Chromium Code Reviews| Index: src/opts/SkBlitMask_opts.h |
| diff --git a/src/opts/SkBlitMask_opts.h b/src/opts/SkBlitMask_opts.h |
| index 2f4fe6ffb8e0b52652286b14e75366543124fd0c..dd7bda318851078bf0e16a0649f47b4f6ea778f8 100644 |
| --- a/src/opts/SkBlitMask_opts.h |
| +++ b/src/opts/SkBlitMask_opts.h |
| @@ -9,195 +9,62 @@ |
| #define SkBlitMask_opts_DEFINED |
| #include "Sk4px.h" |
| +#include "SkPx.h" |
| namespace SK_OPTS_NS { |
| -#if defined(SK_ARM_HAS_NEON) |
| - // The Sk4px versions below will work fine with NEON, but we have had many indications |
| - // that it doesn't perform as well as this NEON-specific code. TODO(mtklein): why? |
| - #include "SkColor_opts_neon.h" |
| - |
| - template <bool isColor> |
| - static void D32_A8_Opaque_Color_neon(void* SK_RESTRICT dst, size_t dstRB, |
| - const void* SK_RESTRICT maskPtr, size_t maskRB, |
| - SkColor color, int width, int height) { |
| - SkPMColor pmc = SkPreMultiplyColor(color); |
| - SkPMColor* SK_RESTRICT device = (SkPMColor*)dst; |
| - const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr; |
| - uint8x8x4_t vpmc; |
| - |
| - maskRB -= width; |
| - dstRB -= (width << 2); |
| - |
| - if (width >= 8) { |
| - vpmc.val[NEON_A] = vdup_n_u8(SkGetPackedA32(pmc)); |
| - vpmc.val[NEON_R] = vdup_n_u8(SkGetPackedR32(pmc)); |
| - vpmc.val[NEON_G] = vdup_n_u8(SkGetPackedG32(pmc)); |
| - vpmc.val[NEON_B] = vdup_n_u8(SkGetPackedB32(pmc)); |
| +template <typename Fn> |
| +static void blit_mask_d32_a8(const Fn& fn, SkPMColor* dst, size_t dstRB, |
| + const SkAlpha* mask, size_t maskRB, |
| + int w, int h) { |
| + while (h --> 0) { |
| + int n = w, N = SkPx::N; |
| + while (n >= N) { |
| + fn(SkPx::LoadN(dst), SkPx::Alpha::LoadN(mask)).storeN(dst); |
| + dst += N; mask += N; n -= N; |
| } |
| - do { |
| - int w = width; |
| - while (w >= 8) { |
| - uint8x8_t vmask = vld1_u8(mask); |
| - uint16x8_t vscale, vmask256 = SkAlpha255To256_neon8(vmask); |
| - if (isColor) { |
| - vscale = vsubw_u8(vdupq_n_u16(256), |
| - SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256)); |
| - } else { |
| - vscale = vsubw_u8(vdupq_n_u16(256), vmask); |
| - } |
| - uint8x8x4_t vdev = vld4_u8((uint8_t*)device); |
| - |
| - vdev.val[NEON_A] = SkAlphaMul_neon8(vpmc.val[NEON_A], vmask256) |
| - + SkAlphaMul_neon8(vdev.val[NEON_A], vscale); |
| - vdev.val[NEON_R] = SkAlphaMul_neon8(vpmc.val[NEON_R], vmask256) |
| - + SkAlphaMul_neon8(vdev.val[NEON_R], vscale); |
| - vdev.val[NEON_G] = SkAlphaMul_neon8(vpmc.val[NEON_G], vmask256) |
| - + SkAlphaMul_neon8(vdev.val[NEON_G], vscale); |
| - vdev.val[NEON_B] = SkAlphaMul_neon8(vpmc.val[NEON_B], vmask256) |
| - + SkAlphaMul_neon8(vdev.val[NEON_B], vscale); |
| - |
| - vst4_u8((uint8_t*)device, vdev); |
| - |
| - mask += 8; |
| - device += 8; |
| - w -= 8; |
| - } |
| - |
| - while (w--) { |
| - unsigned aa = *mask++; |
| - if (isColor) { |
| - *device = SkBlendARGB32(pmc, *device, aa); |
