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Unified Diff: src/gpu/gl/GrGLInterface.cpp

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 4 months ago
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Index: src/gpu/gl/GrGLInterface.cpp
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index fca7bf2d2fdcb0d0462b5c4769e2487cb0599c7c..ec51797c7e81cf246b0c39e5df4878414d4c8e87 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -39,27 +39,27 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
GrGLInterface* newInterface = GrGLInterface::NewClone(interface);
newInterface->fExtensions.remove("GL_NV_path_rendering");
- newInterface->fFunctions.fPathCommands = NULL;
- newInterface->fFunctions.fPathParameteri = NULL;
- newInterface->fFunctions.fPathParameterf = NULL;
- newInterface->fFunctions.fGenPaths = NULL;
- newInterface->fFunctions.fDeletePaths = NULL;
- newInterface->fFunctions.fIsPath = NULL;
- newInterface->fFunctions.fPathStencilFunc = NULL;
- newInterface->fFunctions.fStencilFillPath = NULL;
- newInterface->fFunctions.fStencilStrokePath = NULL;
- newInterface->fFunctions.fStencilFillPathInstanced = NULL;
- newInterface->fFunctions.fStencilStrokePathInstanced = NULL;
- newInterface->fFunctions.fCoverFillPath = NULL;
- newInterface->fFunctions.fCoverStrokePath = NULL;
- newInterface->fFunctions.fCoverFillPathInstanced = NULL;
- newInterface->fFunctions.fCoverStrokePathInstanced = NULL;
- newInterface->fFunctions.fStencilThenCoverFillPath = NULL;
- newInterface->fFunctions.fStencilThenCoverStrokePath = NULL;
- newInterface->fFunctions.fStencilThenCoverFillPathInstanced = NULL;
- newInterface->fFunctions.fStencilThenCoverStrokePathInstanced = NULL;
- newInterface->fFunctions.fProgramPathFragmentInputGen = NULL;
- newInterface->fFunctions.fBindFragmentInputLocation = NULL;
+ newInterface->fFunctions.fPathCommands = nullptr;
+ newInterface->fFunctions.fPathParameteri = nullptr;
+ newInterface->fFunctions.fPathParameterf = nullptr;
+ newInterface->fFunctions.fGenPaths = nullptr;
+ newInterface->fFunctions.fDeletePaths = nullptr;
+ newInterface->fFunctions.fIsPath = nullptr;
+ newInterface->fFunctions.fPathStencilFunc = nullptr;
+ newInterface->fFunctions.fStencilFillPath = nullptr;
+ newInterface->fFunctions.fStencilStrokePath = nullptr;
+ newInterface->fFunctions.fStencilFillPathInstanced = nullptr;
+ newInterface->fFunctions.fStencilStrokePathInstanced = nullptr;
+ newInterface->fFunctions.fCoverFillPath = nullptr;
+ newInterface->fFunctions.fCoverStrokePath = nullptr;
+ newInterface->fFunctions.fCoverFillPathInstanced = nullptr;
+ newInterface->fFunctions.fCoverStrokePathInstanced = nullptr;
+ newInterface->fFunctions.fStencilThenCoverFillPath = nullptr;
+ newInterface->fFunctions.fStencilThenCoverStrokePath = nullptr;
+ newInterface->fFunctions.fStencilThenCoverFillPathInstanced = nullptr;
+ newInterface->fFunctions.fStencilThenCoverStrokePathInstanced = nullptr;
+ newInterface->fFunctions.fProgramPathFragmentInputGen = nullptr;
+ newInterface->fFunctions.fBindFragmentInputLocation = nullptr;
return newInterface;
}
@@ -107,105 +107,105 @@ bool GrGLInterface::validate() const {
}
// functions that are always required
- if (NULL == fFunctions.fActiveTexture ||
- NULL == fFunctions.fAttachShader ||
- NULL == fFunctions.fBindAttribLocation ||
- NULL == fFunctions.fBindBuffer ||
- NULL == fFunctions.fBindTexture ||
- NULL == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0
- NULL == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0
- NULL == fFunctions.fBlendFunc ||
- NULL == fFunctions.fBufferData ||
- NULL == fFunctions.fBufferSubData ||
- NULL == fFunctions.fClear ||
- NULL == fFunctions.fClearColor ||
- NULL == fFunctions.fClearStencil ||
- NULL == fFunctions.fColorMask ||
- NULL == fFunctions.fCompileShader ||
- NULL == fFunctions.fCopyTexSubImage2D ||
- NULL == fFunctions.fCreateProgram ||
- NULL == fFunctions.fCreateShader ||
- NULL == fFunctions.fCullFace ||
- NULL == fFunctions.fDeleteBuffers ||
- NULL == fFunctions.fDeleteProgram ||
- NULL == fFunctions.fDeleteShader ||
- NULL == fFunctions.fDeleteTextures ||
- NULL == fFunctions.fDepthMask ||
- NULL == fFunctions.fDisable ||
- NULL == fFunctions.fDisableVertexAttribArray ||
- NULL == fFunctions.fDrawArrays ||
- NULL == fFunctions.fDrawElements ||
- NULL == fFunctions.fEnable ||
- NULL == fFunctions.fEnableVertexAttribArray ||
- NULL == fFunctions.fFrontFace ||
- NULL == fFunctions.fGenBuffers ||
- NULL == fFunctions.fGenTextures ||
- NULL == fFunctions.fGetBufferParameteriv ||
- NULL == fFunctions.fGenerateMipmap ||
- NULL == fFunctions.fGetError ||
- NULL == fFunctions.fGetIntegerv ||
- NULL == fFunctions.fGetProgramInfoLog ||
- NULL == fFunctions.fGetProgramiv ||
- NULL == fFunctions.fGetShaderInfoLog ||
- NULL == fFunctions.fGetShaderiv ||
- NULL == fFunctions.fGetString ||
- NULL == fFunctions.fGetUniformLocation ||
+ if (nullptr == fFunctions.fActiveTexture ||
+ nullptr == fFunctions.fAttachShader ||
+ nullptr == fFunctions.fBindAttribLocation ||
+ nullptr == fFunctions.fBindBuffer ||
+ nullptr == fFunctions.fBindTexture ||
+ nullptr == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0
+ nullptr == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0
+ nullptr == fFunctions.fBlendFunc ||
+ nullptr == fFunctions.fBufferData ||
+ nullptr == fFunctions.fBufferSubData ||
+ nullptr == fFunctions.fClear ||
+ nullptr == fFunctions.fClearColor ||
+ nullptr == fFunctions.fClearStencil ||
+ nullptr == fFunctions.fColorMask ||
+ nullptr == fFunctions.fCompileShader ||
+ nullptr == fFunctions.fCopyTexSubImage2D ||
+ nullptr == fFunctions.fCreateProgram ||
+ nullptr == fFunctions.fCreateShader ||
