| Index: Source/web/tests/sim/SimDisplayItemList.cpp
|
| diff --git a/Source/web/tests/sim/SimDisplayItemList.cpp b/Source/web/tests/sim/SimDisplayItemList.cpp
|
| deleted file mode 100644
|
| index 4a403e88b8934ec3c3fdd97bee1efe772734af07..0000000000000000000000000000000000000000
|
| --- a/Source/web/tests/sim/SimDisplayItemList.cpp
|
| +++ /dev/null
|
| @@ -1,28 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "config.h"
|
| -#include "web/tests/sim/SimDisplayItemList.h"
|
| -
|
| -#include "third_party/skia/include/core/SkPicture.h"
|
| -
|
| -namespace blink {
|
| -
|
| -SimDisplayItemList::SimDisplayItemList()
|
| - : m_didDrawText(false)
|
| - , m_drawCount(0)
|
| -{
|
| -}
|
| -
|
| -void SimDisplayItemList::appendDrawingItem(const SkPicture* picture)
|
| -{
|
| - // There's not much we can tell about a picture, but we can tell if it
|
| - // contains text. Ideally paint slimming would have a higher level
|
| - // display list (or special GraphicsContext) so unit tests could query
|
| - // what kind of things were painted.
|
| - m_didDrawText |= picture->hasText();
|
| - m_drawCount += picture->approximateOpCount();
|
| -}
|
| -
|
| -} // namespace blink
|
|
|