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Side by Side Diff: Source/core/animation/CompositorPendingAnimations.h

Issue 1318543009: Oilpan: Partially ship Oilpan for core/animations (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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57 // Returns whether we are waiting for an animation to start and should 57 // Returns whether we are waiting for an animation to start and should
58 // service again on the next frame. 58 // service again on the next frame.
59 bool update(bool startOnCompositor = true); 59 bool update(bool startOnCompositor = true);
60 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime, in t compositorGroup = 0); 60 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime, in t compositorGroup = 0);
61 61
62 DECLARE_TRACE(); 62 DECLARE_TRACE();
63 63
64 private: 64 private:
65 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } 65 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); }
66 66
67 WillBeHeapVector<RefPtrWillBeMember<Animation>> m_pending; 67 PersistentHeapVectorWillBeHeapVector<Member<Animation>> m_pending;
68 WillBeHeapVector<RefPtrWillBeMember<Animation>> m_waitingForCompositorAnimat ionStart; 68 PersistentHeapVectorWillBeHeapVector<Member<Animation>> m_waitingForComposit orAnimationStart;
69 Timer<CompositorPendingAnimations> m_timer; 69 Timer<CompositorPendingAnimations> m_timer;
70 int m_compositorGroup; 70 int m_compositorGroup;
71 }; 71 };
72 72
73 } // namespace blink 73 } // namespace blink
74 74
75 #endif 75 #endif
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