+ nullptr == fFunctions.fCullFace ||
+ nullptr == fFunctions.fDeleteBuffers ||
+ nullptr == fFunctions.fDeleteProgram ||
+ nullptr == fFunctions.fDeleteShader ||
+ nullptr == fFunctions.fDeleteTextures ||
+ nullptr == fFunctions.fDepthMask ||
+ nullptr == fFunctions.fDisable ||
+ nullptr == fFunctions.fDisableVertexAttribArray ||
+ nullptr == fFunctions.fDrawArrays ||
+ nullptr == fFunctions.fDrawElements ||
+ nullptr == fFunctions.fEnable ||
+ nullptr == fFunctions.fEnableVertexAttribArray ||
+ nullptr == fFunctions.fFrontFace ||
+ nullptr == fFunctions.fGenBuffers ||
+ nullptr == fFunctions.fGenTextures ||
+ nullptr == fFunctions.fGetBufferParameteriv ||
+ nullptr == fFunctions.fGenerateMipmap ||
+ nullptr == fFunctions.fGetError ||
+ nullptr == fFunctions.fGetIntegerv ||
+ nullptr == fFunctions.fGetProgramInfoLog ||
+ nullptr == fFunctions.fGetProgramiv ||
+ nullptr == fFunctions.fGetShaderInfoLog ||
+ nullptr == fFunctions.fGetShaderiv ||
+ nullptr == fFunctions.fGetString ||
+ nullptr == fFunctions.fGetUniformLocation ||
#if 0 // Not included in Chrome yet
- NULL == fFunctions.fIsTexture ||
+ nullptr == fFunctions.fIsTexture ||
#endif
- NULL == fFunctions.fLinkProgram ||
- NULL == fFunctions.fLineWidth ||
- NULL == fFunctions.fPixelStorei ||
- NULL == fFunctions.fReadPixels ||
- NULL == fFunctions.fScissor ||
- NULL == fFunctions.fShaderSource ||
- NULL == fFunctions.fStencilFunc ||
- NULL == fFunctions.fStencilMask ||
- NULL == fFunctions.fStencilOp ||
- NULL == fFunctions.fTexImage2D ||
- NULL == fFunctions.fTexParameteri ||
- NULL == fFunctions.fTexParameteriv ||
- NULL == fFunctions.fTexSubImage2D ||
- NULL == fFunctions.fUniform1f ||
- NULL == fFunctions.fUniform1i ||
- NULL == fFunctions.fUniform1fv ||
- NULL == fFunctions.fUniform1iv ||
- NULL == fFunctions.fUniform2f ||
- NULL == fFunctions.fUniform2i ||
- NULL == fFunctions.fUniform2fv ||
- NULL == fFunctions.fUniform2iv ||
- NULL == fFunctions.fUniform3f ||
- NULL == fFunctions.fUniform3i ||
- NULL == fFunctions.fUniform3fv ||
- NULL == fFunctions.fUniform3iv ||
- NULL == fFunctions.fUniform4f ||
- NULL == fFunctions.fUniform4i ||
- NULL == fFunctions.fUniform4fv ||
- NULL == fFunctions.fUniform4iv ||
- NULL == fFunctions.fUniformMatrix2fv ||
- NULL == fFunctions.fUniformMatrix3fv ||
- NULL == fFunctions.fUniformMatrix4fv ||
- NULL == fFunctions.fUseProgram ||
- NULL == fFunctions.fVertexAttrib1f ||
- NULL == fFunctions.fVertexAttrib2fv ||
- NULL == fFunctions.fVertexAttrib3fv ||
- NULL == fFunctions.fVertexAttrib4fv ||
- NULL == fFunctions.fVertexAttribPointer ||
- NULL == fFunctions.fViewport ||
- NULL == fFunctions.fBindFramebuffer ||
- NULL == fFunctions.fBindRenderbuffer ||
- NULL == fFunctions.fCheckFramebufferStatus ||
- NULL == fFunctions.fDeleteFramebuffers ||
- NULL == fFunctions.fDeleteRenderbuffers ||
- NULL == fFunctions.fFinish ||
- NULL == fFunctions.fFlush ||
- NULL == fFunctions.fFramebufferRenderbuffer ||
- NULL == fFunctions.fFramebufferTexture2D ||
- NULL == fFunctions.fGetFramebufferAttachmentParameteriv ||
- NULL == fFunctions.fGetRenderbufferParameteriv ||
- NULL == fFunctions.fGenFramebuffers ||
- NULL == fFunctions.fGenRenderbuffers ||
- NULL == fFunctions.fRenderbufferStorage) {
+ nullptr == fFunctions.fLinkProgram ||
+ nullptr == fFunctions.fLineWidth ||
+ nullptr == fFunctions.fPixelStorei ||
+ nullptr == fFunctions.fReadPixels ||
+ nullptr == fFunctions.fScissor ||
+ nullptr == fFunctions.fShaderSource ||
+ nullptr == fFunctions.fStencilFunc ||
+ nullptr == fFunctions.fStencilMask ||
+ nullptr == fFunctions.fStencilOp ||
+ nullptr == fFunctions.fTexImage2D ||
+ nullptr == fFunctions.fTexParameteri ||
+ nullptr == fFunctions.fTexParameteriv ||
+ nullptr == fFunctions.fTexSubImage2D ||
+ nullptr == fFunctions.fUniform1f ||
+ nullptr == fFunctions.fUniform1i ||
+ nullptr == fFunctions.fUniform1fv ||
+ nullptr == fFunctions.fUniform1iv ||
+ nullptr == fFunctions.fUniform2f ||
+ nullptr == fFunctions.fUniform2i ||
+ nullptr == fFunctions.fUniform2fv ||
+ nullptr == fFunctions.fUniform2iv ||
+ nullptr == fFunctions.fUniform3f ||
+ nullptr == fFunctions.fUniform3i ||
+ nullptr == fFunctions.fUniform3fv ||
+ nullptr == fFunctions.fUniform3iv ||
+ nullptr == fFunctions.fUniform4f ||
+ nullptr == fFunctions.fUniform4i ||
+ nullptr == fFunctions.fUniform4fv ||
+ nullptr == fFunctions.fUniform4iv ||
+ nullptr == fFunctions.fUniformMatrix2fv ||
+ nullptr == fFunctions.fUniformMatrix3fv ||
+ nullptr == fFunctions.fUniformMatrix4fv ||
+ nullptr == fFunctions.fUseProgram ||
+ nullptr == fFunctions.fVertexAttrib1f ||
+ nullptr == fFunctions.fVertexAttrib2fv ||
+ nullptr == fFunctions.fVertexAttrib3fv ||
+ nullptr == fFunctions.fVertexAttrib4fv ||
+ nullptr == fFunctions.fVertexAttribPointer ||
+ nullptr == fFunctions.fViewport ||
+ nullptr == fFunctions.fBindFramebuffer ||
+ nullptr == fFunctions.fBindRenderbuffer ||
+ nullptr == fFunctions.fCheckFramebufferStatus ||
+ nullptr == fFunctions.fDeleteFramebuffers ||
+ nullptr == fFunctions.fDeleteRenderbuffers ||
+ nullptr == fFunctions.fFinish ||
+ nullptr == fFunctions.fFlush ||
+ nullptr == fFunctions.fFramebufferRenderbuffer ||
+ nullptr == fFunctions.fFramebufferTexture2D ||
+ nullptr == fFunctions.fGetFramebufferAttachmentParameteriv ||
+ nullptr == fFunctions.fGetRenderbufferParameteriv ||
+ nullptr == fFunctions.fGenFramebuffers ||
+ nullptr == fFunctions.fGenRenderbuffers ||
+ nullptr == fFunctions.fRenderbufferStorage) {
RETURN_FALSE_INTERFACE
}
@@ -222,50 +222,50 @@ bool GrGLInterface::validate() const {
// On the desktop we assume they are available if the extension
// is present or GL version is high enough.
