| Index: src/core/SkBitmapProcShader.cpp
|
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
|
| index e382d09c9977ce5d01623809920bd15a1398fe16..c3b10184f4429981d69d18ce888b4af1bb61f609 100644
|
| --- a/src/core/SkBitmapProcShader.cpp
|
| +++ b/src/core/SkBitmapProcShader.cpp
|
| @@ -15,6 +15,7 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "effects/GrBicubicEffect.h"
|
| +#include "effects/GrExtractAlphaFragmentProcessor.h"
|
| #include "effects/GrSimpleTextureEffect.h"
|
| #endif
|
|
|
| @@ -353,22 +354,21 @@ void SkBitmapProcShader::toString(SkString* str) const {
|
| #include "SkGr.h"
|
| #include "effects/GrSimpleTextureEffect.h"
|
|
|
| -bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| - const SkMatrix& viewM,
|
| - const SkMatrix* localMatrix, GrColor* paintColor,
|
| - GrProcessorDataManager* procDataManager,
|
| - GrFragmentProcessor** fp) const {
|
| +const GrFragmentProcessor* SkBitmapProcShader::asFragmentProcessor(GrContext* context,
|
| + const SkMatrix& viewM, const SkMatrix* localMatrix,
|
| + SkFilterQuality filterQuality,
|
| + GrProcessorDataManager* procDataManager) const {
|
| SkMatrix matrix;
|
| matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
|
|
|
| SkMatrix lmInverse;
|
| if (!this->getLocalMatrix().invert(&lmInverse)) {
|
| - return false;
|
| + return nullptr;
|
| }
|
| if (localMatrix) {
|
| SkMatrix inv;
|
| if (!localMatrix->invert(&inv)) {
|
| - return false;
|
| + return nullptr;
|
| }
|
| lmInverse.postConcat(inv);
|
| }
|
| @@ -385,7 +385,7 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint&
|
| // are provided by the caller.
|
| bool doBicubic;
|
| GrTextureParams::FilterMode textureFilterMode =
|
| - GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewM, this->getLocalMatrix(),
|
| + GrSkFilterQualityToGrFilterMode(filterQuality, viewM, this->getLocalMatrix(),
|
| &doBicubic);
|
| GrTextureParams params(tm, textureFilterMode);
|
| SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fRawBitmap, ¶ms));
|
| @@ -393,29 +393,20 @@ bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint&
|
| if (!texture) {
|
| SkErrorInternals::SetError( kInternalError_SkError,
|
| "Couldn't convert bitmap to texture.");
|
| - return false;
|
| + return nullptr;
|
| }
|
|
|
| - *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ?
|
| - SkColor2GrColor(paint.getColor()) :
|
| - SkColor2GrColorJustAlpha(paint.getColor());
|
| -
|
| + SkAutoTUnref<GrFragmentProcessor> inner;
|
| if (doBicubic) {
|
| - *fp = GrBicubicEffect::Create(procDataManager, texture, matrix, tm);
|
| + inner.reset(GrBicubicEffect::Create(procDataManager, texture, matrix, tm));
|
| } else {
|
| - *fp = GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params);
|
| + inner.reset(GrSimpleTextureEffect::Create(procDataManager, texture, matrix, params));
|
| }
|
|
|
| - return true;
|
| -}
|
| -
|
| -#else
|
| -
|
| -bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&,
|
| - const SkMatrix*, GrColor*, GrProcessorDataManager*,
|
| - GrFragmentProcessor**) const {
|
| - SkDEBUGFAIL("Should not call in GPU-less build");
|
| - return false;
|
| + if (kAlpha_8_SkColorType == fRawBitmap.colorType()) {
|
| + return SkRef(inner.get());
|
| + }
|
| + return GrExtractAlphaFragmentProcessor::Create(inner);
|
| }
|
|
|
| #endif
|
|
|