| - } else { |
| - *device = SkAlphaMulQ(pmc, SkAlpha255To256(aa)) |
| - + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); |
| - } |
| - device += 1; |
| - }; |
| - |
| - device = (uint32_t*)((char*)device + dstRB); |
| - mask += maskRB; |
| - |
| - } while (--height != 0); |
| - } |
| - |
| - static void blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - SkColor color, int w, int h) { |
| - D32_A8_Opaque_Color_neon<true>(dst, dstRB, mask, maskRB, color, w, h); |
| - } |
| - |
| - // As above, but made slightly simpler by requiring that color is opaque. |
| - static void blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - SkColor color, int w, int h) { |
| - D32_A8_Opaque_Color_neon<false>(dst, dstRB, mask, maskRB, color, w, h); |
| - } |
| - |
| - // Same as _opaque, but assumes color == SK_ColorBLACK, a very common and even simpler case. |
| - static void blit_mask_d32_a8_black(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* maskPtr, size_t maskRB, |
| - int width, int height) { |
| - SkPMColor* SK_RESTRICT device = (SkPMColor*)dst; |
| - const uint8_t* SK_RESTRICT mask = (const uint8_t*)maskPtr; |
| - |
| - maskRB -= width; |
| - dstRB -= (width << 2); |
| - do { |
| - int w = width; |
| - while (w >= 8) { |
| - uint8x8_t vmask = vld1_u8(mask); |
| - uint16x8_t vscale = vsubw_u8(vdupq_n_u16(256), vmask); |
| - uint8x8x4_t vdevice = vld4_u8((uint8_t*)device); |
| - |
| - vdevice = SkAlphaMulQ_neon8(vdevice, vscale); |
| - vdevice.val[NEON_A] += vmask; |
| - |
| - vst4_u8((uint8_t*)device, vdevice); |
| - |
| - mask += 8; |
| - device += 8; |
| - w -= 8; |
| - } |
| - while (w-- > 0) { |
| - unsigned aa = *mask++; |
| - *device = (aa << SK_A32_SHIFT) |
| - + SkAlphaMulQ(*device, SkAlpha255To256(255 - aa)); |
| - device += 1; |
| - }; |
| - device = (uint32_t*)((char*)device + dstRB); |
| - mask += maskRB; |
| - } while (--height != 0); |
| - } |
| - |
| -#else |
| - static void blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - SkColor color, int w, int h) { |
| - auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color)); |
| - auto fn = [&](const Sk4px& d, const Sk4px& aa) { |
| - // = (s + d(1-sa))aa + d(1-aa) |
| - // = s*aa + d(1-sa*aa) |
| - auto left = s.approxMulDiv255(aa), |
| - right = d.approxMulDiv255(left.alphas().inv()); |
| - return left + right; // This does not overflow (exhaustively checked). |
| - }; |
| - while (h --> 0) { |
| - Sk4px::MapDstAlpha(w, dst, mask, fn); |
| - dst += dstRB / sizeof(*dst); |
| - mask += maskRB / sizeof(*mask); |
| + if (n > 0) { |
| + fn(SkPx::Load(n, dst), SkPx::Alpha::Load(n, mask)).store(n, dst); |
| + dst += n; mask += n; |
| } |
| + dst += dstRB / sizeof(*dst) - w; |
| + mask += maskRB / sizeof(*mask) - w; |
| } |
| +} |
| - // As above, but made slightly simpler by requiring that color is opaque. |
