Index: src/utils/SkTextureCompressor_R11EAC.cpp |
diff --git a/src/utils/SkTextureCompressor_R11EAC.cpp b/src/utils/SkTextureCompressor_R11EAC.cpp |
index c7edf3718341ea26ed66fb7e8c747faf1266a02e..291820b4d74f069210c9f26c577879cf950c5d66 100644 |
--- a/src/utils/SkTextureCompressor_R11EAC.cpp |
+++ b/src/utils/SkTextureCompressor_R11EAC.cpp |
@@ -638,7 +638,7 @@ SkBlitter* CreateR11EACBlitter(int width, int height, void* outputBuffer, |
SkTBlitterAllocator* allocator) { |
if ((width % 4) != 0 || (height % 4) != 0) { |
- return NULL; |
+ return nullptr; |
} |
// Memset the output buffer to an encoding that decodes to zero. We must do this |