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Unified Diff: src/gpu/GrGpu.h

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 4 months ago
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Index: src/gpu/GrGpu.h
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
index 783376d7688dd744bd2abc9e0a29079bd1c5ff67..290e981dc31791ee3e42ee44f6a97e27894e9038 100644
--- a/src/gpu/GrGpu.h
+++ b/src/gpu/GrGpu.h
@@ -38,7 +38,7 @@ class GrGpu : public SkRefCnt {
public:
/**
* Create an instance of GrGpu that matches the specified backend. If the requested backend is
- * not supported (at compile-time or run-time) this returns NULL. The context will not be
+ * not supported (at compile-time or run-time) this returns nullptr. The context will not be
* fully constructed and should not be used by GrGpu until after this function returns.
*/
static GrGpu* Create(GrBackend, GrBackendContext, const GrContextOptions&, GrContext* context);
@@ -83,13 +83,13 @@ public:
* @param srcData texel data to load texture. Begins with full-size
* palette data for paletted textures. For compressed
* formats it contains the compressed pixel data. Otherwise,
- * it contains width*height texels. If NULL texture data
+ * it contains width*height texels. If nullptr texture data
* is uninitialized.
* @param rowBytes the number of bytes between consecutive rows. Zero
* means rows are tightly packed. This field is ignored
* for compressed formats.
*
- * @return The texture object if successful, otherwise NULL.
+ * @return The texture object if successful, otherwise nullptr.
*/
GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
const void* srcData, size_t rowBytes);
@@ -112,7 +112,7 @@ public:
* by either GrVertexBuffer::map() or
* GrVertexBuffer::updateData().
*
- * @return The vertex buffer if successful, otherwise NULL.
+ * @return The vertex buffer if successful, otherwise nullptr.
*/
GrVertexBuffer* createVertexBuffer(size_t size, bool dynamic);
@@ -124,7 +124,7 @@ public:
* by either GrIndexBuffer::map() or
* GrIndexBuffer::updateData().
*
- * @return The index buffer if successful, otherwise NULL.
+ * @return The index buffer if successful, otherwise nullptr.
*/
GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
@@ -257,10 +257,10 @@ public:
void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget);
/**
- * Discards the contents render target. NULL indicates that the current render target should
+ * Discards the contents render target. nullptr indicates that the current render target should
* be discarded.
**/
- virtual void discard(GrRenderTarget* = NULL) = 0;
+ virtual void discard(GrRenderTarget* = nullptr) = 0;
/**
* This is can be called before allocating a texture to be a dst for copySurface. It will
@@ -393,7 +393,7 @@ public:
bool attachStencilAttachmentToRenderTarget(GrRenderTarget* target);
// This is only to be used in GL-specific tests.
- virtual const GrGLContext* glContextForTesting() const { return NULL; }
+ virtual const GrGLContext* glContextForTesting() const { return nullptr; }
protected:
// Functions used to map clip-respecting stencil tests into normal
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