if (kGLES_GrGLStandard == fStandard) {
- if (NULL == fFunctions.fStencilFuncSeparate ||
- NULL == fFunctions.fStencilMaskSeparate ||
- NULL == fFunctions.fStencilOpSeparate) {
+ if (nullptr == fFunctions.fStencilFuncSeparate ||
+ nullptr == fFunctions.fStencilMaskSeparate ||
+ nullptr == fFunctions.fStencilOpSeparate) {
RETURN_FALSE_INTERFACE
}
} else if (kGL_GrGLStandard == fStandard) {
if (glVer >= GR_GL_VER(2,0)) {
- if (NULL == fFunctions.fStencilFuncSeparate ||
- NULL == fFunctions.fStencilMaskSeparate ||
- NULL == fFunctions.fStencilOpSeparate) {
+ if (nullptr == fFunctions.fStencilFuncSeparate ||
+ nullptr == fFunctions.fStencilMaskSeparate ||
+ nullptr == fFunctions.fStencilOpSeparate) {
RETURN_FALSE_INTERFACE
}
}
- if (glVer >= GR_GL_VER(3,0) && NULL == fFunctions.fBindFragDataLocation) {
+ if (glVer >= GR_GL_VER(3,0) && nullptr == fFunctions.fBindFragDataLocation) {
RETURN_FALSE_INTERFACE
}
if (glVer >= GR_GL_VER(2,0) || fExtensions.has("GL_ARB_draw_buffers")) {
- if (NULL == fFunctions.fDrawBuffers) {
+ if (nullptr == fFunctions.fDrawBuffers) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(1,5) || fExtensions.has("GL_ARB_occlusion_query")) {
- if (NULL == fFunctions.fGenQueries ||
- NULL == fFunctions.fDeleteQueries ||
- NULL == fFunctions.fBeginQuery ||
- NULL == fFunctions.fEndQuery ||
- NULL == fFunctions.fGetQueryiv ||
- NULL == fFunctions.fGetQueryObjectiv ||
- NULL == fFunctions.fGetQueryObjectuiv) {
+ if (nullptr == fFunctions.fGenQueries ||
+ nullptr == fFunctions.fDeleteQueries ||
+ nullptr == fFunctions.fBeginQuery ||
+ nullptr == fFunctions.fEndQuery ||
+ nullptr == fFunctions.fGetQueryiv ||
+ nullptr == fFunctions.fGetQueryObjectiv ||
+ nullptr == fFunctions.fGetQueryObjectuiv) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(3,3) ||
fExtensions.has("GL_ARB_timer_query") ||
fExtensions.has("GL_EXT_timer_query")) {
- if (NULL == fFunctions.fGetQueryObjecti64v ||
- NULL == fFunctions.fGetQueryObjectui64v) {
+ if (nullptr == fFunctions.fGetQueryObjecti64v ||
+ nullptr == fFunctions.fGetQueryObjectui64v) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_timer_query")) {
- if (NULL == fFunctions.fQueryCounter) {
+ if (nullptr == fFunctions.fQueryCounter) {
RETURN_FALSE_INTERFACE
}
}
@@ -275,9 +275,9 @@ bool GrGLInterface::validate() const {
if (kGL_GrGLStandard != fStandard ||
(glVer >= GR_GL_VER(1,3)) ||
fExtensions.has("GL_ARB_texture_compression")) {
- if (NULL == fFunctions.fCompressedTexImage2D
+ if (nullptr == fFunctions.fCompressedTexImage2D
#if 0
- || NULL == fFunctions.fCompressedTexSubImage2D
+ || nullptr == fFunctions.fCompressedTexSubImage2D
#endif
) {
RETURN_FALSE_INTERFACE
@@ -286,9 +286,9 @@ bool GrGLInterface::validate() const {
// part of desktop GL, but not ES
if (kGL_GrGLStandard == fStandard &&
- (NULL == fFunctions.fGetTexLevelParameteriv ||
- NULL == fFunctions.fDrawBuffer ||
- NULL == fFunctions.fReadBuffer)) {
+ (nullptr == fFunctions.fGetTexLevelParameteriv ||
+ nullptr == fFunctions.fDrawBuffer ||
+ nullptr == fFunctions.fReadBuffer)) {
RETURN_FALSE_INTERFACE
}
@@ -298,12 +298,12 @@ bool GrGLInterface::validate() const {
if (glVer >= GR_GL_VER(4,2) ||
fExtensions.has("GL_ARB_texture_storage") ||
fExtensions.has("GL_EXT_texture_storage")) {
- if (NULL == fFunctions.fTexStorage2D) {
+ if (nullptr == fFunctions.fTexStorage2D) {
RETURN_FALSE_INTERFACE
}
}
} else if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_EXT_texture_storage")) {
- if (NULL == fFunctions.fTexStorage2D) {
+ if (nullptr == fFunctions.fTexStorage2D) {
RETURN_FALSE_INTERFACE
}
}
@@ -313,19 +313,19 @@ bool GrGLInterface::validate() const {
if (glVer >= GR_GL_VER(4,5) ||
fExtensions.has("GL_ARB_texture_barrier") ||
fExtensions.has("GL_NV_texture_barrier")) {
- if (NULL == fFunctions.fTextureBarrier) {
+ if (nullptr == fFunctions.fTextureBarrier) {