| - static void blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - SkColor color, int w, int h) { |
| - SkASSERT(SkColorGetA(color) == 0xFF); |
| - auto s = Sk4px::DupPMColor(SkPreMultiplyColor(color)); |
| - auto fn = [&](const Sk4px& d, const Sk4px& aa) { |
| - // = (s + d(1-sa))aa + d(1-aa) |
| - // = s*aa + d(1-sa*aa) |
| - // ~~~> |
| - // = s*aa + d(1-aa) |
| - return s.approxMulDiv255(aa) + d.approxMulDiv255(aa.inv()); |
| - }; |
| - while (h --> 0) { |
| - Sk4px::MapDstAlpha(w, dst, mask, fn); |
| - dst += dstRB / sizeof(*dst); |
| - mask += maskRB / sizeof(*mask); |
| - } |
| - } |
| +static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, |
| + const SkAlpha* mask, size_t maskRB, |
| + SkColor color, int w, int h) { |
| + auto s = SkPx::Dup(SkPreMultiplyColor(color)); |
| - // Same as _opaque, but assumes color == SK_ColorBLACK, a very common and even simpler case. |
| - static void blit_mask_d32_a8_black(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - int w, int h) { |
| - auto fn = [](const Sk4px& d, const Sk4px& aa) { |
| + if (color == SK_ColorBLACK) { |
|
msarett
2015/09/08 15:33:12
You use different functions for different special
mtklein
2015/09/08 15:45:26
Yep. It is clever. Sadly, not my cleverness, but
|
| + auto fn = [](const SkPx& d, const SkPx::Alpha& aa) { |
| // = (s + d(1-sa))aa + d(1-aa) |
| // = s*aa + d(1-sa*aa) |
| // ~~~> |
| // a = 1*aa + d(1-1*aa) = aa + d(1-aa) |
| // c = 0*aa + d(1-1*aa) = d(1-aa) |
| - return aa.zeroColors() + d.approxMulDiv255(aa.inv()); |
| + return d.approxMulDiv255(aa.inv()).addAlpha(aa); |
| }; |
| - while (h --> 0) { |
| - Sk4px::MapDstAlpha(w, dst, mask, fn); |
| - dst += dstRB / sizeof(*dst); |
| - mask += maskRB / sizeof(*mask); |
| - } |
| - } |
| -#endif |
| - |
| -static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, |
| - const SkAlpha* mask, size_t maskRB, |
| - SkColor color, int w, int h) { |
| - if (color == SK_ColorBLACK) { |
| - blit_mask_d32_a8_black(dst, dstRB, mask, maskRB, w, h); |
| + blit_mask_d32_a8(fn, dst, dstRB, mask, maskRB, w, h); |
| } else if (SkColorGetA(color) == 0xFF) { |
| - blit_mask_d32_a8_opaque(dst, dstRB, mask, maskRB, color, w, h); |
| + auto fn = [&](const SkPx& d, const SkPx::Alpha& aa) { |
| + // = (s + d(1-sa))aa + d(1-aa) |
| + // = s*aa + d(1-sa*aa) |
| + // ~~~> |
| + // = s*aa + d(1-aa) |
| + return s.approxMulDiv255(aa) + d.approxMulDiv255(aa.inv()); |
| + }; |
| + blit_mask_d32_a8(fn, dst, dstRB, mask, maskRB, w, h); |
| } else { |
| - blit_mask_d32_a8_general(dst, dstRB, mask, maskRB, color, w, h); |
| + auto fn = [&](const SkPx& d, const SkPx::Alpha& aa) { |
| + // = (s + d(1-sa))aa + d(1-aa) |
| + // = s*aa + d(1-sa*aa) |
| + auto left = s.approxMulDiv255(aa), |
| + right = d.approxMulDiv255(left.alpha().inv()); |
| + return left + right; // This does not overflow (exhaustively checked). |
| + }; |
| + blit_mask_d32_a8(fn, dst, dstRB, mask, maskRB, w, h); |
| } |
| } |