Chromium Code Reviews| Index: include/gpu/GrFragmentProcessor.h |
| diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h |
| index 9c9f05acdb8479b50ceab2b06f82a980ad95e8b9..3fc87c0de77de957d9a081a8c91403fc26c8b425 100644 |
| --- a/include/gpu/GrFragmentProcessor.h |
| +++ b/include/gpu/GrFragmentProcessor.h |
| @@ -9,6 +9,7 @@ |
| #define GrFragmentProcessor_DEFINED |
| #include "GrProcessor.h" |
|
robertphillips
2015/08/28 21:33:05
Do we even need this include ?
bsalomon
2015/08/29 01:42:50
Done.
|
| +#include "GrInvariantOutput.h" |
| class GrCoordTransform; |
| class GrGLSLCaps; |
| @@ -82,7 +83,9 @@ public: |
| * inout to indicate known values of its output. A component of the color member only has |
| * meaning if the corresponding bit in validFlags is set. |
| */ |
| - void computeInvariantOutput(GrInvariantOutput* inout) const; |
| + void computeInvariantOutput(GrInvariantOutput* inout) const { |
| + this->onComputeInvariantOutput(inout); |
| + } |
| protected: |
| void addTextureAccess(const GrTextureAccess* textureAccess) override; |