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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 690 overhang_resource_scaled_size.width(), | 690 overhang_resource_scaled_size.width(), |
| 691 layer_rect.bottom() / | 691 layer_rect.bottom() / |
| 692 overhang_resource_scaled_size.height()), | 692 overhang_resource_scaled_size.height()), |
| 693 screen_background_color, | 693 screen_background_color, |
| 694 vertex_opacity, | 694 vertex_opacity, |
| 695 false); | 695 false); |
| 696 quad_culler.Append(tex_quad.PassAs<DrawQuad>(), &append_quads_data); | 696 quad_culler.Append(tex_quad.PassAs<DrawQuad>(), &append_quads_data); |
| 697 } | 697 } |
| 698 } | 698 } |
| 699 | 699 |
| 700 bool LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) { | 700 DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
| 701 FrameData* frame) { |
| 701 DCHECK(frame->render_passes.empty()); | 702 DCHECK(frame->render_passes.empty()); |
| 702 | 703 DCHECK(CanDraw()); |
| 703 if (!CanDraw() || !active_tree_->root_layer()) | 704 DCHECK(active_tree_->root_layer()); |
| 704 return false; | |
| 705 | 705 |
| 706 TrackDamageForAllSurfaces(active_tree_->root_layer(), | 706 TrackDamageForAllSurfaces(active_tree_->root_layer(), |
| 707 *frame->render_surface_layer_list); | 707 *frame->render_surface_layer_list); |
| 708 | 708 |
| 709 // If the root render surface has no visible damage, then don't generate a | 709 // If the root render surface has no visible damage, then don't generate a |
| 710 // frame at all. | 710 // frame at all. |
| 711 RenderSurfaceImpl* root_surface = | 711 RenderSurfaceImpl* root_surface = |
| 712 active_tree_->root_layer()->render_surface(); | 712 active_tree_->root_layer()->render_surface(); |
| 713 bool root_surface_has_no_visible_damage = | 713 bool root_surface_has_no_visible_damage = |
| 714 !root_surface->damage_tracker()->current_damage_rect().Intersects( | 714 !root_surface->damage_tracker()->current_damage_rect().Intersects( |
| 715 root_surface->content_rect()); | 715 root_surface->content_rect()); |
| 716 bool root_surface_has_contributing_layers = | 716 bool root_surface_has_contributing_layers = |
| 717 !root_surface->layer_list().empty(); | 717 !root_surface->layer_list().empty(); |
| 718 if (root_surface_has_contributing_layers && | 718 if (root_surface_has_contributing_layers && |
| 719 root_surface_has_no_visible_damage) { | 719 root_surface_has_no_visible_damage) { |
| 720 TRACE_EVENT0("cc", | 720 TRACE_EVENT0("cc", |
| 721 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); | 721 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); |
| 722 frame->has_no_damage = true; | 722 frame->has_no_damage = true; |
| 723 // A copy request should cause damage, so we should not have any copy | 723 // A copy request should cause damage, so we should not have any copy |
| 724 // requests in this case. | 724 // requests in this case. |
| 725 DCHECK_EQ(0u, active_tree_->LayersWithCopyOutputRequest().size()); | 725 DCHECK_EQ(0u, active_tree_->LayersWithCopyOutputRequest().size()); |
| 726 DCHECK(!output_surface_->capabilities() | 726 DCHECK(!output_surface_->capabilities() |
| 727 .draw_and_swap_full_viewport_every_frame); | 727 .draw_and_swap_full_viewport_every_frame); |
| 728 return true; | 728 return DrawSwapReadbackResult::DRAW_SUCCESS; |
| 729 } | 729 } |
| 730 | 730 |
| 731 TRACE_EVENT1("cc", | 731 TRACE_EVENT1("cc", |
| 732 "LayerTreeHostImpl::CalculateRenderPasses", | 732 "LayerTreeHostImpl::CalculateRenderPasses", |
| 733 "render_surface_layer_list.size()", | 733 "render_surface_layer_list.size()", |
| 734 static_cast<uint64>(frame->render_surface_layer_list->size())); | 734 static_cast<uint64>(frame->render_surface_layer_list->size())); |
| 735 | 735 |
| 736 // Create the render passes in dependency order. | 736 // Create the render passes in dependency order. |
| 737 for (int surface_index = frame->render_surface_layer_list->size() - 1; | 737 for (int surface_index = frame->render_surface_layer_list->size() - 1; |
| 738 surface_index >= 0; | 738 surface_index >= 0; |
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| 772 // occlusion and performing culling during the tree walk. | 772 // occlusion and performing culling during the tree walk. |
| 773 typedef LayerIterator<LayerImpl, | 773 typedef LayerIterator<LayerImpl, |
| 774 LayerImplList, | 774 LayerImplList, |
| 775 RenderSurfaceImpl, | 775 RenderSurfaceImpl, |
