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1 /* | 2 /* |
2 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
3 * | 4 * |
4 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 6 * found in the LICENSE file. |
6 */ | 7 */ |
7 | 8 |
8 #ifndef SkPictureShader_DEFINED | 9 #ifndef SkPictureShader_DEFINED |
9 #define SkPictureShader_DEFINED | 10 #define SkPictureShader_DEFINED |
10 | 11 |
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23 public: | 24 public: |
24 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix
*, | 25 static SkShader* Create(const SkPicture*, TileMode, TileMode, const SkMatrix
*, |
25 const SkRect*); | 26 const SkRect*); |
26 virtual ~SkPictureShader(); | 27 virtual ~SkPictureShader(); |
27 | 28 |
28 size_t contextSize() const override; | 29 size_t contextSize() const override; |
29 | 30 |
30 SK_TO_STRING_OVERRIDE() | 31 SK_TO_STRING_OVERRIDE() |
31 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) | 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) |
32 | 33 |
33 bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
const SkMatrix*, | 34 #if SK_SUPPORT_GPU |
34 GrColor*, GrProcessorDataManager*, | 35 const GrFragmentProcessor* asFragmentProcessor(GrContext*, |
35 GrFragmentProcessor**) const override; | 36 const SkMatrix& viewM, |
| 37 const SkMatrix*, |
| 38 SkFilterQuality, |
| 39 GrProcessorDataManager*) cons
t override; |
| 40 #endif |
36 | 41 |
37 protected: | 42 protected: |
38 SkPictureShader(SkReadBuffer&); | 43 SkPictureShader(SkReadBuffer&); |
39 void flatten(SkWriteBuffer&) const override; | 44 void flatten(SkWriteBuffer&) const override; |
40 Context* onCreateContext(const ContextRec&, void* storage) const override; | 45 Context* onCreateContext(const ContextRec&, void* storage) const override; |
41 | 46 |
42 private: | 47 private: |
43 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const
SkRect*); | 48 SkPictureShader(const SkPicture*, TileMode, TileMode, const SkMatrix*, const
SkRect*); |
44 | 49 |
45 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons
t int maxTextureSize = 0) const; | 50 SkShader* refBitmapShader(const SkMatrix&, const SkMatrix* localMatrix, cons
t int maxTextureSize = 0) const; |
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68 SkShader::Context* fBitmapShaderContext; | 73 SkShader::Context* fBitmapShaderContext; |
69 void* fBitmapShaderContextStorage; | 74 void* fBitmapShaderContextStorage; |
70 | 75 |
71 typedef SkShader::Context INHERITED; | 76 typedef SkShader::Context INHERITED; |
72 }; | 77 }; |
73 | 78 |
74 typedef SkShader INHERITED; | 79 typedef SkShader INHERITED; |
75 }; | 80 }; |
76 | 81 |
77 #endif // SkPictureShader_DEFINED | 82 #endif // SkPictureShader_DEFINED |
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