Index: samplecode/SampleTextureDomain.cpp |
diff --git a/samplecode/SampleTextureDomain.cpp b/samplecode/SampleTextureDomain.cpp |
index 7c770a9aac7801489d473c25f56b0b7189294d45..65575338c9715131131c082fba7a86464e3071a9 100644 |
--- a/samplecode/SampleTextureDomain.cpp |
+++ b/samplecode/SampleTextureDomain.cpp |
@@ -85,11 +85,11 @@ protected: |
paint.setMaskFilter(mf)->unref(); |
canvas->drawImageRect(image, srcRect, dstRect, &paint); |
- // Blur and a rotation + NULL src rect |
+ // Blur and a rotation + nullptr src rect |
// This should not trigger the texture domain code |
// but it will test a code path in SkGpuDevice::drawBitmap |
// that handles blurs with rects transformed to non- |
- // orthogonal rects. It also tests the NULL src rect handling |
+ // orthogonal rects. It also tests the nullptr src rect handling |
mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, |
SkBlurMask::ConvertRadiusToSigma(5), |
SkBlurMaskFilter::kHighQuality_BlurFlag); |