RETURN_FALSE_INTERFACE
}
}
} else if (fExtensions.has("GL_NV_texture_barrier")) {
- if (NULL == fFunctions.fTextureBarrier) {
+ if (nullptr == fFunctions.fTextureBarrier) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_KHR_blend_equation_advanced") ||
fExtensions.has("GL_NV_blend_equation_advanced")) {
- if (NULL == fFunctions.fBlendBarrier) {
+ if (nullptr == fFunctions.fBlendBarrier) {
RETURN_FALSE_INTERFACE
}
}
@@ -333,7 +333,7 @@ bool GrGLInterface::validate() const {
if (fExtensions.has("GL_EXT_discard_framebuffer")) {
// FIXME: Remove this once Chromium is updated to provide this function
#if 0
- if (NULL == fFunctions.fDiscardFramebuffer) {
+ if (nullptr == fFunctions.fDiscardFramebuffer) {
RETURN_FALSE_INTERFACE
}
#endif
@@ -343,37 +343,37 @@ bool GrGLInterface::validate() const {
if (kGL_GrGLStandard == fStandard) {
// GL 3.0 and the ARB extension have multisample + blit
if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_ARB_framebuffer_object")) {
- if (NULL == fFunctions.fRenderbufferStorageMultisample ||
- NULL == fFunctions.fBlitFramebuffer) {
+ if (nullptr == fFunctions.fRenderbufferStorageMultisample ||
+ nullptr == fFunctions.fBlitFramebuffer) {
RETURN_FALSE_INTERFACE
}
} else {
if (fExtensions.has("GL_EXT_framebuffer_blit") &&
- NULL == fFunctions.fBlitFramebuffer) {
+ nullptr == fFunctions.fBlitFramebuffer) {
RETURN_FALSE_INTERFACE
}
if (fExtensions.has("GL_EXT_framebuffer_multisample") &&
- NULL == fFunctions.fRenderbufferStorageMultisample) {
+ nullptr == fFunctions.fRenderbufferStorageMultisample) {
RETURN_FALSE_INTERFACE
}
}
} else {
if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_CHROMIUM_framebuffer_multisample")) {
- if (NULL == fFunctions.fRenderbufferStorageMultisample ||
- NULL == fFunctions.fBlitFramebuffer) {
+ if (nullptr == fFunctions.fRenderbufferStorageMultisample ||
+ nullptr == fFunctions.fBlitFramebuffer) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_APPLE_framebuffer_multisample")) {
- if (NULL == fFunctions.fRenderbufferStorageMultisampleES2APPLE ||
- NULL == fFunctions.fResolveMultisampleFramebuffer) {
+ if (nullptr == fFunctions.fRenderbufferStorageMultisampleES2APPLE ||
+ nullptr == fFunctions.fResolveMultisampleFramebuffer) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_IMG_multisampled_render_to_texture") ||
fExtensions.has("GL_EXT_multisampled_render_to_texture")) {
- if (NULL == fFunctions.fRenderbufferStorageMultisampleES2EXT ||
- NULL == fFunctions.fFramebufferTexture2DMultisample) {
+ if (nullptr == fFunctions.fRenderbufferStorageMultisampleES2EXT ||
+ nullptr == fFunctions.fFramebufferTexture2DMultisample) {
RETURN_FALSE_INTERFACE
}
}
@@ -383,8 +383,8 @@ bool GrGLInterface::validate() const {
// buffer mapping was part of original VBO extension
// which we require.
if (kGL_GrGLStandard == fStandard || fExtensions.has("GL_OES_mapbuffer")) {
- if (NULL == fFunctions.fMapBuffer ||
- NULL == fFunctions.fUnmapBuffer) {
+ if (nullptr == fFunctions.fMapBuffer ||
+ nullptr == fFunctions.fUnmapBuffer) {
RETURN_FALSE_INTERFACE
}
}
@@ -392,14 +392,14 @@ bool GrGLInterface::validate() const {
// Dual source blending
if (kGL_GrGLStandard == fStandard) {
if (glVer >= GR_GL_VER(3,3) || fExtensions.has("GL_ARB_blend_func_extended")) {
- if (NULL == fFunctions.fBindFragDataLocationIndexed) {
+ if (nullptr == fFunctions.fBindFragDataLocationIndexed) {
RETURN_FALSE_INTERFACE
}
}
} else {
if (glVer >= GR_GL_VER(3,0) && fExtensions.has("GL_EXT_blend_func_extended")) {
- if (NULL == fFunctions.fBindFragDataLocation ||
- NULL == fFunctions.fBindFragDataLocationIndexed) {
+ if (nullptr == fFunctions.fBindFragDataLocation ||
+ nullptr == fFunctions.fBindFragDataLocationIndexed) {
RETURN_FALSE_INTERFACE
}
}
@@ -408,60 +408,60 @@ bool GrGLInterface::validate() const {
// glGetStringi was added in version 3.0 of both desktop and ES.
