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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/context_provider_command_buffer.h" | 5 #include "content/common/gpu/client/context_provider_command_buffer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback_helpers.h" | 10 #include "base/callback_helpers.h" |
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| 52 : context3d_(context3d.Pass()), | 52 : context3d_(context3d.Pass()), |
| 53 context_type_(type), | 53 context_type_(type), |
| 54 debug_name_(CommandBufferContextTypeToString(type)), | 54 debug_name_(CommandBufferContextTypeToString(type)), |
| 55 destroyed_(false) { | 55 destroyed_(false) { |
| 56 DCHECK(main_thread_checker_.CalledOnValidThread()); | 56 DCHECK(main_thread_checker_.CalledOnValidThread()); |
| 57 DCHECK(context3d_); | 57 DCHECK(context3d_); |
| 58 context_thread_checker_.DetachFromThread(); | 58 context_thread_checker_.DetachFromThread(); |
| 59 } | 59 } |
| 60 | 60 |
| 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { | 61 ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
| 62 DCHECK(main_thread_checker_.CalledOnValidThread() || | |
| 63 context_thread_checker_.CalledOnValidThread()); | |
| 64 | |
| 65 base::AutoLock lock(main_thread_lock_); | 62 base::AutoLock lock(main_thread_lock_); |
| 66 | 63 DestroyWithMainThreadLockAcquired(); |
| 67 // Destroy references to the context3d_ before leaking it. | |
| 68 if (context3d_->GetCommandBufferProxy()) { | |
| 69 context3d_->GetCommandBufferProxy()->SetLock(nullptr); | |
| 70 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | |
| 71 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); | |
| 72 } | |
| 73 lost_context_callback_proxy_.reset(); | |
| 74 } | 64 } |
| 75 | 65 |
| 76 | 66 |
| 77 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { | 67 CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
| 78 return context3d_->GetCommandBufferProxy(); | 68 return context3d_->GetCommandBufferProxy(); |
| 79 } | 69 } |
| 80 | 70 |
| 71 void ContextProviderCommandBuffer::Destroy() { |
| 72 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 73 |
| 74 base::AutoLock lock(main_thread_lock_); |
| 75 DestroyWithMainThreadLockAcquired(); |
| 76 } |
| 77 |
| 81 WebGraphicsContext3DCommandBufferImpl* | 78 WebGraphicsContext3DCommandBufferImpl* |
| 82 ContextProviderCommandBuffer::WebContext3D() { | 79 ContextProviderCommandBuffer::WebContext3D() { |
| 83 DCHECK(context3d_); | 80 DCHECK(context3d_); |
| 84 DCHECK(lost_context_callback_proxy_); // Is bound to thread. | 81 DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| 85 DCHECK(context_thread_checker_.CalledOnValidThread()); | 82 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 86 | 83 |
| 87 return context3d_.get(); | 84 return context3d_.get(); |
| 88 } | 85 } |
| 89 | 86 |
| 90 bool ContextProviderCommandBuffer::BindToCurrentThread() { | 87 bool ContextProviderCommandBuffer::BindToCurrentThread() { |
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| 240 memory_policy_changed_callback_ = memory_policy_changed_callback; | 237 memory_policy_changed_callback_ = memory_policy_changed_callback; |
| 241 | 238 |
| 242 if (!memory_policy_changed_callback_.is_null()) { | 239 if (!memory_policy_changed_callback_.is_null()) { |
| 243 DCHECK(context3d_->GetCommandBufferProxy()); | 240 DCHECK(context3d_->GetCommandBufferProxy()); |
| 244 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( | 241 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
| 245 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, | 242 base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, |
| 246 base::Unretained(this))); | 243 base::Unretained(this))); |
| 247 } | 244 } |
| 248 } | 245 } |
| 249 | 246 |
| 247 bool ContextProviderCommandBuffer::HasBeenDestroyed() { |
| 248 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 249 return destroyed_; |
| 250 } |
| 251 |
| 252 void ContextProviderCommandBuffer::DestroyWithMainThreadLockAcquired() { |
| 253 main_thread_lock_.AssertAcquired(); |
| 254 |
| 255 if (context3d_->GetCommandBufferProxy()) { |
| 256 context3d_->GetCommandBufferProxy()->SetLock(nullptr); |
| 257 context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
| 258 CommandBufferProxyImpl::MemoryAllocationChangedCallback()); |
| 259 } |
| 260 lost_context_callback_proxy_.reset(); |
| 261 gr_context_.reset(); |
| 262 context3d_.reset(); |
| 263 |
| 264 destroyed_ = true; |
| 265 } |
| 266 |
| 250 } // namespace content | 267 } // namespace content |
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