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Side by Side Diff: gpu/tools/compositor_model_bench/compositor_model_bench.cc

Issue 13165005: Move FileEnumerator to its own file, do some refactoring. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge, fixes Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This tool is used to benchmark the render model used by the compositor 5 // This tool is used to benchmark the render model used by the compositor
6 6
7 // Most of this file is derived from the source of the tile_render_bench tool, 7 // Most of this file is derived from the source of the tile_render_bench tool,
8 // and has been changed to support running a sequence of independent 8 // and has been changed to support running a sequence of independent
9 // simulations for our different render models and test cases. 9 // simulations for our different render models and test cases.
10 10
11 #include <stdio.h> 11 #include <stdio.h>
12 #include <sys/dir.h> 12 #include <sys/dir.h>
13 #include <sys/file.h> 13 #include <sys/file.h>
14 #include <sys/stat.h> 14 #include <sys/stat.h>
15 #include <sys/types.h> 15 #include <sys/types.h>
16 #include <X11/keysym.h> 16 #include <X11/keysym.h>
17 #include <X11/Xlib.h> 17 #include <X11/Xlib.h>
18 #include <X11/Xutil.h> 18 #include <X11/Xutil.h>
19 19
20 #include <queue> 20 #include <queue>
21 #include <string> 21 #include <string>
22 #include <vector> 22 #include <vector>
23 23
24 #include "base/at_exit.h" 24 #include "base/at_exit.h"
25 #include "base/basictypes.h" 25 #include "base/basictypes.h"
26 #include "base/bind.h" 26 #include "base/bind.h"
27 #include "base/command_line.h" 27 #include "base/command_line.h"
28 #include "base/file_util.h" 28 #include "base/file_util.h"
29 #include "base/files/file_enumerator.h"
29 #include "base/files/file_path.h" 30 #include "base/files/file_path.h"
30 #include "base/memory/scoped_ptr.h" 31 #include "base/memory/scoped_ptr.h"
31 #include "base/message_loop.h" 32 #include "base/message_loop.h"
32 #include "base/time.h" 33 #include "base/time.h"
33 34
34 #include "gpu/tools/compositor_model_bench/render_model_utils.h" 35 #include "gpu/tools/compositor_model_bench/render_model_utils.h"
35 #include "gpu/tools/compositor_model_bench/render_models.h" 36 #include "gpu/tools/compositor_model_bench/render_models.h"
36 #include "gpu/tools/compositor_model_bench/render_tree.h" 37 #include "gpu/tools/compositor_model_bench/render_tree.h"
37 38
38 39
39 using base::TimeTicks; 40 using base::TimeTicks;
40 using file_util::CloseFile; 41 using file_util::CloseFile;
41 using file_util::DirectoryExists; 42 using file_util::DirectoryExists;
42 using file_util::FileEnumerator;
43 using file_util::OpenFile; 43 using file_util::OpenFile;
44 using file_util::PathExists; 44 using file_util::PathExists;
45 using std::queue; 45 using std::queue;
46 using std::string; 46 using std::string;
47 47
48 struct SimulationSpecification { 48 struct SimulationSpecification {
49 string simulation_name; 49 string simulation_name;
50 base::FilePath input_path; 50 base::FilePath input_path;
51 RenderModel model_under_test; 51 RenderModel model_under_test;
52 TimeTicks simulation_start_time; 52 TimeTicks simulation_start_time;
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382 Simulator sim(seconds_per_test, cl->GetSwitchValuePath("out")); 382 Simulator sim(seconds_per_test, cl->GetSwitchValuePath("out"));
383 base::FilePath inPath = cl->GetSwitchValuePath("in"); 383 base::FilePath inPath = cl->GetSwitchValuePath("in");
384 384
385 if (!PathExists(inPath)) { 385 if (!PathExists(inPath)) {
386 LOG(FATAL) << "Path does not exist: " << inPath.LossyDisplayName(); 386 LOG(FATAL) << "Path does not exist: " << inPath.LossyDisplayName();
387 return -1; 387 return -1;
388 } 388 }
389 389
390 if (DirectoryExists(inPath)) { 390 if (DirectoryExists(inPath)) {
391 LOG(INFO) << "(input path is a directory)"; 391 LOG(INFO) << "(input path is a directory)";
392 FileEnumerator dirItr(inPath, true, FileEnumerator::FILES); 392 base::FileEnumerator dirItr(inPath, true, base::FileEnumerator::FILES);
393 for (base::FilePath f = dirItr.Next(); !f.empty(); f = dirItr.Next()) { 393 for (base::FilePath f = dirItr.Next(); !f.empty(); f = dirItr.Next()) {
394 sim.QueueTest(f); 394 sim.QueueTest(f);
395 } 395 }
396 } else { 396 } else {
397 LOG(INFO) << "(input path is a file)"; 397 LOG(INFO) << "(input path is a file)";
398 sim.QueueTest(inPath); 398 sim.QueueTest(inPath);
399 } 399 }
400 400
401 sim.Run(); 401 sim.Run();
402 402
403 return 0; 403 return 0;
404 } 404 }
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