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Unified Diff: src/core/SkDraw.cpp

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 4 months ago
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Index: src/core/SkDraw.cpp
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index 6464d4a48c6bf65eff6ce358e41538eccece4845..8e1a132b4dfc255c9748101a459d9c3f76c71d63 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -42,7 +42,7 @@
class SkAutoBlitterChoose : SkNoncopyable {
public:
SkAutoBlitterChoose() {
- fBlitter = NULL;
+ fBlitter = nullptr;
}
SkAutoBlitterChoose(const SkPixmap& dst, const SkMatrix& matrix,
const SkPaint& paint, bool drawCoverage = false) {
@@ -73,7 +73,7 @@ private:
class SkAutoBitmapShaderInstall : SkNoncopyable {
public:
SkAutoBitmapShaderInstall(const SkBitmap& src, const SkPaint& paint,
- const SkMatrix* localMatrix = NULL)
+ const SkMatrix* localMatrix = nullptr)
: fPaint(paint) /* makes a copy of the paint */ {
fPaint.setShader(SkCreateBitmapShader(src, SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode,
@@ -86,7 +86,7 @@ public:
// since fAllocator will destroy shader, we insist that owners == 2
SkASSERT(2 == fPaint.getShader()->getRefCnt());
- fPaint.setShader(NULL); // unref the shader by 1
+ fPaint.setShader(nullptr); // unref the shader by 1
}
@@ -155,12 +155,12 @@ static BitmapXferProc ChooseBitmapXferProc(const SkPixmap& dst, const SkPaint& p
// todo: we can apply colorfilter up front if no shader, so we wouldn't
// need to abort this fastpath
if (paint.getShader() || paint.getColorFilter()) {
- return NULL;
+ return nullptr;
}
SkXfermode::Mode mode;
if (!SkXfermode::AsMode(paint.getXfermode(), &mode)) {
- return NULL;
+ return nullptr;
}
SkColor color = paint.getColor();
@@ -214,7 +214,7 @@ static BitmapXferProc ChooseBitmapXferProc(const SkPixmap& dst, const SkPaint& p
default:
break;
}
- return NULL;
+ return nullptr;
}
static void CallBitmapXferProc(const SkPixmap& dst, const SkIRect& rect, BitmapXferProc proc,
@@ -451,7 +451,7 @@ bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint,
if (0 == width) {
fMode = mode;
fPaint = &paint;
- fClip = NULL;
+ fClip = nullptr;
fRC = rc;
fRadius = SK_FixedHalf;
return true;
@@ -467,7 +467,7 @@ bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint,
fMode = mode;
fPaint = &paint;
- fClip = NULL;
+ fClip = nullptr;
fRC = rc;
fRadius = SkScalarToFixed(SkScalarMul(width, sx)) >> 1;
return true;
@@ -477,7 +477,7 @@ bool PtProcRec::init(SkCanvas::PointMode mode, const SkPaint& paint,
}
PtProcRec::Proc PtProcRec::chooseProc(SkBlitter** blitterPtr) {
- Proc proc = NULL;
+ Proc proc = nullptr;
SkBlitter* blitter = *blitterPtr;
if (fRC->isBW()) {
@@ -546,7 +546,7 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
return;
}
- SkASSERT(pts != NULL);
+ SkASSERT(pts != nullptr);
SkDEBUGCODE(this->validate();)
// nothing to draw
@@ -642,7 +642,7 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
// 'asPoints' managed to find some fast path
SkPaint newP(paint);
- newP.setPathEffect(NULL);
+ newP.setPathEffect(nullptr);
newP.setStyle(SkPaint::kFill_Style);
if (!pointData.fFirst.isEmpty()) {
@@ -720,9 +720,9 @@ void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
path.moveTo(pts[i]);
path.lineTo(pts[i+1]);
if (fDevice) {
- fDevice->drawPath(*this, path, p, NULL, true);
+ fDevice->drawPath(*this, path, p, nullptr, true);
} else {
- this->drawPath(path, p, NULL, true);
+ this->drawPath(path, p, nullptr, true);
}
path.rewind();
}
@@ -820,7 +820,7 @@ void SkDraw::drawRect(const SkRect& prePaintRect, const SkPaint& paint,
SkPath tmp;
tmp.addRect(prePaintRect);
tmp.setFillType(SkPath::kWinding_FillType);
- draw.drawPath(tmp, paint, NULL, true);
+ draw.drawPath(tmp, paint, nullptr, true);
return;
}
@@ -901,10 +901,10 @@ void SkDraw::drawDevMask(const SkMask& srcM, const SkPaint& paint) const {
SkMask dstM;
if (paint.getMaskFilter() &&
- paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, NULL)) {
+ paint.getMaskFilter()->filterMask(&dstM, srcM, *fMatrix, nullptr)) {
mask = &dstM;
} else {
- dstM.fImage = NULL;
+ dstM.fImage = nullptr;
}
SkAutoMaskFreeImage ami(dstM.fImage);
@@ -998,7 +998,7 @@ DRAW_PATH:
// Now fall back to the default case of using a path.
