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Side by Side Diff: cc/test/test_context_provider.cc

Issue 1317743002: cc: Implement shared worker contexts. (v1) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: surfaces_context_provider fix Created 5 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/test/test_context_provider.h" 5 #include "cc/test/test_context_provider.h"
6 6
7 #include <set> 7 #include <set>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/callback_helpers.h" 11 #include "base/callback_helpers.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "cc/test/test_gles2_interface.h" 13 #include "cc/test/test_gles2_interface.h"
14 #include "cc/test/test_web_graphics_context_3d.h" 14 #include "cc/test/test_web_graphics_context_3d.h"
15 #include "third_party/skia/include/gpu/GrContext.h" 15 #include "third_party/skia/include/gpu/GrContext.h"
16 #include "third_party/skia/include/gpu/gl/SkNullGLContext.h" 16 #include "third_party/skia/include/gpu/gl/SkNullGLContext.h"
17 17
18 namespace cc { 18 namespace cc {
19 19
20 // static 20 // static
21 scoped_refptr<TestContextProvider> TestContextProvider::Create() { 21 scoped_refptr<TestContextProvider> TestContextProvider::Create() {
22 return Create(TestWebGraphicsContext3D::Create().Pass()); 22 return Create(TestWebGraphicsContext3D::Create());
23 } 23 }
24 24
25 // static 25 // static
26 scoped_refptr<TestContextProvider> TestContextProvider::CreateWorker() {
27 scoped_refptr<TestContextProvider> worker_context_provider =
28 Create(TestWebGraphicsContext3D::Create());
29 if (!worker_context_provider)
30 return nullptr;
31 // Worker contexts are bound to the thread they are created on.
32 if (!worker_context_provider->BindToCurrentThread())
33 return nullptr;
34 worker_context_provider->SetupLock();
35 return worker_context_provider;
36 }
37
38 // static
26 scoped_refptr<TestContextProvider> TestContextProvider::Create( 39 scoped_refptr<TestContextProvider> TestContextProvider::Create(
27 scoped_ptr<TestWebGraphicsContext3D> context) { 40 scoped_ptr<TestWebGraphicsContext3D> context) {
28 if (!context) 41 if (!context)
29 return NULL; 42 return NULL;
30 return new TestContextProvider(context.Pass()); 43 return new TestContextProvider(context.Pass());
31 } 44 }
32 45
33 TestContextProvider::TestContextProvider( 46 TestContextProvider::TestContextProvider(
34 scoped_ptr<TestWebGraphicsContext3D> context) 47 scoped_ptr<TestWebGraphicsContext3D> context)
35 : context3d_(context.Pass()), 48 : context3d_(context.Pass()),
36 context_gl_(new TestGLES2Interface(context3d_.get())), 49 context_gl_(new TestGLES2Interface(context3d_.get())),
37 bound_(false), 50 bound_(false),
38 destroyed_(false), 51 destroyed_(false),
39 weak_ptr_factory_(this) { 52 weak_ptr_factory_(this) {
40 DCHECK(main_thread_checker_.CalledOnValidThread()); 53 DCHECK(main_thread_checker_.CalledOnValidThread());
41 DCHECK(context3d_); 54 DCHECK(context3d_);
42 context_thread_checker_.DetachFromThread(); 55 context_thread_checker_.DetachFromThread();
43 context3d_->set_test_support(&support_); 56 context3d_->set_test_support(&support_);
44 } 57 }
45 58
46 TestContextProvider::~TestContextProvider() { 59 TestContextProvider::~TestContextProvider() {
47 DCHECK(main_thread_checker_.CalledOnValidThread() ||
48 context_thread_checker_.CalledOnValidThread());
49 } 60 }
50 61
51 bool TestContextProvider::BindToCurrentThread() { 62 bool TestContextProvider::BindToCurrentThread() {
52 // This is called on the thread the context will be used. 63 // This is called on the thread the context will be used.
53 DCHECK(context_thread_checker_.CalledOnValidThread()); 64 DCHECK(context_thread_checker_.CalledOnValidThread());
54 65
55 if (bound_) 66 if (bound_)
56 return true; 67 return true;
57 68
58 if (context_gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) { 69 if (context_gl_->GetGraphicsResetStatusKHR() != GL_NO_ERROR) {
(...skipping 132 matching lines...) Expand 10 before | Expand all | Expand 10 after
191 DCHECK(context_thread_checker_.CalledOnValidThread()); 202 DCHECK(context_thread_checker_.CalledOnValidThread());
192 DCHECK(memory_policy_changed_callback_.is_null() || cb.is_null()); 203 DCHECK(memory_policy_changed_callback_.is_null() || cb.is_null());
193 memory_policy_changed_callback_ = cb; 204 memory_policy_changed_callback_ = cb;
194 } 205 }
195 206
196 void TestContextProvider::SetMaxTransferBufferUsageBytes( 207 void TestContextProvider::SetMaxTransferBufferUsageBytes(
197 size_t max_transfer_buffer_usage_bytes) { 208 size_t max_transfer_buffer_usage_bytes) {
198 context3d_->SetMaxTransferBufferUsageBytes(max_transfer_buffer_usage_bytes); 209 context3d_->SetMaxTransferBufferUsageBytes(max_transfer_buffer_usage_bytes);
199 } 210 }
200 211
212 bool TestContextProvider::HasBeenDestroyed() {
213 DCHECK(context_thread_checker_.CalledOnValidThread());
214 return destroyed_;
piman 2015/09/04 22:19:13 I think you need to take destroyed_lock_ here.
215 }
216
201 } // namespace cc 217 } // namespace cc
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