Index: src/gpu/GrTargetCommands.h |
diff --git a/src/gpu/GrTargetCommands.h b/src/gpu/GrTargetCommands.h |
index 9b52837dd46d22a1b89e919209b4d4f37f6e0fe7..4f804c31b913aa7590cd7e44bb6c9e89aeb73fe9 100644 |
--- a/src/gpu/GrTargetCommands.h |
+++ b/src/gpu/GrTargetCommands.h |
@@ -76,7 +76,7 @@ private: |
// TODO: This can be just a pipeline once paths are in batch, and it should live elsewhere |
struct StateForPathDraw : public SkNVRefCnt<StateForPathDraw> { |
// TODO get rid of the prim proc parameter when we use batch everywhere |
- StateForPathDraw(const GrPrimitiveProcessor* primProc = NULL) |
+ StateForPathDraw(const GrPrimitiveProcessor* primProc = nullptr) |
: fPrimitiveProcessor(primProc) |
, fCompiled(false) {} |