SkPath path;
path.addRRect(rrect);
- this->drawPath(path, paint, NULL, true);
+ this->drawPath(path, paint, nullptr, true);
}
static SkScalar compute_res_scale_for_stroking(const SkMatrix& matrix) {
@@ -1076,7 +1076,7 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
if (paint->getPathEffect() || paint->getStyle() != SkPaint::kFill_Style) {
SkRect cullRect;
- const SkRect* cullRectPtr = NULL;
+ const SkRect* cullRectPtr = nullptr;
if (this->computeConservativeLocalClipBounds(&cullRect)) {
cullRectPtr = &cullRect;
}
@@ -1102,9 +1102,9 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
// transform the path into device space
pathPtr->transform(*matrix, devPathPtr);
- SkBlitter* blitter = NULL;
+ SkBlitter* blitter = nullptr;
SkAutoBlitterChoose blitterStorage;
- if (NULL == customBlitter) {
+ if (nullptr == customBlitter) {
blitterStorage.choose(fDst, *fMatrix, *paint, drawCoverage);
blitter = blitterStorage.get();
} else {
@@ -1333,7 +1333,7 @@ void SkDraw::drawSprite(const SkBitmap& bitmap, int x, int y, const SkPaint& ori
}
const SkPixmap& pmap = unlocker.pixmap();
- if (NULL == paint.getColorFilter() && clipHandlesSprite(*fRC, x, y, pmap)) {
+ if (nullptr == paint.getColorFilter() && clipHandlesSprite(*fRC, x, y, pmap)) {
SkTBlitterAllocator allocator;
// blitter will be owned by the allocator.
SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, paint, pmap, x, y, &allocator);
@@ -1453,8 +1453,8 @@ static void D1G_RectClip(const SkDraw1Glyph& state, Sk48Dot16 fx, Sk48Dot16 fy,
int left = Sk48Dot16FloorToInt(fx);
int top = Sk48Dot16FloorToInt(fy);
SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
- SkASSERT((NULL == state.fClip && state.fAAClip) ||
- (state.fClip && NULL == state.fAAClip && state.fClip->isRect()));
+ SkASSERT((nullptr == state.fClip && state.fAAClip) ||
+ (state.fClip && nullptr == state.fAAClip && state.fClip->isRect()));
left += glyph.fLeft;
top += glyph.fTop;
@@ -1477,9 +1477,9 @@ static void D1G_RectClip(const SkDraw1Glyph& state, Sk48Dot16 fx, Sk48Dot16 fy,
}
uint8_t* aa = (uint8_t*)glyph.fImage;
- if (NULL == aa) {
+ if (nullptr == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
- if (NULL == aa) {
+ if (nullptr == aa) {
return; // can't rasterize glyph
}
}
@@ -1507,9 +1507,9 @@ static void D1G_RgnClip(const SkDraw1Glyph& state, Sk48Dot16 fx, Sk48Dot16 fy, c
if (!clipper.done()) {
const SkIRect& cr = clipper.rect();
const uint8_t* aa = (const uint8_t*)glyph.fImage;
- if (NULL == aa) {
+ if (nullptr == aa) {
aa = (uint8_t*)state.fCache->findImage(glyph);
- if (NULL == aa) {
+ if (nullptr == aa) {
return;
}
}
@@ -1553,7 +1553,7 @@ SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter, Sk
}
if (draw->fRC->isBW()) {
- fAAClip = NULL;
+ fAAClip = nullptr;
fClip = &draw->fRC->bwRgn();
fClipBounds = fClip->getBounds();
if (fClip->isRect()) {
@@ -1563,7 +1563,7 @@ SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter, Sk
}
} else { // aaclip
fAAClip = &draw->fRC->aaRgn();
- fClip = NULL;
+ fClip = nullptr;
fClipBounds = fAAClip->getBounds();
return D1G_RectClip;
}
@@ -1583,12 +1583,12 @@ void SkDraw1Glyph::blitMaskAsSprite(const SkMask& mask) const {
void SkDraw::drawText(const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkPaint& paint) const {
- SkASSERT(byteLength == 0 || text != NULL);
+ SkASSERT(byteLength == 0 || text != nullptr);
SkDEBUGCODE(this->validate();)
// nothing to draw
- if (text == NULL || byteLength == 0 || fRC->isEmpty()) {
+ if (text == nullptr || byteLength == 0 || fRC->isEmpty()) {
return;
}
@@ -1633,7 +1633,7 @@ void SkDraw::drawText(const char text[], size_t byteLength,
SkAAClipBlitter aaBlitter;
SkAutoBlitterChoose blitterChooser;
- SkBlitter* blitter = NULL;
+ SkBlitter* blitter = nullptr;
if (needsRasterTextBlit(*this)) {
blitterChooser.choose(fDst, *fMatrix, paint);
blitter = blitterChooser.get();
@@ -1691,10 +1691,10 @@ void SkDraw::drawPosText_asPaths(const char text[], size_t byteLength,
// Temporarily jam in kFill, so we only ever ask for the raw outline from the cache.
