| Index: bench/GLBench.cpp
|
| diff --git a/bench/GLBench.cpp b/bench/GLBench.cpp
|
| index 531bf88b55e5b2782eda5f767374689c5312808a..a2f7a06447b1bf960fae53ce969c0498e2702c41 100644
|
| --- a/bench/GLBench.cpp
|
| +++ b/bench/GLBench.cpp
|
| @@ -70,7 +70,7 @@ GrGLuint GLBench::CompileShader(const GrGLInterface* gl, const char* shaderSrc,
|
| GR_GL_CALL(gl, CompileShader(shader));
|
|
|
| // Check for compile time errors
|
| - GrGLint success;
|
| + GrGLint success = GR_GL_INIT_ZERO;
|
| GrGLchar infoLog[512];
|
| GR_GL_CALL(gl, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &success));
|
| if (!success) {
|
| @@ -93,7 +93,7 @@ GrGLuint GLBench::CreateProgram(const GrGLInterface* gl, const char* vshader, co
|
| GR_GL_CALL(gl, LinkProgram(shaderProgram));
|
|
|
| // Check for linking errors
|
| - GrGLint success;
|
| + GrGLint success = GR_GL_INIT_ZERO;
|
| GrGLchar infoLog[512];
|
| GR_GL_CALL(gl, GetProgramiv(shaderProgram, GR_GL_LINK_STATUS, &success));
|
| if (!success) {
|
|
|