| 776 LayerIteratorActions::FrontToBack> LayerIteratorType; | 776 LayerIteratorActions::FrontToBack> LayerIteratorType; |
| 777 | 777 |
| 778 // Typically when we are missing a texture and use a checkerboard quad, we | 778 // Typically when we are missing a texture and use a checkerboard quad, we |
| 779 // still draw the frame. However when the layer being checkerboarded is moving | 779 // still draw the frame. However when the layer being checkerboarded is moving |
| 780 // due to an impl-animation, we drop the frame to avoid flashing due to the | 780 // due to an impl-animation, we drop the frame to avoid flashing due to the |
| 781 // texture suddenly appearing in the future. | 781 // texture suddenly appearing in the future. |
| 782 bool draw_frame = true; | 782 DrawSwapReadbackResult::DrawResult draw_result = |
| 783 DrawSwapReadbackResult::DRAW_SUCCESS; |
| 783 // When we have a copy request for a layer, we need to draw no matter | 784 // When we have a copy request for a layer, we need to draw no matter |
| 784 // what, as the layer may disappear after this frame. | 785 // what, as the layer may disappear after this frame. |
| 785 bool have_copy_request = false; | 786 bool have_copy_request = false; |
| 786 | 787 |
| 787 int layers_drawn = 0; | 788 int layers_drawn = 0; |
| 788 | 789 |
| 789 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); | 790 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); |
| 790 | 791 |
| 791 LayerIteratorType end = | 792 LayerIteratorType end = |
| 792 LayerIteratorType::End(frame->render_surface_layer_list); | 793 LayerIteratorType::End(frame->render_surface_layer_list); |
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| 858 &append_quads_data); | 859 &append_quads_data); |
| 859 } | 860 } |
| 860 | 861 |
| 861 ++layers_drawn; | 862 ++layers_drawn; |
| 862 } | 863 } |
| 863 | 864 |
| 864 if (append_quads_data.num_missing_tiles) { | 865 if (append_quads_data.num_missing_tiles) { |
| 865 bool layer_has_animating_transform = | 866 bool layer_has_animating_transform = |
| 866 it->screen_space_transform_is_animating() || | 867 it->screen_space_transform_is_animating() || |
| 867 it->draw_transform_is_animating(); | 868 it->draw_transform_is_animating(); |
| 868 if (layer_has_animating_transform) | 869 if (layer_has_animating_transform) { |
| 869 draw_frame = false; | 870 draw_result = |
| 871 DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; |
| 872 } |
| 870 } | 873 } |
| 871 | 874 |
| 872 if (append_quads_data.had_incomplete_tile) | 875 if (append_quads_data.had_incomplete_tile) |
| 873 frame->contains_incomplete_tile = true; | 876 frame->contains_incomplete_tile = true; |
| 874 | 877 |
| 875 occlusion_tracker.LeaveLayer(it); | 878 occlusion_tracker.LeaveLayer(it); |
| 876 } | 879 } |
| 877 | 880 |
| 878 if (have_copy_request || | 881 if (have_copy_request || |
| 879 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) | 882 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) |
| 880 draw_frame = true; | 883 draw_result = DrawSwapReadbackResult::DRAW_SUCCESS; |
| 881 | 884 |
| 882 #ifndef NDEBUG | 885 #ifndef NDEBUG |
| 883 for (size_t i = 0; i < frame->render_passes.size(); ++i) { | 886 for (size_t i = 0; i < frame->render_passes.size(); ++i) { |
| 884 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j) | 887 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j) |
| 885 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state); | 888 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state); |
| 886 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id) | 889 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id) |
| 887 != frame->render_passes_by_id.end()); | 890 != frame->render_passes_by_id.end()); |
| 888 } | 891 } |
| 889 #endif | 892 #endif |
| 890 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin()); | 893 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin()); |
| 891 | 894 |
| 892 if (!active_tree_->has_transparent_background()) { | 895 if (!active_tree_->has_transparent_background()) { |
| 893 frame->render_passes.back()->has_transparent_background = false; | 896 frame->render_passes.back()->has_transparent_background = false; |
| 894 AppendQuadsToFillScreen( | 897 AppendQuadsToFillScreen( |
| 895 ResourceIdForUIResource(overhang_ui_resource_id_), | 898 ResourceIdForUIResource(overhang_ui_resource_id_), |
| 896 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_), | 899 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_), |
