| Index: src/utils/SkTextureCompressor_R11EAC.cpp
|
| diff --git a/src/utils/SkTextureCompressor_R11EAC.cpp b/src/utils/SkTextureCompressor_R11EAC.cpp
|
| index c7edf3718341ea26ed66fb7e8c747faf1266a02e..291820b4d74f069210c9f26c577879cf950c5d66 100644
|
| --- a/src/utils/SkTextureCompressor_R11EAC.cpp
|
| +++ b/src/utils/SkTextureCompressor_R11EAC.cpp
|
| @@ -638,7 +638,7 @@ SkBlitter* CreateR11EACBlitter(int width, int height, void* outputBuffer,
|
| SkTBlitterAllocator* allocator) {
|
|
|
| if ((width % 4) != 0 || (height % 4) != 0) {
|
| - return NULL;
|
| + return nullptr;
|
| }
|
|
|
| // Memset the output buffer to an encoding that decodes to zero. We must do this
|
|
|