Index: Source/platform/fonts/Font.cpp |
diff --git a/Source/platform/fonts/Font.cpp b/Source/platform/fonts/Font.cpp |
index a45007103723194869d91cbda93eb767f5ed9d96..025dd90206c71081e9d7f04ae070a068cd41bf33 100644 |
--- a/Source/platform/fonts/Font.cpp |
+++ b/Source/platform/fonts/Font.cpp |
@@ -525,13 +525,13 @@ GlyphData Font::glyphDataForCharacter(UChar32& c, bool mirror, bool normalizeSpa |
if (characterFontData) { |
// Got the fallback glyph and font. |
GlyphPage* fallbackPage = GlyphPageTreeNode::getRootChild(characterFontData.get(), pageNumber)->page(); |
- GlyphData data = fallbackPage && fallbackPage->glyphForCharacter(c) ? fallbackPage->glyphDataForCharacter(c) : characterFontData->missingGlyphData(); |
+ GlyphData data = fallbackPage && fallbackPage->glyphForCharacter(characterToRender) ? fallbackPage->glyphDataForCharacter(characterToRender) : characterFontData->missingGlyphData(); |
kochi
2015/08/26 12:02:59
On this line, fallbackPage->glyphForCharacter(0xa0
kojii
2015/08/26 13:45:09
Yeah, this code path looks ok, so the caller shoul
kochi
2015/08/26 16:06:07
I think on Linux fallbackPage->glyphForCharacter(c
|
// Cache it so we don't have to do system fallback again next time. |
if (variant == NormalVariant) { |
- page->setGlyphDataForCharacter(c, data.glyph, data.fontData); |
+ page->setGlyphDataForCharacter(characterToRender, data.glyph, data.fontData); |
data.fontData->setMaxGlyphPageTreeLevel(std::max(data.fontData->maxGlyphPageTreeLevel(), node->level())); |
- if (data.fontData->platformData().isVerticalAnyUpright() && !data.fontData->isTextOrientationFallback() && !Character::isCJKIdeographOrSymbol(c)) |
- return glyphDataForNonCJKCharacterWithGlyphOrientation(c, m_fontDescription.isVerticalUpright(c), data, pageNumber); |
+ if (data.fontData->platformData().isVerticalAnyUpright() && !data.fontData->isTextOrientationFallback() && !Character::isCJKIdeographOrSymbol(characterToRender)) |
+ return glyphDataForNonCJKCharacterWithGlyphOrientation(characterToRender, m_fontDescription.isVerticalUpright(characterToRender), data, pageNumber); |
} |
return data; |
} |