Index: src/gpu/GrBufferedDrawTarget.cpp |
diff --git a/src/gpu/GrBufferedDrawTarget.cpp b/src/gpu/GrBufferedDrawTarget.cpp |
index c733f0ce84d3ce05b134a242667eb377fd8d7e95..7ba6a2d70fb9c39ecef89d4a7f72a504c2ee03ef 100644 |
--- a/src/gpu/GrBufferedDrawTarget.cpp |
+++ b/src/gpu/GrBufferedDrawTarget.cpp |
@@ -54,7 +54,7 @@ void GrBufferedDrawTarget::onReset() { |
fPathIndexBuffer.rewind(); |
fPathTransformBuffer.rewind(); |
- fPrevState.reset(NULL); |
+ fPrevState.reset(nullptr); |
// Note, fPrevState points into fPipelineBuffer's allocation, so we have to reset first. |
// Furthermore, we have to reset fCommands before fPipelineBuffer too. |
if (fDrawID % kPipelineBufferHighWaterMark) { |
@@ -76,7 +76,7 @@ GrBufferedDrawTarget::createStateForPathDraw(const GrPrimitiveProcessor* primPro |
StateForPathDraw* state = this->allocState(primProc); |
if (!GrPipeline::CreateAt(state->pipelineLocation(), pipelineInfo.pipelineCreateArgs(), opts)) { |
this->unallocState(state); |
- return NULL; |
+ return nullptr; |
} |
state->fPrimitiveProcessor->initBatchTracker(&state->fBatchTracker, *opts); |