 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is
Empty() && m_animations.isEmpty(); } |
| 68 | 67 |
| 69 void restartAnimationOnCompositor(); | 68 void restartAnimationOnCompositor(); |
| 70 | 69 |
| 71 void updateAnimationFlags(ComputedStyle&); | 70 void updateAnimationFlags(ComputedStyle&); |
| 72 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh
ange = animationStyleChange; } | 71 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh
ange = animationStyleChange; } |
| 73 | 72 |
| 74 const ComputedStyle* baseComputedStyle() const; | 73 const ComputedStyle* baseComputedStyle() const; |
| 75 void updateBaseComputedStyle(const ComputedStyle*); | 74 void updateBaseComputedStyle(const ComputedStyle*); |
| 76 void clearBaseComputedStyle(); | 75 void clearBaseComputedStyle(); |
| 77 | 76 |
| 78 #if !ENABLE(OILPAN) | |
| 79 void addEffect(KeyframeEffect* effect) { m_effects.append(effect); } | |
| 80 void notifyEffectDestroyed(KeyframeEffect* effect) { m_effects.remove(m_effe
cts.find(effect)); } | |
| 81 #endif | |
| 82 | |
| 83 DECLARE_TRACE(); | 77 DECLARE_TRACE(); |
| 84 | 78 |
| 85 private: | 79 private: |
| 86 bool isAnimationStyleChange() const; | 80 bool isAnimationStyleChange() const; |
| 87 | 81 |
| 88 AnimationStack m_defaultStack; | 82 AnimationStack m_defaultStack; |
| 89 CSSAnimations m_cssAnimations; | 83 CSSAnimations m_cssAnimations; |
| 90 AnimationCountedSet m_animations; | 84 AnimationCountedSet m_animations; |
| 91 bool m_animationStyleChange; | 85 bool m_animationStyleChange; |
| 92 RefPtr<ComputedStyle> m_baseComputedStyle; | 86 RefPtr<ComputedStyle> m_baseComputedStyle; |
| 93 | 87 |
| 94 #if !ENABLE(OILPAN) | |
| 95 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali
ve | |
| 96 // and won't be needed once the Node hierarchy becomes traceable. | |
| 97 Vector<KeyframeEffect*> m_effects; | |
| 98 #endif | |
| 99 | |
| 100 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. | 88 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. |
| 101 friend class CSSAnimations; | 89 friend class CSSAnimations; |
| 102 friend class DeferredLegacyStyleInterpolation; | 90 friend class DeferredLegacyStyleInterpolation; |
| 103 }; | 91 }; |
| 104 | 92 |
| 105 } // namespace blink | 93 } // namespace blink |
| 106 | 94 |
| 107 #endif // ElementAnimations_h | 95 #endif // ElementAnimations_h |
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