paint.setStyle(SkPaint::kFill_Style);
- paint.setPathEffect(NULL);
+ paint.setPathEffect(nullptr);
SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
- SkAutoGlyphCache autoCache(paint, &fDevice->surfaceProps(), NULL);
+ SkAutoGlyphCache autoCache(paint, &fDevice->surfaceProps(), nullptr);
SkGlyphCache* cache = autoCache.getCache();
const char* stop = text + byteLength;
@@ -1731,13 +1731,13 @@ void SkDraw::drawPosText_asPaths(const char text[], size_t byteLength,
void SkDraw::drawPosText(const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkPaint& paint) const {
- SkASSERT(byteLength == 0 || text != NULL);
+ SkASSERT(byteLength == 0 || text != nullptr);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
SkDEBUGCODE(this->validate();)
// nothing to draw
- if (text == NULL || byteLength == 0 || fRC->isEmpty()) {
+ if (text == nullptr || byteLength == 0 || fRC->isEmpty()) {
return;
}
@@ -1752,7 +1752,7 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
SkAAClipBlitterWrapper wrapper;
SkAutoBlitterChoose blitterChooser;
- SkBlitter* blitter = NULL;
+ SkBlitter* blitter = nullptr;
if (needsRasterTextBlit(*this)) {
blitterChooser.choose(fDst, *fMatrix, paint);
blitter = blitterChooser.get();
@@ -1915,7 +1915,7 @@ public:
SK_TO_STRING_OVERRIDE()
// For serialization. This will never be called.
- Factory getFactory() const override { sk_throw(); return NULL; }
+ Factory getFactory() const override { sk_throw(); return nullptr; }
protected:
Context* onCreateContext(const ContextRec& rec, void* storage) const override {
@@ -2053,26 +2053,26 @@ void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count,
SkPaint p(paint);
SkShader* shader = p.getShader();
- if (NULL == shader) {
+ if (nullptr == shader) {
// if we have no shader, we ignore the texture coordinates
- textures = NULL;
- } else if (NULL == textures) {
+ textures = nullptr;
+ } else if (nullptr == textures) {
// if we don't have texture coordinates, ignore the shader
- p.setShader(NULL);
- shader = NULL;
+ p.setShader(nullptr);
+ shader = nullptr;
}
// setup the custom shader (if needed)
SkAutoTUnref<SkComposeShader> composeShader;
if (colors) {
- if (NULL == textures) {
+ if (nullptr == textures) {
// just colors (no texture)
shader = p.setShader(&triShader);
} else {
// colors * texture
SkASSERT(shader);
bool releaseMode = false;
- if (NULL == xmode) {
+ if (nullptr == xmode) {
xmode = SkXfermode::Create(SkXfermode::kModulate_Mode);
releaseMode = true;
}
@@ -2155,9 +2155,9 @@ void SkDraw::drawVertices(SkCanvas::VertexMode vmode, int count,
#ifdef SK_DEBUG
void SkDraw::validate() const {
- SkASSERT(fMatrix != NULL);
- SkASSERT(fClip != NULL);
- SkASSERT(fRC != NULL);
+ SkASSERT(fMatrix != nullptr);
+ SkASSERT(fClip != nullptr);
+ SkASSERT(fRC != nullptr);
const SkIRect& cr = fRC->getBounds();
SkIRect br;
@@ -2193,7 +2193,7 @@ static bool compute_bounds(const SkPath& devPath, const SkIRect* clipBounds,
srcM.fBounds = *bounds;
srcM.fFormat = SkMask::kA8_Format;
- srcM.fImage = NULL;
+ srcM.fImage = nullptr;
if (!filter->filterMask(&dstM, srcM, *filterMatrix, &margin)) {
return false;
}
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