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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/android/in_process/context_provider_in_process.h" | 5 #include "content/browser/android/in_process/context_provider_in_process.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 #include "cc/output/managed_memory_policy.h" | 10 #include "cc/output/managed_memory_policy.h" |
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| 51 const std::string& debug_name) | 51 const std::string& debug_name) |
| 52 : context3d_(context3d.Pass()), | 52 : context3d_(context3d.Pass()), |
| 53 destroyed_(false), | 53 destroyed_(false), |
| 54 debug_name_(debug_name) { | 54 debug_name_(debug_name) { |
| 55 DCHECK(main_thread_checker_.CalledOnValidThread()); | 55 DCHECK(main_thread_checker_.CalledOnValidThread()); |
| 56 DCHECK(context3d_); | 56 DCHECK(context3d_); |
| 57 context_thread_checker_.DetachFromThread(); | 57 context_thread_checker_.DetachFromThread(); |
| 58 } | 58 } |
| 59 | 59 |
| 60 ContextProviderInProcess::~ContextProviderInProcess() { | 60 ContextProviderInProcess::~ContextProviderInProcess() { |
| 61 DCHECK(main_thread_checker_.CalledOnValidThread() || | |
| 62 context_thread_checker_.CalledOnValidThread()); | |
| 63 } | 61 } |
| 64 | 62 |
| 65 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { | 63 blink::WebGraphicsContext3D* ContextProviderInProcess::WebContext3D() { |
| 66 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 64 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 67 DCHECK(context_thread_checker_.CalledOnValidThread()); | 65 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 68 | 66 |
| 69 return context3d_.get(); | 67 return context3d_.get(); |
| 70 } | 68 } |
| 71 | 69 |
| 72 bool ContextProviderInProcess::BindToCurrentThread() { | 70 bool ContextProviderInProcess::BindToCurrentThread() { |
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| 201 DCHECK(lost_context_callback_.is_null() || | 199 DCHECK(lost_context_callback_.is_null() || |
| 202 lost_context_callback.is_null()); | 200 lost_context_callback.is_null()); |
| 203 lost_context_callback_ = lost_context_callback; | 201 lost_context_callback_ = lost_context_callback; |
| 204 } | 202 } |
| 205 | 203 |
| 206 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( | 204 void ContextProviderInProcess::SetMemoryPolicyChangedCallback( |
| 207 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { | 205 const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| 208 // There's no memory manager for the in-process implementation. | 206 // There's no memory manager for the in-process implementation. |
| 209 } | 207 } |
| 210 | 208 |
| 209 bool ContextProviderInProcess::HasBeenDestroyed() { |
| 210 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 211 return destroyed_; |
| 212 } |
| 213 |
| 211 } // namespace content | 214 } // namespace content |
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