| Index: src/gpu/GrTargetCommands.h
|
| diff --git a/src/gpu/GrTargetCommands.h b/src/gpu/GrTargetCommands.h
|
| index 9b52837dd46d22a1b89e919209b4d4f37f6e0fe7..4f804c31b913aa7590cd7e44bb6c9e89aeb73fe9 100644
|
| --- a/src/gpu/GrTargetCommands.h
|
| +++ b/src/gpu/GrTargetCommands.h
|
| @@ -76,7 +76,7 @@ private:
|
| // TODO: This can be just a pipeline once paths are in batch, and it should live elsewhere
|
| struct StateForPathDraw : public SkNVRefCnt<StateForPathDraw> {
|
| // TODO get rid of the prim proc parameter when we use batch everywhere
|
| - StateForPathDraw(const GrPrimitiveProcessor* primProc = NULL)
|
| + StateForPathDraw(const GrPrimitiveProcessor* primProc = nullptr)
|
| : fPrimitiveProcessor(primProc)
|
| , fCompiled(false) {}
|
|
|
|
|