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Side by Side Diff: src/gpu/effects/GrDistanceFieldGeoProc.cpp

Issue 1316513002: Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (Closed) Base URL: https://skia.googlesource.com/skia.git@things
Patch Set: Address comments, fix roll(?) Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldGeoProc.h" 8 #include "GrDistanceFieldGeoProc.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
(...skipping 234 matching lines...) Expand 10 before | Expand all | Expand 10 after
245 GrGLPrimitiveProcessor* 245 GrGLPrimitiveProcessor*
246 GrDistanceFieldA8TextGeoProc::createGLInstance(const GrBatchTracker& bt, 246 GrDistanceFieldA8TextGeoProc::createGLInstance(const GrBatchTracker& bt,
247 const GrGLSLCaps&) const { 247 const GrGLSLCaps&) const {
248 return new GrGLDistanceFieldA8TextGeoProc(*this, bt); 248 return new GrGLDistanceFieldA8TextGeoProc(*this, bt);
249 } 249 }
250 250
251 /////////////////////////////////////////////////////////////////////////////// 251 ///////////////////////////////////////////////////////////////////////////////
252 252
253 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldA8TextGeoProc); 253 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldA8TextGeoProc);
254 254
255 GrGeometryProcessor* GrDistanceFieldA8TextGeoProc::TestCreate(GrProcessorTestDat a* d) { 255 const GrGeometryProcessor* GrDistanceFieldA8TextGeoProc::TestCreate(GrProcessorT estData* d) {
256 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 256 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
257 GrProcessorUnitTest::kAlphaTextureIdx; 257 GrProcessorUnitTest::kAlphaTextureIdx;
258 static const SkShader::TileMode kTileModes[] = { 258 static const SkShader::TileMode kTileModes[] = {
259 SkShader::kClamp_TileMode, 259 SkShader::kClamp_TileMode,
260 SkShader::kRepeat_TileMode, 260 SkShader::kRepeat_TileMode,
261 SkShader::kMirror_TileMode, 261 SkShader::kMirror_TileMode,
262 }; 262 };
263 SkShader::TileMode tileModes[] = { 263 SkShader::TileMode tileModes[] = {
264 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 264 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
265 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 265 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
(...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after
468 468
469 GrGLPrimitiveProcessor* 469 GrGLPrimitiveProcessor*
470 GrDistanceFieldPathGeoProc::createGLInstance(const GrBatchTracker& bt, const GrG LSLCaps&) const { 470 GrDistanceFieldPathGeoProc::createGLInstance(const GrBatchTracker& bt, const GrG LSLCaps&) const {
471 return new GrGLDistanceFieldPathGeoProc(*this, bt); 471 return new GrGLDistanceFieldPathGeoProc(*this, bt);
472 } 472 }
473 473
474 /////////////////////////////////////////////////////////////////////////////// 474 ///////////////////////////////////////////////////////////////////////////////
475 475
476 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldPathGeoProc); 476 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldPathGeoProc);
477 477
478 GrGeometryProcessor* GrDistanceFieldPathGeoProc::TestCreate(GrProcessorTestData* d) { 478 const GrGeometryProcessor* GrDistanceFieldPathGeoProc::TestCreate(GrProcessorTes tData* d) {
479 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx 479 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
480 : GrProcessorUnitTest::kAlphaTextureIdx; 480 : GrProcessorUnitTest::kAlphaTextureIdx;
481 static const SkShader::TileMode kTileModes[] = { 481 static const SkShader::TileMode kTileModes[] = {
482 SkShader::kClamp_TileMode, 482 SkShader::kClamp_TileMode,
483 SkShader::kRepeat_TileMode, 483 SkShader::kRepeat_TileMode,
484 SkShader::kMirror_TileMode, 484 SkShader::kMirror_TileMode,
485 }; 485 };
486 SkShader::TileMode tileModes[] = { 486 SkShader::TileMode tileModes[] = {
487 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 487 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
488 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 488 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
(...skipping 252 matching lines...) Expand 10 before | Expand all | Expand 10 after
741 GrGLPrimitiveProcessor* 741 GrGLPrimitiveProcessor*
742 GrDistanceFieldLCDTextGeoProc::createGLInstance(const GrBatchTracker& bt, 742 GrDistanceFieldLCDTextGeoProc::createGLInstance(const GrBatchTracker& bt,
743 const GrGLSLCaps&) const { 743 const GrGLSLCaps&) const {
744 return new GrGLDistanceFieldLCDTextGeoProc(*this, bt); 744 return new GrGLDistanceFieldLCDTextGeoProc(*this, bt);
745 } 745 }
746 746
747 /////////////////////////////////////////////////////////////////////////////// 747 ///////////////////////////////////////////////////////////////////////////////
748 748
749 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextGeoProc); 749 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextGeoProc);
750 750
751 GrGeometryProcessor* GrDistanceFieldLCDTextGeoProc::TestCreate(GrProcessorTestDa ta* d) { 751 const GrGeometryProcessor* GrDistanceFieldLCDTextGeoProc::TestCreate(GrProcessor TestData* d) {
752 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 752 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
753 GrProcessorUnitTest::kAlphaTextureIdx; 753 GrProcessorUnitTest::kAlphaTextureIdx;
754 static const SkShader::TileMode kTileModes[] = { 754 static const SkShader::TileMode kTileModes[] = {
755 SkShader::kClamp_TileMode, 755 SkShader::kClamp_TileMode,
756 SkShader::kRepeat_TileMode, 756 SkShader::kRepeat_TileMode,
757 SkShader::kMirror_TileMode, 757 SkShader::kMirror_TileMode,
758 }; 758 };
759 SkShader::TileMode tileModes[] = { 759 SkShader::TileMode tileModes[] = {
760 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 760 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
761 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 761 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
762 }; 762 };
763 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams:: kBilerp_FilterMode : 763 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams:: kBilerp_FilterMode :
764 GrTextureParams::kNone_FilterMode); 764 GrTextureParams::kNone_FilterMode);
765 DistanceAdjust wa = { 0.0f, 0.1f, -0.1f }; 765 DistanceAdjust wa = { 0.0f, 0.1f, -0.1f };
766 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; 766 uint32_t flags = kUseLCD_DistanceFieldEffectFlag;
767 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; 767 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0;
768 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; 768 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0;
769 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom), 769 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom),
770 GrTest::TestMatrix(d->fRandom), 770 GrTest::TestMatrix(d->fRandom),
771 d->fTextures[texIdx], params, 771 d->fTextures[texIdx], params,
772 wa, 772 wa,
773 flags, 773 flags,
774 d->fRandom->nextBool()); 774 d->fRandom->nextBool());
775 } 775 }
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