| Index: src/gpu/GrClipMaskManager.h
|
| diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
|
| index 1fd3d9648af7786d504669b8598460a6d93b4a93..a70ebcebe2f384cde9cce06a8c83a0999006f5f8 100644
|
| --- a/src/gpu/GrClipMaskManager.h
|
| +++ b/src/gpu/GrClipMaskManager.h
|
| @@ -116,7 +116,7 @@ private:
|
| const SkIRect& clipSpaceIBounds);
|
|
|
| // Returns the cached mask texture if it matches the elementsGenID and the clipSpaceIBounds.
|
| - // Returns NULL if not found.
|
| + // Returns nullptr if not found.
|
| GrTexture* getCachedMaskTexture(int32_t elementsGenID, const SkIRect& clipSpaceIBounds);
|
|
|
| // Handles allocation (if needed) of a clip alpha-mask texture for both the sw-upload
|
| @@ -136,7 +136,7 @@ private:
|
| const SkMatrix& viewMatrix,
|
| GrTexture* target,
|
| const SkClipStack::Element*,
|
| - GrPathRenderer* pr = NULL);
|
| + GrPathRenderer* pr = nullptr);
|
|
|
| // Determines whether it is possible to draw the element to both the stencil buffer and the
|
| // alpha mask simultaneously. If so and the element is a path a compatible path renderer is
|
|
|