| Index: src/utils/SkTextureCompressor_R11EAC.cpp | 
| diff --git a/src/utils/SkTextureCompressor_R11EAC.cpp b/src/utils/SkTextureCompressor_R11EAC.cpp | 
| index c7edf3718341ea26ed66fb7e8c747faf1266a02e..291820b4d74f069210c9f26c577879cf950c5d66 100644 | 
| --- a/src/utils/SkTextureCompressor_R11EAC.cpp | 
| +++ b/src/utils/SkTextureCompressor_R11EAC.cpp | 
| @@ -638,7 +638,7 @@ SkBlitter* CreateR11EACBlitter(int width, int height, void* outputBuffer, | 
| SkTBlitterAllocator* allocator) { | 
|  | 
| if ((width % 4) != 0 || (height % 4) != 0) { | 
| -        return NULL; | 
| +        return nullptr; | 
| } | 
|  | 
| // Memset the output buffer to an encoding that decodes to zero. We must do this | 
|  |