| Index: gm/lumafilter.cpp
|
| diff --git a/gm/lumafilter.cpp b/gm/lumafilter.cpp
|
| index 46a22f84c4cdfed60c57679aae339bf09653ff2e..3244b2b055628f7fe3497d17a6fae87ab37d6e0a 100644
|
| --- a/gm/lumafilter.cpp
|
| +++ b/gm/lumafilter.cpp
|
| @@ -38,7 +38,7 @@ static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
|
| paint.setARGB(0x20, 0, 0, 0xff);
|
| canvas->drawRect(bounds, paint);
|
|
|
| - canvas->saveLayer(&bounds, NULL);
|
| + canvas->saveLayer(&bounds, nullptr);
|
|
|
| r = bounds;
|
| r.inset(kInset, 0);
|
| @@ -119,9 +119,9 @@ protected:
|
| SkShader* fShader1;
|
| SkShader* fShader2;
|
| } shaders[] = {
|
| - { NULL, NULL },
|
| - { NULL, fGr2 },
|
| - { fGr1, NULL },
|
| + { nullptr, nullptr },
|
| + { nullptr, fGr2 },
|
| + { fGr1, nullptr },
|
| { fGr1, fGr2 },
|
| };
|
|
|
|
|