if (glVer >= GR_GL_VER(3, 0)) {
- if (NULL == fFunctions.fGetStringi) {
+ if (nullptr == fFunctions.fGetStringi) {
RETURN_FALSE_INTERFACE
}
}
if (kGL_GrGLStandard == fStandard) {
if (glVer >= GR_GL_VER(3, 0) || fExtensions.has("GL_ARB_vertex_array_object")) {
- if (NULL == fFunctions.fBindVertexArray ||
- NULL == fFunctions.fDeleteVertexArrays ||
- NULL == fFunctions.fGenVertexArrays) {
+ if (nullptr == fFunctions.fBindVertexArray ||
+ nullptr == fFunctions.fDeleteVertexArrays ||
+ nullptr == fFunctions.fGenVertexArrays) {
RETURN_FALSE_INTERFACE
}
}
} else {
if (glVer >= GR_GL_VER(3,0) || fExtensions.has("GL_OES_vertex_array_object")) {
- if (NULL == fFunctions.fBindVertexArray ||
- NULL == fFunctions.fDeleteVertexArrays ||
- NULL == fFunctions.fGenVertexArrays) {
+ if (nullptr == fFunctions.fBindVertexArray ||
+ nullptr == fFunctions.fDeleteVertexArrays ||
+ nullptr == fFunctions.fGenVertexArrays) {
RETURN_FALSE_INTERFACE
}
}
}
if (fExtensions.has("GL_EXT_debug_marker")) {
- if (NULL == fFunctions.fInsertEventMarker ||
- NULL == fFunctions.fPushGroupMarker ||
- NULL == fFunctions.fPopGroupMarker) {
+ if (nullptr == fFunctions.fInsertEventMarker ||
+ nullptr == fFunctions.fPushGroupMarker ||
+ nullptr == fFunctions.fPopGroupMarker) {
RETURN_FALSE_INTERFACE
}
}
if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) ||
fExtensions.has("GL_ARB_invalidate_subdata")) {
- if (NULL == fFunctions.fInvalidateBufferData ||
- NULL == fFunctions.fInvalidateBufferSubData ||
- NULL == fFunctions.fInvalidateFramebuffer ||
- NULL == fFunctions.fInvalidateSubFramebuffer ||
- NULL == fFunctions.fInvalidateTexImage ||
- NULL == fFunctions.fInvalidateTexSubImage) {
+ if (nullptr == fFunctions.fInvalidateBufferData ||
+ nullptr == fFunctions.fInvalidateBufferSubData ||
+ nullptr == fFunctions.fInvalidateFramebuffer ||
+ nullptr == fFunctions.fInvalidateSubFramebuffer ||
+ nullptr == fFunctions.fInvalidateTexImage ||
+ nullptr == fFunctions.fInvalidateTexSubImage) {
RETURN_FALSE_INTERFACE;
}
} else if (kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) {
// ES 3.0 adds the framebuffer functions but not the others.
- if (NULL == fFunctions.fInvalidateFramebuffer ||
- NULL == fFunctions.fInvalidateSubFramebuffer) {
+ if (nullptr == fFunctions.fInvalidateFramebuffer ||
+ nullptr == fFunctions.fInvalidateSubFramebuffer) {
RETURN_FALSE_INTERFACE;
}
}
if (kGLES_GrGLStandard == fStandard && fExtensions.has("GL_CHROMIUM_map_sub")) {
- if (NULL == fFunctions.fMapBufferSubData ||
- NULL == fFunctions.fMapTexSubImage2D ||
- NULL == fFunctions.fUnmapBufferSubData ||
- NULL == fFunctions.fUnmapTexSubImage2D) {
+ if (nullptr == fFunctions.fMapBufferSubData ||
+ nullptr == fFunctions.fMapTexSubImage2D ||
+ nullptr == fFunctions.fUnmapBufferSubData ||
+ nullptr == fFunctions.fUnmapTexSubImage2D) {
RETURN_FALSE_INTERFACE;
}
}
@@ -470,8 +470,8 @@ bool GrGLInterface::validate() const {
if (glVer >= GR_GL_VER(3,0) ||
(kGLES_GrGLStandard == fStandard && fExtensions.has("GL_EXT_map_buffer_range")) ||
(kGL_GrGLStandard == fStandard && fExtensions.has("GL_ARB_map_buffer_range"))) {
- if (NULL == fFunctions.fMapBufferRange ||
- NULL == fFunctions.fFlushMappedBufferRange) {
+ if (nullptr == fFunctions.fMapBufferRange ||
+ nullptr == fFunctions.fFlushMappedBufferRange) {
RETURN_FALSE_INTERFACE;
}
}
@@ -479,7 +479,7 @@ bool GrGLInterface::validate() const {
if ((kGL_GrGLStandard == fStandard &&
(glVer >= GR_GL_VER(4,3) || fExtensions.has("GL_ARB_program_interface_query"))) ||
(kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,1))) {
- if (NULL == fFunctions.fGetProgramResourceLocation) {
+ if (nullptr == fFunctions.fGetProgramResourceLocation) {
RETURN_FALSE_INTERFACE
}
}
@@ -487,59 +487,59 @@ bool GrGLInterface::validate() const {
if (kGLES_GrGLStandard == fStandard || glVer >= GR_GL_VER(4,1) ||
fExtensions.has("GL_ARB_ES2_compatibility")) {
#if 0 // Enable this once Chrome gives us the function ptr
- if (NULL == fFunctions.fGetShaderPrecisionFormat) {
+ if (nullptr == fFunctions.fGetShaderPrecisionFormat) {
RETURN_FALSE_INTERFACE
}
#endif
}
if (fExtensions.has("GL_NV_path_rendering") || fExtensions.has("GL_CHROMIUM_path_rendering")) {
- if (NULL == fFunctions.fMatrixLoadf ||
- NULL == fFunctions.fMatrixLoadIdentity ||
- NULL == fFunctions.fPathCommands ||
- NULL == fFunctions.fPathParameteri ||
- NULL == fFunctions.fPathParameterf ||
- NULL == fFunctions.fGenPaths ||
- NULL == fFunctions.fDeletePaths ||
- NULL == fFunctions.fIsPath ||
- NULL == fFunctions.fPathStencilFunc ||
- NULL == fFunctions.fStencilFillPath ||
- NULL == fFunctions.fStencilStrokePath ||
- NULL == fFunctions.fStencilFillPathInstanced ||
- NULL == fFunctions.fStencilStrokePathInstanced ||
- NULL == fFunctions.fCoverFillPath ||
- NULL == fFunctions.fCoverStrokePath ||
- NULL == fFunctions.fCoverFillPathInstanced ||
- NULL == fFunctions.fCoverStrokePathInstanced
+ if (nullptr == fFunctions.fMatrixLoadf ||
+ nullptr == fFunctions.fMatrixLoadIdentity ||
+ nullptr == fFunctions.fPathCommands ||
+ nullptr == fFunctions.fPathParameteri ||
+ nullptr == fFunctions.fPathParameterf ||
+ nullptr == fFunctions.fGenPaths ||
+ nullptr == fFunctions.fDeletePaths ||
+ nullptr == fFunctions.fIsPath ||
+ nullptr == fFunctions.fPathStencilFunc ||
+ nullptr == fFunctions.fStencilFillPath ||
+ nullptr == fFunctions.fStencilStrokePath ||
+ nullptr == fFunctions.fStencilFillPathInstanced ||
+ nullptr == fFunctions.fStencilStrokePathInstanced ||
+ nullptr == fFunctions.fCoverFillPath ||
+ nullptr == fFunctions.fCoverStrokePath ||
+ nullptr == fFunctions.fCoverFillPathInstanced ||
+ nullptr == fFunctions.fCoverStrokePathInstanced
#if 0
// List of functions that Skia uses, but which have been added since the initial release
// of NV_path_rendering driver. We do not want to fail interface validation due to
// missing features, we will just not use the extension.
