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Side by Side Diff: content/browser/android/in_process/context_provider_in_process.cc

Issue 1317743002: cc: Implement shared worker contexts. (v1) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: dtor fix Created 5 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/android/in_process/context_provider_in_process.h" 5 #include "content/browser/android/in_process/context_provider_in_process.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback_helpers.h" 8 #include "base/callback_helpers.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "cc/output/managed_memory_policy.h" 10 #include "cc/output/managed_memory_policy.h"
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51 const std::string& debug_name) 51 const std::string& debug_name)
52 : context3d_(context3d.Pass()), 52 : context3d_(context3d.Pass()),
53 destroyed_(false), 53 destroyed_(false),
54 debug_name_(debug_name) { 54 debug_name_(debug_name) {
55 DCHECK(main_thread_checker_.CalledOnValidThread()); 55 DCHECK(main_thread_checker_.CalledOnValidThread());
56 DCHECK(context3d_); 56 DCHECK(context3d_);
57 context_thread_checker_.DetachFromThread(); 57 context_thread_checker_.DetachFromThread();
58 } 58 }
59 59
60 ContextProviderInProcess::~ContextProviderInProcess() { 60 ContextProviderInProcess::~ContextProviderInProcess() {
61 DCHECK(main_thread_checker_.CalledOnValidThread() ||
62 context_thread_checker_.CalledOnValidThread());
63 } 61 }
64 62
65 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { 63 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() {
66 DCHECK(lost_context_callback_proxy_); // Is bound to thread. 64 DCHECK(lost_context_callback_proxy_); // Is bound to thread.
67 DCHECK(context_thread_checker_.CalledOnValidThread()); 65 DCHECK(context_thread_checker_.CalledOnValidThread());
68 66
69 return context3d_.get(); 67 return context3d_.get();
70 } 68 }
71 69
72 bool ContextProviderInProcess::BindToCurrentThread() { 70 bool ContextProviderInProcess::BindToCurrentThread() {
(...skipping 128 matching lines...) Expand 10 before | Expand all | Expand 10 after
201 DCHECK(lost_context_callback_.is_null() || 199 DCHECK(lost_context_callback_.is_null() ||
202 lost_context_callback.is_null()); 200 lost_context_callback.is_null());
203 lost_context_callback_ = lost_context_callback; 201 lost_context_callback_ = lost_context_callback;
204 } 202 }
205 203
206 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( 204 void ContextProviderInProcess::SetMemoryPolicyChangedCallback(
207 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { 205 const MemoryPolicyChangedCallback& memory_policy_changed_callback) {
208 // There's no memory manager for the in-process implementation. 206 // There's no memory manager for the in-process implementation.
209 } 207 }
210 208
209 bool ContextProviderInProcess::HasBeenDestroyed() {
210 DCHECK(context_thread_checker_.CalledOnValidThread());
211 return destroyed_;
212 }
213
211 } // namespace content 214 } // namespace content
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