| 897 active_tree_->RootScrollLayerDeviceViewportBounds(), | 900 active_tree_->RootScrollLayerDeviceViewportBounds(), |
| 898 frame->render_passes.back(), | 901 frame->render_passes.back(), |
| 899 active_tree_->root_layer(), | 902 active_tree_->root_layer(), |
| 900 active_tree_->background_color(), | 903 active_tree_->background_color(), |
| 901 occlusion_tracker); | 904 occlusion_tracker); |
| 902 } | 905 } |
| 903 | 906 |
| 904 if (draw_frame) | 907 if (draw_result == DrawSwapReadbackResult::DRAW_SUCCESS) |
| 905 occlusion_tracker.overdraw_metrics()->RecordMetrics(this); | 908 occlusion_tracker.overdraw_metrics()->RecordMetrics(this); |
| 906 else | 909 else |
| 907 DCHECK(!have_copy_request); | 910 DCHECK(!have_copy_request); |
| 908 | 911 |
| 909 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame); | 912 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame); |
| 910 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes); | 913 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes); |
| 911 | 914 |
| 912 // Any copy requests left in the tree are not going to get serviced, and | 915 // Any copy requests left in the tree are not going to get serviced, and |
| 913 // should be aborted. | 916 // should be aborted. |
| 914 ScopedPtrVector<CopyOutputRequest> requests_to_abort; | 917 ScopedPtrVector<CopyOutputRequest> requests_to_abort; |
| 915 while (!active_tree_->LayersWithCopyOutputRequest().empty()) { | 918 while (!active_tree_->LayersWithCopyOutputRequest().empty()) { |
| 916 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back(); | 919 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back(); |
| 917 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort); | 920 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort); |
| 918 } | 921 } |
| 919 for (size_t i = 0; i < requests_to_abort.size(); ++i) | 922 for (size_t i = 0; i < requests_to_abort.size(); ++i) |
| 920 requests_to_abort[i]->SendEmptyResult(); | 923 requests_to_abort[i]->SendEmptyResult(); |
| 921 | 924 |
| 922 // If we're making a frame to draw, it better have at least one render pass. | 925 // If we're making a frame to draw, it better have at least one render pass. |
| 923 DCHECK(!frame->render_passes.empty()); | 926 DCHECK(!frame->render_passes.empty()); |
| 924 | 927 |
| 925 // Should only have one render pass in resourceless software mode. | 928 // Should only have one render pass in resourceless software mode. |
| 926 if (output_surface_->ForcedDrawToSoftwareDevice()) | 929 if (output_surface_->ForcedDrawToSoftwareDevice()) |
| 927 DCHECK_EQ(1u, frame->render_passes.size()); | 930 DCHECK_EQ(1u, frame->render_passes.size()); |
| 928 | 931 |
| 929 return draw_frame; | 932 return draw_result; |
| 930 } | 933 } |
| 931 | 934 |
| 932 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { | 935 void LayerTreeHostImpl::MainThreadHasStoppedFlinging() { |
| 933 if (input_handler_client_) | 936 if (input_handler_client_) |
| 934 input_handler_client_->MainThreadHasStoppedFlinging(); | 937 input_handler_client_->MainThreadHasStoppedFlinging(); |
| 935 } | 938 } |
| 936 | 939 |
| 937 void LayerTreeHostImpl::UpdateBackgroundAnimateTicking( | 940 void LayerTreeHostImpl::UpdateBackgroundAnimateTicking( |
| 938 bool should_background_tick) { | 941 bool should_background_tick) { |
| 939 DCHECK(proxy_->IsImplThread()); | 942 DCHECK(proxy_->IsImplThread()); |
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| 1071 // change. So, capture the iterator position from the end of the | 1074 // change. So, capture the iterator position from the end of the |
| 1072 // list, and restore it after the change. | 1075 // list, and restore it after the change. |
| 1073 size_t position_from_end = frame->render_passes.size() - it; | 1076 size_t position_from_end = frame->render_passes.size() - it; |
| 1074 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); | 1077 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); |
| 1075 it = frame->render_passes.size() - position_from_end; | 1078 it = frame->render_passes.size() - position_from_end; |
| 1076 DCHECK_GE(frame->render_passes.size(), position_from_end); | 1079 DCHECK_GE(frame->render_passes.size(), position_from_end); |
| 1077 } | 1080 } |
| 1078 } | 1081 } |
| 1079 } | 1082 } |
| 1080 | 1083 |
| 1081 bool LayerTreeHostImpl::PrepareToDraw(FrameData* frame, | 1084 DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::PrepareToDraw( |