// Update this list -> update GrGLCaps::hasPathRenderingSupport too.
- || NULL == fFunctions.fStencilThenCoverFillPath ||
- NULL == fFunctions.fStencilThenCoverStrokePath ||
- NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
- NULL == fFunctions.fStencilThenCoverStrokePathInstanced ||
- NULL == fFunctions.fProgramPathFragmentInputGen
+ || nullptr == fFunctions.fStencilThenCoverFillPath ||
+ nullptr == fFunctions.fStencilThenCoverStrokePath ||
+ nullptr == fFunctions.fStencilThenCoverFillPathInstanced ||
+ nullptr == fFunctions.fStencilThenCoverStrokePathInstanced ||
+ nullptr == fFunctions.fProgramPathFragmentInputGen
#endif
) {
RETURN_FALSE_INTERFACE
}
if (fExtensions.has("GL_CHROMIUM_path_rendering")) {
- if (NULL == fFunctions.fBindFragmentInputLocation) {
+ if (nullptr == fFunctions.fBindFragmentInputLocation) {
RETURN_FALSE_INTERFACE
}
}
}
if (fExtensions.has("GL_EXT_raster_multisample")) {
- if (NULL == fFunctions.fRasterSamples) {
+ if (nullptr == fFunctions.fRasterSamples) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_NV_framebuffer_mixed_samples")) {
- if (NULL == fFunctions.fCoverageModulation) {
+ if (nullptr == fFunctions.fCoverageModulation) {
RETURN_FALSE_INTERFACE
}
}
@@ -548,8 +548,8 @@ bool GrGLInterface::validate() const {
(kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
fExtensions.has("GL_ARB_draw_instanced") ||
fExtensions.has("GL_EXT_draw_instanced")) {
- if (NULL == fFunctions.fDrawArraysInstanced ||
- NULL == fFunctions.fDrawElementsInstanced) {
+ if (nullptr == fFunctions.fDrawArraysInstanced ||
+ nullptr == fFunctions.fDrawElementsInstanced) {
RETURN_FALSE_INTERFACE
}
}
@@ -558,144 +558,144 @@ bool GrGLInterface::validate() const {
(kGLES_GrGLStandard == fStandard && glVer >= GR_GL_VER(3,0)) ||
fExtensions.has("GL_ARB_instanced_arrays") ||
fExtensions.has("GL_EXT_instanced_arrays")) {
- if (NULL == fFunctions.fVertexAttribDivisor) {
+ if (nullptr == fFunctions.fVertexAttribDivisor) {
RETURN_FALSE_INTERFACE
}
}
if (fExtensions.has("GL_NV_bindless_texture")) {
- if (NULL == fFunctions.fGetTextureHandle ||
- NULL == fFunctions.fGetTextureSamplerHandle ||
- NULL == fFunctions.fMakeTextureHandleResident ||
- NULL == fFunctions.fMakeTextureHandleNonResident ||
- NULL == fFunctions.fGetImageHandle ||
- NULL == fFunctions.fMakeImageHandleResident ||
- NULL == fFunctions.fMakeImageHandleNonResident ||
- NULL == fFunctions.fIsTextureHandleResident ||
- NULL == fFunctions.fIsImageHandleResident ||
- NULL == fFunctions.fUniformHandleui64 ||
- NULL == fFunctions.fUniformHandleui64v ||
- NULL == fFunctions.fProgramUniformHandleui64 ||
- NULL == fFunctions.fProgramUniformHandleui64v) {
+ if (nullptr == fFunctions.fGetTextureHandle ||
+ nullptr == fFunctions.fGetTextureSamplerHandle ||
+ nullptr == fFunctions.fMakeTextureHandleResident ||
+ nullptr == fFunctions.fMakeTextureHandleNonResident ||
+ nullptr == fFunctions.fGetImageHandle ||
+ nullptr == fFunctions.fMakeImageHandleResident ||
+ nullptr == fFunctions.fMakeImageHandleNonResident ||
+ nullptr == fFunctions.fIsTextureHandleResident ||
+ nullptr == fFunctions.fIsImageHandleResident ||
+ nullptr == fFunctions.fUniformHandleui64 ||
+ nullptr == fFunctions.fUniformHandleui64v ||
+ nullptr == fFunctions.fProgramUniformHandleui64 ||
+ nullptr == fFunctions.fProgramUniformHandleui64v) {
RETURN_FALSE_INTERFACE
}
}
if (kGL_GrGLStandard == fStandard && fExtensions.has("GL_EXT_direct_state_access")) {
- if (NULL == fFunctions.fTextureParameteri ||
- NULL == fFunctions.fTextureParameteriv ||
- NULL == fFunctions.fTextureParameterf ||
- NULL == fFunctions.fTextureParameterfv ||
- NULL == fFunctions.fTextureImage1D ||
- NULL == fFunctions.fTextureImage2D ||
- NULL == fFunctions.fTextureSubImage1D ||
- NULL == fFunctions.fTextureSubImage2D ||
- NULL == fFunctions.fCopyTextureImage1D ||
- NULL == fFunctions.fCopyTextureImage2D ||
- NULL == fFunctions.fCopyTextureSubImage1D ||
- NULL == fFunctions.fCopyTextureSubImage2D ||
- NULL == fFunctions.fGetTextureImage ||
- NULL == fFunctions.fGetTextureParameterfv ||
- NULL == fFunctions.fGetTextureParameteriv ||
- NULL == fFunctions.fGetTextureLevelParameterfv ||
- NULL == fFunctions.fGetTextureLevelParameteriv) {
+ if (nullptr == fFunctions.fTextureParameteri ||
+ nullptr == fFunctions.fTextureParameteriv ||
+ nullptr == fFunctions.fTextureParameterf ||
+ nullptr == fFunctions.fTextureParameterfv ||
+ nullptr == fFunctions.fTextureImage1D ||
+ nullptr == fFunctions.fTextureImage2D ||
+ nullptr == fFunctions.fTextureSubImage1D ||
+ nullptr == fFunctions.fTextureSubImage2D ||
+ nullptr == fFunctions.fCopyTextureImage1D ||
+ nullptr == fFunctions.fCopyTextureImage2D ||
