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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
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23 ObjectSlotCallback slot_callback); | 23 ObjectSlotCallback slot_callback); |
24 | 24 |
25 // Used to implement the write barrier by collecting addresses of pointers | 25 // Used to implement the write barrier by collecting addresses of pointers |
26 // between spaces. | 26 // between spaces. |
27 class StoreBuffer { | 27 class StoreBuffer { |
28 public: | 28 public: |
29 explicit StoreBuffer(Heap* heap); | 29 explicit StoreBuffer(Heap* heap); |
30 | 30 |
31 static void StoreBufferOverflow(Isolate* isolate); | 31 static void StoreBufferOverflow(Isolate* isolate); |
32 | 32 |
33 inline Address TopAddress(); | |
34 | |
35 void SetUp(); | 33 void SetUp(); |
36 void TearDown(); | 34 void TearDown(); |
37 | 35 |
38 // This is used by the mutator to enter addresses into the store buffer. | 36 // This is used by the mutator to enter addresses into the store buffer. |
39 inline void Mark(Address addr); | 37 inline void Mark(Address addr); |
40 | 38 |
41 // This is used by the heap traversal to enter the addresses into the store | 39 // This is used by the heap traversal to enter the addresses into the store |
42 // buffer that should still be in the store buffer after GC. It enters | 40 // buffer that should still be in the store buffer after GC. It enters |
43 // addresses directly into the old buffer because the GC starts by wiping the | 41 // addresses directly into the old buffer because the GC starts by wiping the |
44 // old buffer and thereafter only visits each cell once so there is no need | 42 // old buffer and thereafter only visits each cell once so there is no need |
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219 } | 217 } |
220 | 218 |
221 private: | 219 private: |
222 StoreBuffer* store_buffer_; | 220 StoreBuffer* store_buffer_; |
223 bool stored_state_; | 221 bool stored_state_; |
224 }; | 222 }; |
225 } | 223 } |
226 } // namespace v8::internal | 224 } // namespace v8::internal |
227 | 225 |
228 #endif // V8_STORE_BUFFER_H_ | 226 #endif // V8_STORE_BUFFER_H_ |
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