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Side by Side Diff: ui/compositor/test/in_process_context_provider.cc

Issue 1317743002: cc: Implement shared worker contexts. (v1) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tear down Created 5 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_provider.h" 5 #include "ui/compositor/test/in_process_context_provider.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback_helpers.h" 8 #include "base/callback_helpers.h"
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/strings/stringprintf.h" 10 #include "base/strings/stringprintf.h"
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 const gpu::gles2::ContextCreationAttribHelper& attribs, 73 const gpu::gles2::ContextCreationAttribHelper& attribs,
74 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 74 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
75 gpu::ImageFactory* image_factory, 75 gpu::ImageFactory* image_factory,
76 gfx::AcceleratedWidget window, 76 gfx::AcceleratedWidget window,
77 const std::string& debug_name) 77 const std::string& debug_name)
78 : attribs_(attribs), 78 : attribs_(attribs),
79 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), 79 gpu_memory_buffer_manager_(gpu_memory_buffer_manager),
80 image_factory_(image_factory), 80 image_factory_(image_factory),
81 window_(window), 81 window_(window),
82 debug_name_(debug_name), 82 debug_name_(debug_name),
83 lost_(false),
83 destroyed_(false) { 84 destroyed_(false) {
84 DCHECK(main_thread_checker_.CalledOnValidThread()); 85 DCHECK(main_thread_checker_.CalledOnValidThread());
85 context_thread_checker_.DetachFromThread(); 86 context_thread_checker_.DetachFromThread();
86 } 87 }
87 88
88 InProcessContextProvider::~InProcessContextProvider() { 89 InProcessContextProvider::~InProcessContextProvider() {}
89 DCHECK(main_thread_checker_.CalledOnValidThread() || 90
90 context_thread_checker_.CalledOnValidThread()); 91 void InProcessContextProvider::Destroy() {
92 DCHECK(main_thread_checker_.CalledOnValidThread());
93 gr_context_ = nullptr;
94 context_.reset();
95 destroyed_ = true;
91 } 96 }
92 97
93 bool InProcessContextProvider::BindToCurrentThread() { 98 bool InProcessContextProvider::BindToCurrentThread() {
94 // This is called on the thread the context will be used. 99 // This is called on the thread the context will be used.
95 DCHECK(context_thread_checker_.CalledOnValidThread()); 100 DCHECK(context_thread_checker_.CalledOnValidThread());
96 101
97 if (!context_) { 102 if (!context_) {
98 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; 103 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
99 context_.reset(gpu::GLInProcessContext::Create( 104 context_.reset(gpu::GLInProcessContext::Create(
100 nullptr, /* service */ 105 nullptr, /* service */
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after
193 void InProcessContextProvider::DeleteCachedResources() { 198 void InProcessContextProvider::DeleteCachedResources() {
194 DCHECK(context_thread_checker_.CalledOnValidThread()); 199 DCHECK(context_thread_checker_.CalledOnValidThread());
195 200
196 if (gr_context_) { 201 if (gr_context_) {
197 TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources", 202 TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources",
198 TRACE_EVENT_SCOPE_THREAD); 203 TRACE_EVENT_SCOPE_THREAD);
199 gr_context_->freeGpuResources(); 204 gr_context_->freeGpuResources();
200 } 205 }
201 } 206 }
202 207
203 bool InProcessContextProvider::DestroyedOnMainThread() { 208 bool InProcessContextProvider::HasBeenLostOnMainThread() {
204 DCHECK(main_thread_checker_.CalledOnValidThread()); 209 DCHECK(main_thread_checker_.CalledOnValidThread());
205 210
206 base::AutoLock lock(destroyed_lock_); 211 base::AutoLock lock(lost_lock_);
207 return destroyed_; 212 return lost_;
208 } 213 }
209 214
210 void InProcessContextProvider::SetLostContextCallback( 215 void InProcessContextProvider::SetLostContextCallback(
211 const LostContextCallback& lost_context_callback) { 216 const LostContextCallback& lost_context_callback) {
212 lost_context_callback_ = lost_context_callback; 217 lost_context_callback_ = lost_context_callback;
213 } 218 }
214 219
215 void InProcessContextProvider::SetMemoryPolicyChangedCallback( 220 void InProcessContextProvider::SetMemoryPolicyChangedCallback(
216 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { 221 const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
217 // There's no memory manager for the in-process implementation. 222 // There's no memory manager for the in-process implementation.
218 } 223 }
219 224
220 void InProcessContextProvider::OnLostContext() { 225 void InProcessContextProvider::OnLostContext() {
221 DCHECK(context_thread_checker_.CalledOnValidThread()); 226 DCHECK(context_thread_checker_.CalledOnValidThread());
222 { 227 {
223 base::AutoLock lock(destroyed_lock_); 228 base::AutoLock lock(lost_lock_);
224 if (destroyed_) 229 if (lost_)
225 return; 230 return;
226 destroyed_ = true; 231 lost_ = true;
227 } 232 }
228 if (!lost_context_callback_.is_null()) 233 if (!lost_context_callback_.is_null())
229 base::ResetAndReturn(&lost_context_callback_).Run(); 234 base::ResetAndReturn(&lost_context_callback_).Run();
230 if (gr_context_) 235 if (gr_context_)
231 gr_context_->abandonContext(); 236 gr_context_->abandonContext();
232 } 237 }
233 238
239 bool InProcessContextProvider::HasBeenDestroyed() {
240 DCHECK(context_thread_checker_.CalledOnValidThread());
241 return destroyed_;
242 }
243
234 } // namespace ui 244 } // namespace ui
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