+ nullptr == fFunctions.fCopyTextureSubImage1D ||
+ nullptr == fFunctions.fCopyTextureSubImage2D ||
+ nullptr == fFunctions.fGetTextureImage ||
+ nullptr == fFunctions.fGetTextureParameterfv ||
+ nullptr == fFunctions.fGetTextureParameteriv ||
+ nullptr == fFunctions.fGetTextureLevelParameterfv ||
+ nullptr == fFunctions.fGetTextureLevelParameteriv) {
RETURN_FALSE_INTERFACE
}
if (glVer >= GR_GL_VER(1,2)) {
- if (NULL == fFunctions.fTextureImage3D ||
- NULL == fFunctions.fTextureSubImage3D ||
- NULL == fFunctions.fCopyTextureSubImage3D ||
- NULL == fFunctions.fCompressedTextureImage3D ||
- NULL == fFunctions.fCompressedTextureImage2D ||
- NULL == fFunctions.fCompressedTextureImage1D ||
- NULL == fFunctions.fCompressedTextureSubImage3D ||
- NULL == fFunctions.fCompressedTextureSubImage2D ||
- NULL == fFunctions.fCompressedTextureSubImage1D ||
- NULL == fFunctions.fGetCompressedTextureImage) {
+ if (nullptr == fFunctions.fTextureImage3D ||
+ nullptr == fFunctions.fTextureSubImage3D ||
+ nullptr == fFunctions.fCopyTextureSubImage3D ||
+ nullptr == fFunctions.fCompressedTextureImage3D ||
+ nullptr == fFunctions.fCompressedTextureImage2D ||
+ nullptr == fFunctions.fCompressedTextureImage1D ||
+ nullptr == fFunctions.fCompressedTextureSubImage3D ||
+ nullptr == fFunctions.fCompressedTextureSubImage2D ||
+ nullptr == fFunctions.fCompressedTextureSubImage1D ||
+ nullptr == fFunctions.fGetCompressedTextureImage) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(1,5)) {
- if (NULL == fFunctions.fNamedBufferData ||
- NULL == fFunctions.fNamedBufferSubData ||
- NULL == fFunctions.fMapNamedBuffer ||
- NULL == fFunctions.fUnmapNamedBuffer ||
- NULL == fFunctions.fGetNamedBufferParameteriv ||
- NULL == fFunctions.fGetNamedBufferPointerv ||
- NULL == fFunctions.fGetNamedBufferSubData) {
+ if (nullptr == fFunctions.fNamedBufferData ||
+ nullptr == fFunctions.fNamedBufferSubData ||
+ nullptr == fFunctions.fMapNamedBuffer ||
+ nullptr == fFunctions.fUnmapNamedBuffer ||
+ nullptr == fFunctions.fGetNamedBufferParameteriv ||
+ nullptr == fFunctions.fGetNamedBufferPointerv ||
+ nullptr == fFunctions.fGetNamedBufferSubData) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(2,0)) {
- if (NULL == fFunctions.fProgramUniform1f ||
- NULL == fFunctions.fProgramUniform2f ||
- NULL == fFunctions.fProgramUniform3f ||
- NULL == fFunctions.fProgramUniform4f ||
- NULL == fFunctions.fProgramUniform1i ||
- NULL == fFunctions.fProgramUniform2i ||
- NULL == fFunctions.fProgramUniform3i ||
- NULL == fFunctions.fProgramUniform4i ||
- NULL == fFunctions.fProgramUniform1fv ||
- NULL == fFunctions.fProgramUniform2fv ||
- NULL == fFunctions.fProgramUniform3fv ||
- NULL == fFunctions.fProgramUniform4fv ||
- NULL == fFunctions.fProgramUniform1iv ||
- NULL == fFunctions.fProgramUniform2iv ||
- NULL == fFunctions.fProgramUniform3iv ||
- NULL == fFunctions.fProgramUniform4iv ||
- NULL == fFunctions.fProgramUniformMatrix2fv ||
- NULL == fFunctions.fProgramUniformMatrix3fv ||
- NULL == fFunctions.fProgramUniformMatrix4fv) {
+ if (nullptr == fFunctions.fProgramUniform1f ||
+ nullptr == fFunctions.fProgramUniform2f ||
+ nullptr == fFunctions.fProgramUniform3f ||
+ nullptr == fFunctions.fProgramUniform4f ||
+ nullptr == fFunctions.fProgramUniform1i ||
+ nullptr == fFunctions.fProgramUniform2i ||
+ nullptr == fFunctions.fProgramUniform3i ||
+ nullptr == fFunctions.fProgramUniform4i ||
+ nullptr == fFunctions.fProgramUniform1fv ||
+ nullptr == fFunctions.fProgramUniform2fv ||
+ nullptr == fFunctions.fProgramUniform3fv ||
+ nullptr == fFunctions.fProgramUniform4fv ||
+ nullptr == fFunctions.fProgramUniform1iv ||
+ nullptr == fFunctions.fProgramUniform2iv ||
+ nullptr == fFunctions.fProgramUniform3iv ||
+ nullptr == fFunctions.fProgramUniform4iv ||
+ nullptr == fFunctions.fProgramUniformMatrix2fv ||
+ nullptr == fFunctions.fProgramUniformMatrix3fv ||
+ nullptr == fFunctions.fProgramUniformMatrix4fv) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(2,1)) {
- if (NULL == fFunctions.fProgramUniformMatrix2x3fv ||
- NULL == fFunctions.fProgramUniformMatrix3x2fv ||
- NULL == fFunctions.fProgramUniformMatrix2x4fv ||
- NULL == fFunctions.fProgramUniformMatrix4x2fv ||
- NULL == fFunctions.fProgramUniformMatrix3x4fv ||
- NULL == fFunctions.fProgramUniformMatrix4x3fv) {
+ if (nullptr == fFunctions.fProgramUniformMatrix2x3fv ||
+ nullptr == fFunctions.fProgramUniformMatrix3x2fv ||
+ nullptr == fFunctions.fProgramUniformMatrix2x4fv ||
+ nullptr == fFunctions.fProgramUniformMatrix4x2fv ||
+ nullptr == fFunctions.fProgramUniformMatrix3x4fv ||
+ nullptr == fFunctions.fProgramUniformMatrix4x3fv) {
RETURN_FALSE_INTERFACE
}
}
if (glVer >= GR_GL_VER(3,0)) {
