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Side by Side Diff: src/opts/SkColorCubeFilter_opts.h

Issue 1317593007: SkColorCubeFilter_opts: rounding is actually free here. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SkColorCubeFilter_opts_DEFINED 5 #ifndef SkColorCubeFilter_opts_DEFINED
6 #define SkColorCubeFilter_opts_DEFINED 6 #define SkColorCubeFilter_opts_DEFINED
7 7
8 #include "SkColor.h" 8 #include "SkColor.h"
9 #include "SkNx.h" 9 #include "SkNx.h"
10 #include "SkUnPreMultiply.h" 10 #include "SkUnPreMultiply.h"
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43 const Sk4f g0b0(g0*b0), 43 const Sk4f g0b0(g0*b0),
44 g0b1(g0*b1), 44 g0b1(g0*b1),
45 g1b0(g1*b0), 45 g1b0(g1*b0),
46 g1b1(g1*b1); 46 g1b1(g1*b1);
47 47
48 const int i00 = (colorToIndex[0][g] + colorToIndex[0][b] * dim) * dim; 48 const int i00 = (colorToIndex[0][g] + colorToIndex[0][b] * dim) * dim;
49 const int i01 = (colorToIndex[0][g] + colorToIndex[1][b] * dim) * dim; 49 const int i01 = (colorToIndex[0][g] + colorToIndex[1][b] * dim) * dim;
50 const int i10 = (colorToIndex[1][g] + colorToIndex[0][b] * dim) * dim; 50 const int i10 = (colorToIndex[1][g] + colorToIndex[0][b] * dim) * dim;
51 const int i11 = (colorToIndex[1][g] + colorToIndex[1][b] * dim) * dim; 51 const int i11 = (colorToIndex[1][g] + colorToIndex[1][b] * dim) * dim;
52 52
53 Sk4f color(0,0,0,0); 53 Sk4f color(0.5f); // Starting from 0.5f gets us rounding for free.
54 for (int x = 0; x < 2; ++x) { 54 for (int x = 0; x < 2; ++x) {
55 const int ix = colorToIndex[x][r]; 55 const int ix = colorToIndex[x][r];
56 56
57 const SkColor lutColor00 = colorCube[ix + i00]; 57 const SkColor lutColor00 = colorCube[ix + i00];
58 const SkColor lutColor01 = colorCube[ix + i01]; 58 const SkColor lutColor01 = colorCube[ix + i01];
59 const SkColor lutColor10 = colorCube[ix + i10]; 59 const SkColor lutColor10 = colorCube[ix + i10];
60 const SkColor lutColor11 = colorCube[ix + i11]; 60 const SkColor lutColor11 = colorCube[ix + i11];
61 61
62 Sk4f sum = Sk4f::FromBytes((const uint8_t*)&lutColor00) * g0b0; 62 Sk4f sum = Sk4f::FromBytes((const uint8_t*)&lutColor00) * g0b0;
63 sum = sum + Sk4f::FromBytes((const uint8_t*)&lutColor01) * g0b1; 63 sum = sum + Sk4f::FromBytes((const uint8_t*)&lutColor01) * g0b1;
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75 #endif 75 #endif
76 uint8_t* dstBytes = (uint8_t*)(dst+i); 76 uint8_t* dstBytes = (uint8_t*)(dst+i);
77 color.toBytes(dstBytes); 77 color.toBytes(dstBytes);
78 dstBytes[SK_A32_SHIFT/8] = a; 78 dstBytes[SK_A32_SHIFT/8] = a;
79 } 79 }
80 } 80 }
81 81
82 } // namespace SK_OPTS NS 82 } // namespace SK_OPTS NS
83 83
84 #endif // SkColorCubeFilter_opts_DEFINED 84 #endif // SkColorCubeFilter_opts_DEFINED
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