| 1082 const gfx::Rect& damage_rect) { | 1085 FrameData* frame, |
| 1086 const gfx::Rect& damage_rect) { |
| 1083 TRACE_EVENT1("cc", | 1087 TRACE_EVENT1("cc", |
| 1084 "LayerTreeHostImpl::PrepareToDraw", | 1088 "LayerTreeHostImpl::PrepareToDraw", |
| 1085 "SourceFrameNumber", | 1089 "SourceFrameNumber", |
| 1086 active_tree_->source_frame_number()); | 1090 active_tree_->source_frame_number()); |
| 1087 | 1091 |
| 1088 if (need_to_update_visible_tiles_before_draw_ && | 1092 if (need_to_update_visible_tiles_before_draw_ && |
| 1089 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { | 1093 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { |
| 1090 DidInitializeVisibleTile(); | 1094 DidInitializeVisibleTile(); |
| 1091 } | 1095 } |
| 1092 need_to_update_visible_tiles_before_draw_ = true; | 1096 need_to_update_visible_tiles_before_draw_ = true; |
| 1093 | 1097 |
| 1094 active_tree_->UpdateDrawProperties(); | 1098 active_tree_->UpdateDrawProperties(); |
| 1095 | 1099 |
| 1096 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); | 1100 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); |
| 1097 frame->render_passes.clear(); | 1101 frame->render_passes.clear(); |
| 1098 frame->render_passes_by_id.clear(); | 1102 frame->render_passes_by_id.clear(); |
| 1099 frame->will_draw_layers.clear(); | 1103 frame->will_draw_layers.clear(); |
| 1100 frame->contains_incomplete_tile = false; | 1104 frame->contains_incomplete_tile = false; |
| 1101 frame->has_no_damage = false; | 1105 frame->has_no_damage = false; |
| 1102 | 1106 |
| 1103 gfx::Rect device_viewport_damage_rect(damage_rect); | 1107 gfx::Rect device_viewport_damage_rect(damage_rect); |
| 1104 if (active_tree_->root_layer()) { | 1108 if (active_tree_->root_layer()) { |
| 1105 device_viewport_damage_rect.Union(viewport_damage_rect_); | 1109 device_viewport_damage_rect.Union(viewport_damage_rect_); |
| 1106 viewport_damage_rect_ = gfx::Rect(); | 1110 viewport_damage_rect_ = gfx::Rect(); |
| 1107 | 1111 |
| 1108 active_tree_->root_layer()->render_surface()->damage_tracker()-> | 1112 active_tree_->root_layer()->render_surface()->damage_tracker()-> |
| 1109 AddDamageNextUpdate(device_viewport_damage_rect); | 1113 AddDamageNextUpdate(device_viewport_damage_rect); |
| 1110 } | 1114 } |
| 1111 | 1115 |
| 1112 if (!CalculateRenderPasses(frame)) { | 1116 DrawSwapReadbackResult::DrawResult draw_result = CalculateRenderPasses(frame); |
| 1117 if (draw_result != DrawSwapReadbackResult::DRAW_SUCCESS) { |
| 1113 DCHECK(!output_surface_->capabilities() | 1118 DCHECK(!output_surface_->capabilities() |
| 1114 .draw_and_swap_full_viewport_every_frame); | 1119 .draw_and_swap_full_viewport_every_frame); |
| 1115 return false; | 1120 return draw_result; |
| 1116 } | 1121 } |
| 1117 | 1122 |
| 1118 // If we return true, then we expect DrawLayers() to be called before this | 1123 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before |
| 1119 // function is called again. | 1124 // this function is called again. |
| 1120 return true; | 1125 return draw_result; |
| 1121 } | 1126 } |
| 1122 | 1127 |
| 1123 void LayerTreeHostImpl::EvictTexturesForTesting() { | 1128 void LayerTreeHostImpl::EvictTexturesForTesting() { |
| 1124 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0)); | 1129 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0)); |
| 1125 } | 1130 } |
| 1126 | 1131 |
| 1127 void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) { | 1132 void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) { |
| 1128 NOTREACHED(); | 1133 NOTREACHED(); |
| 1129 } | 1134 } |
| 1130 | 1135 |
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| 2922 swap_promise_monitor_.erase(monitor); | 2927 swap_promise_monitor_.erase(monitor); |
| 2923 } | 2928 } |
| 2924 | 2929 |
| 2925 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() { | 2930 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() { |
| 2926 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); | 2931 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); |
| 2927 for (; it != swap_promise_monitor_.end(); it++) | 2932 for (; it != swap_promise_monitor_.end(); it++) |
| 2928 (*it)->OnSetNeedsRedrawOnImpl(); | 2933 (*it)->OnSetNeedsRedrawOnImpl(); |
| 2929 } | 2934 } |
| 2930 | 2935 |
| 2931 } // namespace cc | 2936 } // namespace cc |
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