- if (NULL == fFunctions.fNamedRenderbufferStorage ||
- NULL == fFunctions.fGetNamedRenderbufferParameteriv ||
- NULL == fFunctions.fNamedRenderbufferStorageMultisample ||
- NULL == fFunctions.fCheckNamedFramebufferStatus ||
- NULL == fFunctions.fNamedFramebufferTexture1D ||
- NULL == fFunctions.fNamedFramebufferTexture2D ||
- NULL == fFunctions.fNamedFramebufferTexture3D ||
- NULL == fFunctions.fNamedFramebufferRenderbuffer ||
- NULL == fFunctions.fGetNamedFramebufferAttachmentParameteriv ||
- NULL == fFunctions.fGenerateTextureMipmap ||
- NULL == fFunctions.fFramebufferDrawBuffer ||
- NULL == fFunctions.fFramebufferDrawBuffers ||
- NULL == fFunctions.fFramebufferReadBuffer ||
- NULL == fFunctions.fGetFramebufferParameteriv ||
- NULL == fFunctions.fNamedCopyBufferSubData ||
- NULL == fFunctions.fVertexArrayVertexOffset ||
- NULL == fFunctions.fVertexArrayColorOffset ||
- NULL == fFunctions.fVertexArrayEdgeFlagOffset ||
- NULL == fFunctions.fVertexArrayIndexOffset ||
- NULL == fFunctions.fVertexArrayNormalOffset ||
- NULL == fFunctions.fVertexArrayTexCoordOffset ||
- NULL == fFunctions.fVertexArrayMultiTexCoordOffset ||
- NULL == fFunctions.fVertexArrayFogCoordOffset ||
- NULL == fFunctions.fVertexArraySecondaryColorOffset ||
- NULL == fFunctions.fVertexArrayVertexAttribOffset ||
- NULL == fFunctions.fVertexArrayVertexAttribIOffset ||
- NULL == fFunctions.fEnableVertexArray ||
- NULL == fFunctions.fDisableVertexArray ||
- NULL == fFunctions.fEnableVertexArrayAttrib ||
- NULL == fFunctions.fDisableVertexArrayAttrib ||
- NULL == fFunctions.fGetVertexArrayIntegerv ||
- NULL == fFunctions.fGetVertexArrayPointerv ||
- NULL == fFunctions.fGetVertexArrayIntegeri_v ||
- NULL == fFunctions.fGetVertexArrayPointeri_v ||
- NULL == fFunctions.fMapNamedBufferRange ||
- NULL == fFunctions.fFlushMappedNamedBufferRange) {
+ if (nullptr == fFunctions.fNamedRenderbufferStorage ||
+ nullptr == fFunctions.fGetNamedRenderbufferParameteriv ||
+ nullptr == fFunctions.fNamedRenderbufferStorageMultisample ||
+ nullptr == fFunctions.fCheckNamedFramebufferStatus ||
+ nullptr == fFunctions.fNamedFramebufferTexture1D ||
+ nullptr == fFunctions.fNamedFramebufferTexture2D ||
+ nullptr == fFunctions.fNamedFramebufferTexture3D ||
+ nullptr == fFunctions.fNamedFramebufferRenderbuffer ||
+ nullptr == fFunctions.fGetNamedFramebufferAttachmentParameteriv ||
+ nullptr == fFunctions.fGenerateTextureMipmap ||
+ nullptr == fFunctions.fFramebufferDrawBuffer ||
+ nullptr == fFunctions.fFramebufferDrawBuffers ||
+ nullptr == fFunctions.fFramebufferReadBuffer ||
+ nullptr == fFunctions.fGetFramebufferParameteriv ||
+ nullptr == fFunctions.fNamedCopyBufferSubData ||
+ nullptr == fFunctions.fVertexArrayVertexOffset ||
+ nullptr == fFunctions.fVertexArrayColorOffset ||
+ nullptr == fFunctions.fVertexArrayEdgeFlagOffset ||
+ nullptr == fFunctions.fVertexArrayIndexOffset ||
+ nullptr == fFunctions.fVertexArrayNormalOffset ||
+ nullptr == fFunctions.fVertexArrayTexCoordOffset ||
+ nullptr == fFunctions.fVertexArrayMultiTexCoordOffset ||
+ nullptr == fFunctions.fVertexArrayFogCoordOffset ||
+ nullptr == fFunctions.fVertexArraySecondaryColorOffset ||
+ nullptr == fFunctions.fVertexArrayVertexAttribOffset ||
+ nullptr == fFunctions.fVertexArrayVertexAttribIOffset ||
+ nullptr == fFunctions.fEnableVertexArray ||
+ nullptr == fFunctions.fDisableVertexArray ||
+ nullptr == fFunctions.fEnableVertexArrayAttrib ||
+ nullptr == fFunctions.fDisableVertexArrayAttrib ||
+ nullptr == fFunctions.fGetVertexArrayIntegerv ||
+ nullptr == fFunctions.fGetVertexArrayPointerv ||
+ nullptr == fFunctions.fGetVertexArrayIntegeri_v ||
+ nullptr == fFunctions.fGetVertexArrayPointeri_v ||
+ nullptr == fFunctions.fMapNamedBufferRange ||
+ nullptr == fFunctions.fFlushMappedNamedBufferRange) {
RETURN_FALSE_INTERFACE
}
}
@@ -703,13 +703,13 @@ bool GrGLInterface::validate() const {
if ((kGL_GrGLStandard == fStandard && glVer >= GR_GL_VER(4,3)) ||
fExtensions.has("GL_KHR_debug")) {
- if (NULL == fFunctions.fDebugMessageControl ||
- NULL == fFunctions.fDebugMessageInsert ||
- NULL == fFunctions.fDebugMessageCallback ||
- NULL == fFunctions.fGetDebugMessageLog ||
- NULL == fFunctions.fPushDebugGroup ||
- NULL == fFunctions.fPopDebugGroup ||
- NULL == fFunctions.fObjectLabel) {
+ if (nullptr == fFunctions.fDebugMessageControl ||
+ nullptr == fFunctions.fDebugMessageInsert ||
+ nullptr == fFunctions.fDebugMessageCallback ||
+ nullptr == fFunctions.fGetDebugMessageLog ||
+ nullptr == fFunctions.fPushDebugGroup ||
+ nullptr == fFunctions.fPopDebugGroup ||
+ nullptr == fFunctions.fObjectLabel) {
RETURN_FALSE_INTERFACE
}
}
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