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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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510 // and no displacement offset push any texture coordinates out of bounds OR
if the constant | 510 // and no displacement offset push any texture coordinates out of bounds OR
if the constant |
511 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is | 511 // alpha is 0. Since this isn't trivial to compute at this point, let's assu
me the output is |
512 // not of constant color when a displacement effect is applied. | 512 // not of constant color when a displacement effect is applied. |
513 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); | 513 inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); |
514 } | 514 } |
515 | 515 |
516 /////////////////////////////////////////////////////////////////////////////// | 516 /////////////////////////////////////////////////////////////////////////////// |
517 | 517 |
518 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); | 518 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); |
519 | 519 |
520 GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d)
{ | 520 const GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestDa
ta* d) { |
521 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : | 521 int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
522 GrProcessorUnitTest::kAlphaTextur
eIdx; | 522 GrProcessorUnitTest::kAlphaTextur
eIdx; |
523 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : | 523 int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextu
reIdx : |
524 GrProcessorUnitTest::kAlphaTextur
eIdx; | 524 GrProcessorUnitTest::kAlphaTextur
eIdx; |
525 static const int kMaxComponent = 4; | 525 static const int kMaxComponent = 4; |
526 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = | 526 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
527 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 527 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
528 d->fRandom->nextRangeU(1, kMaxComponent)); | 528 d->fRandom->nextRangeU(1, kMaxComponent)); |
529 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = | 529 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
530 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 530 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
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633 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 633 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
634 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 634 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
635 | 635 |
636 uint32_t xKey = displacementMap.xChannelSelector(); | 636 uint32_t xKey = displacementMap.xChannelSelector(); |
637 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 637 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
638 | 638 |
639 b->add32(xKey | yKey); | 639 b->add32(xKey | yKey); |
640 } | 640 } |
641 #endif | 641 #endif |
642 | 642 |
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